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Anyway, I've tended to stay away from commenting on the icons, but I just wanted to get in the point that flat and simple aren't necessarily the same thing, that's all.
Yep. Design=simple is not the same as usability=simple. The design changes make IOS more complex/difficult to use.

Ignoring the font that is more difficult to read and the icons that blend in with many backgrounds (due to color choices and the absence of drop shadows), you have buttons that are no longer obvious as buttons and other UI elements that are less distinguishable from one another.
 
I don't mind flat. The new icons are fine, whatever. But I do take exception to change for change's sake, which I feel drives a disproportionate share of the decisions made by the iOS7 designers.

Fonts, line drawings, status animations, etc; all pencil thin, and as often as not, illegible. Buttons that don't press, or give any feedback at all. White fonts on white backgrounds. Why? I'm all for updating the look of something, but please don't make design the first priority over usability.

iOS7 looks like it was put together by hipster art students obsessed with the 80s New Wave album covers...and they're art students with 20 year old eyes who can discern a 1 pixel progress bar on a Retina display. I sure can't.

And to think they spent a single minute more on the parallax home screen effect than they did on sytem wide font legibility...amazing. The number of emails on the red badge on the email app looks like a rendering error. It's so thin and barely readable, it looks like a scratch in the glass. This is not progress. This is art school masturbation.

I spent 5 minutes updating apps in the App store on iOS7, staring at the blue progress circles...were they getting thicker as the apps downloaded? Were my eyes playing tricks on me? Should there be ANY question as to what the circle is doing? Should anyone really have to squint to decipher its status? All in the name of a cool "fresh" design? Nonsense.

Is a clean Safari screen so incredibly important to the almighty LOOK of the app, that I should now be required to tap 3 more times than previously to access my bookmarks bar? And if the look is so important, why does the jumbled mix of favicons and disjointed text that my formerly tidy bookmarks bar has become look like an afterthought?

Is it so important to maintain a clean look that the camera app no longer allows you to see the photo you've just taken, without exiting the app and opening the photos app (which has traded traditional simpllicty and quick navigability for an unintuitive, confusing, but oh so "clean" and trendy visual overhaul).

In too many places, buttons and dialogs have been reduced to simple text, sometimes without so much as a box around it. In iOS7, tapping a word is in; visual feedback following that tap is often out. Am I supposed to think that's cool? Edgy? Hip? Maybe it is those things, but one thing I can tell you it's not...useful. Did my tap register? Hmm. Is the app frozen? Hmm. Should I re-tap in a different place or manner? Hmm.

iOS7 has stripped away so many of the visual clues we have grown accustomed to...clues we have become versed in, not just by using touch screen devices from Apple for the past few years, but a visual vocabulary honed in the civilized physical world, over the course of hundreds of years.

The color red means something serious. It has since the dawn of man. A red delete button means business. iOS7 has reduced delete to just a word. A casual word. Delete? No biggie man, go for it. Or not. Your choice. It's cool. Just tap a word!

There's a reason traffic lights aren't just backlit words. There's a reason currency isn't just printed words on white paper. There's a reason UI designers have used fake button press animations since day one.

Up until iOS7, Apple has spoken, and supremely understood, the universal languages of the physical world, and translated them to near perfection in their 2D interfaces. Universal shapes. Universal colors. Visual feedback that confirmed when something could, and denied when it couldn't.

With iOS7, Apple seems to have forgotten what has made Apple Apple; that they understood the physical world better than most anyone, and turned the universal language of the physical world into pure poetry. It's why the iPod was such a hit. It's why the iPhone redefined the mobile phone. It's why every laptop now looks like a MacBook.

iOS7 looks like Android and Windows Metro had sex in a blender, snorted some coke, dropped some acid, lost too much weight, spent all their money on 80s albums, and forgot everything anyone ever knew about user interfaces.

Restoring now.
 
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I don't mind flat. The new icons are fine, whatever. But I do take exception to change for change's sake, which I feel drives a disproportionate share of the decisions made by the iOS7 designers.

