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savvos

macrumors regular
Original poster
Sep 8, 2007
182
3
A new stable version of Wine (version 1.4) came out earlier this month. Is anyone hosting compiled Mac binaries for this version yet?
 
It isn't that hard to compile it yourself, just grab the Wine 1.4 source and follow these instructions.

Actually it kinda is.

You cannot build WINE through Xcode 4.2 or later. This is because Apple dropped support for GCC in 4.2, and your only option now is the LLVM-GCC compiler which seems to ignore several important compiler flags (they're there, they just don't do anything).

The end result is that any WINE compiled with Xcode 4.2 or later will immediately crash with an unhandled exception code. You cannot run anything, the resulting binaries are broken.

You will need to compile WINE with either: A) an Xcode version lower then 4.2, or B) a custom GCC compiler- probably something from Fink or Macports or something like that.

-SC
 
the latest stable release of wine is 1.5 not 1.4. maybe this release fixes the xcode compile problems mentioned?

you dont need to monkey with old versions of xcode to get GCC 4.2 either.
 
the latest stable release of wine is 1.5 not 1.4. maybe this release fixes the xcode compile problems mentioned?

you dont need to monkey with old versions of xcode to get GCC 4.2 either.

All 1.5.x releases are development releases, 1.4 is latest stable.

If you plan to run wine on OSX I suggest using Wineskin from www.doh123.com.
It has downloader for all recent wine and crossover binaries.
(from like 1.1.x to 1.5 including crossover 8 to 11.)
 
All 1.5.x releases are development releases, 1.4 is latest stable.

If you plan to run wine on OSX I suggest using Wineskin from www.doh123.com.
It has downloader for all recent wine and crossover binaries.
(from like 1.1.x to 1.5 including crossover 8 to 11.)

I meant to imply that perhaps 1.5 will compile using Xcode 4.2.
 
As long as you do not want a Customized/patched Wine source... they stock Wine builds are already built and available for Wineskin, along with Crossover Wine versions too. There are also 3rd party customized engines available elsewhere for it (like at Portingteam.com).

I haven't had access to my build machine for a week, but I'll have a Wine 1.5 version up later today.
 
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