Since I received my iPhone 14 PM I immediately noticed there was an issue with the touch input of the device. In games, you’ll notice a stutter whenever tapping the display, and if your fingers are held down on the screen (using a virtual joystick for example), you get framedrops and stuttering. When using a controller none of these stutters or framedrops happen. That means it’s bug with the touch input/display.
I’ve reported this 2 months ago on the feedback assistant. Got in touch with several game developers who I’ve worked with in the past, they are constantly receiving support requests from players about this and have contacted Apple for help. Apple only tells them they are looking into it.
This seems like an easy fix if it was software related, no? Could it be that all iPhone 14 pro model displays are designed in way that’s incompatible with gaming? Even in iOS 16.2 Beta 3, it hasnt been fixed. What could it be?
I’ve reported this 2 months ago on the feedback assistant. Got in touch with several game developers who I’ve worked with in the past, they are constantly receiving support requests from players about this and have contacted Apple for help. Apple only tells them they are looking into it.
This seems like an easy fix if it was software related, no? Could it be that all iPhone 14 pro model displays are designed in way that’s incompatible with gaming? Even in iOS 16.2 Beta 3, it hasnt been fixed. What could it be?