Fonts, line drawings, status animations, etc; all pencil thin, and as often as not, illegible. Buttons that don't press, or give any feedback at all. White fonts on white backgrounds. Why? I'm all for updating the look of something, but please don't make design the first priority over usability.

iOS7 looks like it was put together by hipster art students obsessed with the 80s New Wave album covers...and they're art students with 20 year old eyes who can discern a 1 pixel progress bar on a Retina display. I sure can't.

And to think they spent a single minute more on the parallax home screen effect than they did on sytem wide font legibility...amazing. The number of emails on the red badge on the email app looks like a rendering error. It's so thin and barely readable, it looks like a scratch in the glass. This is not progress. This is art school masturbation.

I spent 5 minutes updating apps in the App store on iOS7, staring at the blue progress circles...were they getting thicker as the apps downloaded? Were my eyes playing tricks on me? Should there be ANY question as to what the circle is doing? Should anyone really have to squint to decipher its status? All in the name of a cool "fresh" design? Nonsense.

Is a clean Safari screen so incredibly important to the almighty LOOK of the app, that I should now be required to tap 3 more times than previously to access my bookmarks bar? And if the look is so important, why does the jumbled mix of favicons and disjointed text that my formerly tidy bookmarks bar has become look like an afterthought?

Is it so important to maintain a clean look that the camera app no longer allows you to see the photo you've just taken, without exiting the app and opening the photos app (which has traded traditional simpllicty and quick navigability for an unintuitive, confusing, but oh so "clean" and trendy visual overhaul).

In too many places, buttons and dialogs have been reduced to simple text, sometimes without so much as a box around it. In iOS7, tapping a word is in; visual feedback following that tap is often out. Am I supposed to think that's cool? Edgy? Hip? Maybe it is those things, but one thing I can tell you it's not...useful. Did my tap register? Hmm. Is the app frozen? Hmm. Should I re-tap in a different place or manner? Hmm.

iOS7 has stripped away so many of the visual clues we have grown accustomed to...clues we have become versed in, not just by using touch screen devices from Apple for the past few years, but a visual vocabulary honed the civilized physical world, over the course of hundreds of years.

The color red means something serious. It has since the dawn of man. A red delete button means business. iOS7 has reduced delete to just a word. A casual word. Delete? No biggie man, go for it. Or not. Your choice. It's cool. Just tap a word!

There's a reason traffic lights aren't just backlit words. There's a reason currency isn't just printed words on white paper. There's a reason UI designers have used fake button press animations since day one.

Up until iOS7, Apple has spoken, and supremely understood, the universal languages of the physical world, and translated them to near perfection in their 2D interfaces. Universal shapes. Universal colors. Visual feedback that confirmed when something could, and denied when it couldn't.

With iOS7, Apple seems to have forgotten what has made Apple Apple; that they understood the physical world better than most anyone, and turned the universal language of the physical world into pure poetry. It's why the iPod was such a hit. It's why the iPhone redefined the mobile phone. It's why every laptop now looks like a MacBook.

iOS7 looks like Android and Windows Metro had sex in a blender, snorted some coke, dropped some acid, lost too much weight, spent all their money on 80s albums, and forgot everything anyone ever knew about user interfaces.

Restoring now.

Good restore and stay there. A lot of typing just to say you don't like the style. I like it. I like it a lot. The only thing that might need some work is.......to put setting icon in the push up menu.
 
Good restore and stay there. A lot of typing just to say you don't like the style. I like it. I like it a lot. The only thing that might need some work is.......to put setting icon in the push up menu.

So glad you like it. Apple could really use a guy like you to defend them.

I actually don't mind the style so much. What I mind, since you didn't seem to grasp it, is when style trumps usability.
 
So glad you like it. Apple could really use a guy like you to defend them.

I actually don't mind the style so much. What I mind, since you didn't seem to grasp it, is when style trumps usability.

I wasn't aware Apple's design aesthetic and methodologies need "defending" - I think you'd find Cook and Ive would smile politely and silently at you if you said you're proposing people to "defend Apple". Why do they care? There's a VERY vocal *minority* online... a TINY, TINY fraction of a percentage of actual Apple product owners, that's all.
 
