Folks, I am looking for someone who has done some xcode usb driver development in the past. Someone good at xcode would be fine as well, but should know the sdk well. There are several question to my project, and maybe looking to employ someone.
The project involves a driver development (perhaps kernel level) for navigation device replacing keyboard and mouse. We would like the device to work in all applications, rather then building drivers for each application, but the api should allow flexibility.
The questions I have are:
1. Is firewire slowly replacing usb as hardware on the mac? I see 3.0 standard so just wondering.
2. What are the limitations of writing high level vs kernel level drivers
3. Can the driver be a linux built driver which simply works with OS X, or is the kernel different enough.
Thanks. In case this is posted in the wrong place, please let me know where to post.
The project involves a driver development (perhaps kernel level) for navigation device replacing keyboard and mouse. We would like the device to work in all applications, rather then building drivers for each application, but the api should allow flexibility.
The questions I have are:
1. Is firewire slowly replacing usb as hardware on the mac? I see 3.0 standard so just wondering.
2. What are the limitations of writing high level vs kernel level drivers
3. Can the driver be a linux built driver which simply works with OS X, or is the kernel different enough.
Thanks. In case this is posted in the wrong place, please let me know where to post.