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Muncher

macrumors 65816
Original poster
Apr 19, 2007
1,465
0
California
C'mon Austin, spin offs like the helicopters are fine, but if you're going to charge original x plane iphone people twice the amount, can't you at least compensate us with another plane or two (or four? please :D).

If anyone here knows his email I'll send him one.
 

Nabby

macrumors regular
Jul 10, 2008
225
146
Try their website...

http://www.x-plane.com...However, from some of the posts I 've read, Austin isn't the most accommodating from a customer service standpoint. If you don't like his way, it's the highway.

Good luck!

Nabby
 

opticalserenity

macrumors 6502a
Apr 14, 2007
596
0
$10 is not nearly enough to make an app like X-Plane. As an iPhone developer I can tell you I would have charged around $40 for it. And actually, Austin is a good guy, he's just a realistic businessman, and X-Plane is his livelihood. Can't blame him one bit.

Austin keep up the good work.
 

Muncher

macrumors 65816
Original poster
Apr 19, 2007
1,465
0
California
$10 is not nearly enough to make an app like X-Plane. As an iPhone developer I can tell you I would have charged around $40 for it. And actually, Austin is a good guy, he's just a realistic businessman, and X-Plane is his livelihood. Can't blame him one bit.

Austin keep up the good work.

I'm not complaining about the $10, and I would have gladly paid more, but I would have bought the $5 airliner version first if I could have.

It's definitely the best demo app available for the iPhone/iPod. Oh, the new iPod nano has an accelerometer too, I heard ;).
 

aawil

macrumors 6502a
May 18, 2008
542
165
I too shared the same sentiment. I would rather have the airliner version than the original. But I continue to learn that being an early adopter of anything to do with the iphone seems to end up like this. I don't think the iphone seems a bit limited memory wise anyway. I just wish the icons didn't all look the same.
 

Muncher

macrumors 65816
Original poster
Apr 19, 2007
1,465
0
California
Hey! On the X Plane iPhone web site I noticed two more planes were planned for the $10 X Plane!

Sorry for the unnecessary post, I'll read better next time! :eek::D
 

Mr. Giver '94

macrumors 68000
Jun 2, 2008
1,815
0
London
I still think this dude is kind of a douche for not including these (airliner and helicopter) as updates to the original LIKE HE SAID HE WOULD!!!!!

I mean come on, you didn't even try to make the original game any better...:mad:
 

pooryou

macrumors 65816
Sep 28, 2007
1,332
65
NorCal
Should have been a free update to Xplane, which is an unfinished PoS which hasn't gotten the promised updates.. He will never get another cent of my money.
 

pooryou

macrumors 65816
Sep 28, 2007
1,332
65
NorCal
$10 is not nearly enough to make an app like X-Plane. As an iPhone developer I can tell you I would have charged around $40 for it. And actually, Austin is a good guy, he's just a realistic businessman, and X-Plane is his livelihood. Can't blame him one bit.

That's a load of bollocks. It was thrown together in a week with handholding from Apple.
I wish he had set the price at $40 so I and many others wouldn't have wasted our money on a tech demo with no gameplay.
 

DreamPod

macrumors 65816
Mar 15, 2008
1,265
188
Those of you demanding more planes in the original, or the helicopters and airliners in the original rather than separate apps, must not have read the development blog. He *wanted* to add all these things to the original, but ran into technical issues. The game ran out of memory - apparently the game has to preload all the airplanes into memory so you can switch whenever you want, and there was only enough memory for around 4 of them (he says he freed up RAM when making the airliner version, so maybe that was what allowed him to finally add the final two to the original game). And you can tell the game is already using a ton of memory, because it's one of those games that likes to crash to the Home screen if you haven't rebooted your system recently (the system does that when running low on memory).

And keep in mind, these add-ons aren't "better" than the original. The original will always get all the technical updates from the addons, and he says it may even get the advanced instrumentation from the airliner version.
 

Mr. Giver '94

macrumors 68000
Jun 2, 2008
1,815
0
London
Those of you demanding more planes in the original, or the helicopters and airliners in the original rather than separate apps, must not have read the development blog. He *wanted* to add all these things to the original, but ran into technical issues. The game ran out of memory - apparently the game has to preload all the airplanes into memory so you can switch whenever you want, and there was only enough memory for around 4 of them (he says he freed up RAM when making the airliner version, so maybe that was what allowed him to finally add the final two to the original game). And you can tell the game is already using a ton of memory, because it's one of those games that likes to crash to the Home screen if you haven't rebooted your system recently (the system does that when running low on memory).

And keep in mind, these add-ons aren't "better" than the original. The original will always get all the technical updates from the addons, and he says it may even get the advanced instrumentation from the airliner version.

Oh Please... He's just making excuses... There's no way that PoS uses the full amount of RAM.... He's just some assface developer who can't listen to what people want or keep his promises. :rolleyes:
 

TheZimm

macrumors 6502a
Jul 12, 2008
711
0
I think that it's worth it. Developing is pretty hard, and all the work he put into each app is an awful lot. One thing that would make the app(s) great would be the ability to download planes from the internet.

Austin said:
Our mission is to have most of the fun and power of the full desktop version available in the iPhone... though for the iPhone, it will obviously have to be broken into maybe half a dozen little $5 to $10 'pieces', since the iPhone does NOT have the RAM and screen real-estate to do everything at once! By pricing at only $5 to $10, though, we can give pretty amazing value by giving cool little 'pieces' of desktop X-Plane for very tiny prices!

I agree with what he says, all together all his apps will probably be equal to what the real X-Plane is worth.

Zym
 

Muncher

macrumors 65816
Original poster
Apr 19, 2007
1,465
0
California
agree with what he says, all together all his apps will probably be equal to what the real X-Plane is worth./QUOTE]

Only in monetary value. I don't think they'll ever reach the actual X Plane, but then it is a phone version, cut him some slack.

I wish he had set the price at $40 so I and many others wouldn't have wasted our money on a tech demo with no gameplay.

Have you played other true flight simulators? There is no gameplay.
 

TheZimm

macrumors 6502a
Jul 12, 2008
711
0
agree with what he says, all together all his apps will probably be equal to what the real X-Plane is worth.

Only in monetary value. I don't think they'll ever reach the actual X Plane, but then it is a phone version, cut him some slack.



Have you played other true flight simulators? There is no gameplay.

Yup, if you want gameplay get a dogfight simulator, I like airfight personally, it's pretty cool.

Zym
 

zorahk

macrumors 6502
Jul 18, 2008
468
0
North Korea
I don't have a problem with his concept of releasing it in pieces. I just have a problem with the fact that he originally said these would be free updates to the people who bought the first x-plane. What I think he should do is offer a discount code to the people who have the first x-plane so that they can add on the smaller "pieces" for a cheaper price. I would be fine with that. But paying full price for it seems like a slap in the face after he said they would be free.

Get my point?
 

pooryou

macrumors 65816
Sep 28, 2007
1,332
65
NorCal
Have you played other true flight simulators? There is no gameplay.


There are at least places to fly to. The iPhone is a crude flying interface to the point where having multiple planes is practically meaningless, but a larger map and more airports are needed desperately (and were promised actually).
 
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