I wasn't aware Apple's design aesthetic and methodologies need "defending" - I think you'd find Cook and Ive would smile politely and silently at you if you said you're proposing people to "defend Apple". Why do they care? There's a VERY vocal *minority* online... a TINY, TINY fraction of a percentage of actual Apple product owners, that's all.

The point isn't whether or not Tim Cook or Jony Ive care. This thread is about the merits of iOS 7 and I think mcdj has raised some excellent points. Usability should always be the first priority, in my opinion. Especially for a tool like iPhones and iPads which people use and rely on everyday. Don't just change for change's sake.
 
I wasn't aware Apple's design aesthetic and methodologies need "defending" - I think you'd find Cook and Ive would smile politely and silently at you if you said you're proposing people to "defend Apple". Why do they care? There's a VERY vocal *minority* online... a TINY, TINY fraction of a percentage of actual Apple product owners, that's all.

I wrote that in response to being rather piously told to "restore and stay there". Apple doesn't need defending, any more than I need some random internet dude telling me where to "stay".

As for the vocal minority, I'd be pretty surprised if iOS7 isn't quite polarizing come September if it looks and acts like it does now. Apple has built its iPhone/iPad house on being instantly usable by anyone from a baby to a grandmother. iOS7 is turning the corner on that.
 
The point isn't whether or not Tim Cook or Jony Ive care. This thread is about the merits of iOS 7 and I think mcdj has raised some excellent points. Usability should always be the first priority, in my opinion. Especially for a tool like iPhones and iPads which people use and rely on everyday. Don't just change for change's sake.

People who observe and critique merely the skin, have only bothered themselves with going skin deep... or viewing screenshots online.

You can please some of the people all of the time, and all of the people some of the time... and if a TINY percentage take issue with it? Oh well :)
 
There's a VERY vocal *minority* online... a TINY, TINY fraction of a percentage of actual Apple product owners, that's all.

Actually, both sides of the issue are only a tiny fraction of Apple product owners, becuase right now, only a very tiny minority of tech-savvy and inerested iOS owners have installed iOS 7 or otherwise learned enough about it to form any opinions on it. How will the general public react? We'll find out when iOS 7 is officially released.

That said, I will stand by my opinion, even if I'm in a tiny minority. For me, iOS 7 is more difficult to use than iOS 6. If the majority find that they like iOS 7 just fine, great for them. Doesn't change the fact that I'd be staying on iOS 6 for as long as possible, and for the first time considering not buying the latest iPad and iPhone.
 
People who observe and critique merely the skin, have only bothered themselves with going skin deep... or viewing screenshots online.

You can please some of the people all of the time, and all of the people some of the time... and if a TINY percentage take issue with it? Oh well :)

You seem to indicate that the visual experience of a UI and its usability are mutually exclusive. I guess I might expect that from a coder.

I have gone far beyond skin deep with iOS7 and I have serious misgivings about its usability, and much of the usability shortcomings seem to be rooted in the designer's obsessions with maintaining a Spartan "modern" look at all costs.
 
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I don't mind flat. The new icons are fine, whatever. But I do take exception to change for change's sake, which I feel drives a disproportionate share of the decisions made by the iOS7 designers.

Fonts, line drawings, status animations, etc; all pencil thin, and as often as not, illegible. Buttons that don't press, or give any feedback at all. White fonts on white backgrounds. Why? I'm all for updating the look of something, but please don't make design the first priority over usability.

iOS7 looks like it was put together by hipster art students obsessed with the 80s New Wave album covers...and they're art students with 20 year old eyes who can discern a 1 pixel progress bar on a Retina display. I sure can't.

And to think they spent a single minute more on the parallax home screen effect than they did on sytem wide font legibility...amazing. The number of emails on the red badge on the email app looks like a rendering error. It's so thin and barely readable, it looks like a scratch in the glass. This is not progress. This is art school masturbation.

I spent 5 minutes updating apps in the App store on iOS7, staring at the blue progress circles...were they getting thicker as the apps downloaded? Were my eyes playing tricks on me? Should there be ANY question as to what the circle is doing? Should anyone really have to squint to decipher its status? All in the name of a cool "fresh" design? Nonsense.

