Betrayal at Krondor is a DOS-based computer role-playing game developed by Dynamix and published by Sierra On-Line in 1993. Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. The game is designed to resemble a book, separated into chapters and narrated in the third-person with a quick-save bookmark feature.
Although neither the dialog nor narrative were written by Feist himself, the game is considered canon as it has been novelized by Feist as Krondor: The Betrayal and events in the game were subsequently written into his later Riftwar novels.
PyroTechnix completed a long-anticipated sequel, Return to Krondor, which was released by Sierra in 1998. It went through considerable development problems and was not as warmly received as its predecessor.
http://en.wikipedia.org/wiki/Betrayal_at_Krondor
Although neither the dialog nor narrative were written by Feist himself, the game is considered canon as it has been novelized by Feist as Krondor: The Betrayal and events in the game were subsequently written into his later Riftwar novels.
PyroTechnix completed a long-anticipated sequel, Return to Krondor, which was released by Sierra in 1998. It went through considerable development problems and was not as warmly received as its predecessor.
http://en.wikipedia.org/wiki/Betrayal_at_Krondor