let's talk Apple silicon with ray tracing
Ray tracing has been the hype of RTX range, AMD and new console will focus on. As much as I dream Apple GPU will be around RTX 2060 super desktop class raw performance, has been kick out of my dream in my other realistic expectation thread..
Would love to hear u guys discuss on Apple silicon with ray tracing like is it even possible if Apple GPU has only raw performance of gtx 1650 or even 1660 to be able to also produce good amount of ray tracing..? I don't know the technical aspect of a GPU but is ray tracing a separate formula towards raw GPU performance or it has to go hand in hand..?
And if u do think Apple silicon will one day implement ray tracing into their GPU, which generation Apple Silicon would be your guess (guessing just for fun)..? My discuss will be 2nd gen Apple silicon as seeing Apple licenced Imagination.. I know everyone is saying Apple GPU is totally different from Imagination GPU and they just licence maybe for patent purpose.. but seeing that they are able to licence it, I believe they would also know Imagination formula to put Ray Tracing into their GPU for mobile.. and seeing that Imagination claim that they next series of GPU (maybe B series) to be completed end of this year with hardware base ray tracing, I guess Apple could use their formula and work their magic towards bringing it to us.
Just so to be clear, am talking about Apple GPU for macbook to have ray tracing
Happy discussion everyone.
Ray tracing has been the hype of RTX range, AMD and new console will focus on. As much as I dream Apple GPU will be around RTX 2060 super desktop class raw performance, has been kick out of my dream in my other realistic expectation thread..
Would love to hear u guys discuss on Apple silicon with ray tracing like is it even possible if Apple GPU has only raw performance of gtx 1650 or even 1660 to be able to also produce good amount of ray tracing..? I don't know the technical aspect of a GPU but is ray tracing a separate formula towards raw GPU performance or it has to go hand in hand..?
And if u do think Apple silicon will one day implement ray tracing into their GPU, which generation Apple Silicon would be your guess (guessing just for fun)..? My discuss will be 2nd gen Apple silicon as seeing Apple licenced Imagination.. I know everyone is saying Apple GPU is totally different from Imagination GPU and they just licence maybe for patent purpose.. but seeing that they are able to licence it, I believe they would also know Imagination formula to put Ray Tracing into their GPU for mobile.. and seeing that Imagination claim that they next series of GPU (maybe B series) to be completed end of this year with hardware base ray tracing, I guess Apple could use their formula and work their magic towards bringing it to us.
Just so to be clear, am talking about Apple GPU for macbook to have ray tracing
Happy discussion everyone.