Is a clean Safari screen so incredibly important to the almighty LOOK of the app, that I should now be required to tap 3 more times than previously to access my bookmarks bar? And if the look is so important, why does the jumbled mix of favicons and disjointed text that my formerly tidy bookmarks bar has become look like an afterthought?

Is it so important to maintain a clean look that the camera app no longer allows you to see the photo you've just taken, without exiting the app and opening the photos app (which has traded traditional simpllicty and quick navigability for an unintuitive, confusing, but oh so "clean" and trendy visual overhaul).

In too many places, buttons and dialogs have been reduced to simple text, sometimes without so much as a box around it. In iOS7, tapping a word is in; visual feedback following that tap is often out. Am I supposed to think that's cool? Edgy? Hip? Maybe it is those things, but one thing I can tell you it's not...useful. Did my tap register? Hmm. Is the app frozen? Hmm. Should I re-tap in a different place or manner? Hmm.

iOS7 has stripped away so many of the visual clues we have grown accustomed to...clues we have become versed in, not just by using touch screen devices from Apple for the past few years, but a visual vocabulary honed in the civilized physical world, over the course of hundreds of years.

The color red means something serious. It has since the dawn of man. A red delete button means business. iOS7 has reduced delete to just a word. A casual word. Delete? No biggie man, go for it. Or not. Your choice. It's cool. Just tap a word!

There's a reason traffic lights aren't just backlit words. There's a reason currency isn't just printed words on white paper. There's a reason UI designers have used fake button press animations since day one.

Up until iOS7, Apple has spoken, and supremely understood, the universal languages of the physical world, and translated them to near perfection in their 2D interfaces. Universal shapes. Universal colors. Visual feedback that confirmed when something could, and denied when it couldn't.

With iOS7, Apple seems to have forgotten what has made Apple Apple; that they understood the physical world better than most anyone, and turned the universal language of the physical world into pure poetry. It's why the iPod was such a hit. It's why the iPhone redefined the mobile phone. It's why every laptop now looks like a MacBook.

iOS7 looks like Android and Windows Metro had sex in a blender, snorted some coke, dropped some acid, lost too much weight, spent all their money on 80s albums, and forgot everything anyone ever knew about user interfaces.

Restoring now.

Well said. Very well in line with my observations and judgements.

It's rather funny to me that I made a point about the psychological use of color (the meaning of red for instance) when presenting a UI design in the mid '90's trying to convince those holding to purse strings to invest in a color display for our customer (ruggedized active-matrix displays were still rather pricey). And, now, apparently, Apple has forgotten these well researched lessons (as you point out). Not to mention the other visual cues they've so successfully honed over the years in OS X (with some carrying over to iOS, keeping in mind a touch UI needs to be a bit different).

At least there are many more beta releases to come before release. I'm sure they are getting feedback through developer channels. Some of the choices would be "ok" if they were just dialed them back from "11".
 
You seem to indicate that the visual experience of a UI and the usability of it are mutually exclusive. I guess I might expect that from a coder.

Expect what you want - how do you know I am a coder? Assume nothing, this is the internet. Unless you are equipped with mind-reading abilities, you don't know a single thing of what I think, thank you.
 
Is it so important to maintain a clean look that the camera app no longer allows you to see the photo you've just taken, without exiting the app and opening the photos app (which has traded traditional simpllicty and quick navigability for an unintuitive, confusing, but oh so "clean" and trendy visual overhaul).

You can still see your photos. Just click the little image in the lower left corner where it has always been and it pops up the full photo with options to go back to camera or browse the camera roll, no photos app needed.
 
So glad you like it. Apple could really use a guy like you to defend them.

I actually don't mind the style so much. What I mind, since you didn't seem to grasp it, is when style trumps usability.

I had no issue moving from iOS 6 to iOS 7. The word says send so I touch it and it sends. Its simple and easy.

----------

You seem to indicate that the visual experience of a UI and its usability are mutually exclusive. I guess I might expect that from a coder.

I have gone far beyond skin deep with iOS7 and I have serious misgivings about its usability, and much of the usability shortcomings seem to be rooted in the designer's obsessions with maintaining a Spartan "modern" look at all costs.

Its useable and easy. Requires no learning curve at all.
 
Expect what you want - how do you know I am a coder? Assume nothing, this is the internet. Unless you are equipped with mind-reading abilities, you don't know a single thing of what I think, thank you.

Let's not get sidetracked into an argument about the validity of his assumptions -- though I seem to recall you mentioning in a post somewhere that you do a lot of coding. I'd rather concentrate on the main issue, which is that you seem to think that there is no connection between visual design and usability. That any complaint about design is "skin deep" and "shallow," and made by people who have just looked at screenshots without actually using iOS 7. Well, we've been trying to explain that yes, sometimes design does impact usability. As Jobs himself said, "design is how it works." So if something is badly designed, it doesn't work. mcdj has just given many good examples of how things don't work in iOS 7. And yet you think he is merely criticizing the skin.

But actually skin is really important. You do know that we can't survive without skin, right?
 
Let's not get sidetracked into an argument about the validity of his assumptions -- though I seem to recall you mentioning in a post somewhere that you do a lot of coding. I'd rather concentrate on the main issue, which is that you seem to think that there is no connection between visual design and usability. That any complaint about design is "skin deep" and "shallow," and made by people who have just looked at screenshots without actually using iOS 7. Well, we've been trying to explain that yes, sometimes design does impact usability. As Jobs himself said, "design is how it works." So if something is badly designed, it doesn't work. mcdj has just given many good examples of how things don't work in iOS 7. And yet you think he is merely criticizing the skin.

But actually skin is really important. You do know that we can't survive without skin, right?

Sorry, me? Ive? Cook? Choose - direct any complaints to Apple, not to me, and don't presume to take out your frustrations and need for answers on me... as I am not Apple, and I didn't design the OS. Hard to swallow? Maybe, but deal with it please.
 
Sorry, me? Ive? Cook? Choose - direct any complaints to Apple, not to me, and don't presume to take out your frustrations and need for answers on me... as I am not Apple, and I didn't design the OS. Hard to swallow? Maybe, but deal with it please.

No, you didn't design the OS, but you did post opinions about it here. Then, when anyone posts opinions that don't agree with yours, you deflect the issues we raise, or dismiss them as uninformed. Don't assume that we haven't voiced our concerns to Apple. We may very well have done so already. But here, in this forum, it's about the exchange of opinions among forum members. Don't tell us to complain to Apple -- if that's the only proper thing to do, then there's no reason for a forum like this to exist.
 
Sorry, me? Ive? Cook? Choose - direct any complaints to Apple, not to me, and don't presume to take out your frustrations and need for answers on me... as I am not Apple, and I didn't design the OS. Hard to swallow? Maybe, but deal with it please.

Maybe you should take a breather. You're clearly out of steam when it comes to rational debate.
 
There is nothing hard or complicated about the os. The complaining is just a way for 99.9% of the people complaining because they don't like the colors. its just that simple. If the safari icon was a bowling bawl with a skull on it some people would like it and some would not. Thats just the way it is. If you don't have anything constructive, or a bug fix, or a ui fi, or improvements for the OS then its just your opinion.
 
There is nothing hard or complicated about the os. The complaining is just a way for 99.9% of the people complaining because they don't like the colors. its just that simple. If the safari icon was a bowling bawl with a skull on it some people would like it and some would not. Thats just the way it is. If you don't have anything constructive, or a bug fix, or a ui fi, or improvements for the OS then its just your opinion.

Yep.

99.9% of the people who moan, are the 99.9% of the 0.01% who care! :D LOL!!
 
There is nothing hard or complicated about the os. The complaining is just a way for 99.9% of the people complaining because they don't like the colors. its just that simple. If the safari icon was a bowling bawl with a skull on it some people would like it and some would not. Thats just the way it is. If you don't have anything constructive, or a bug fix, or a ui fi, or improvements for the OS then its just your opinion.

Okay, well I've been complaining about the too thin fonts, for which I now suggest the obvious fix -- use thicker fonts. satisfied? :D
 
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