The Pro, Max and Ultra chips are all based on the basic M1 chip. Meaning what we see with the vanilla M2 is what we'll get with the M2 Pro, Max and Ultra, in the MacBook Pro, Mini, and Studio. Although with more cores of what's already there. No additional brand new cores.The vanilla M2 was never going to be a 3D artist machine. Obviously I'd have loved to have seen RT cores, but it would also be kinda weird for them to release them on a MacBook Air.
There is a WWDC session on Thursday though called "Maximise your Metal ray tracing performance", so we'll see just how "hardware friendly" that is.
I'll only start freaking out when we see the Mac Pro and it doesn't have RT cores.
Looks like we'll have to wait for the M3 or M4 or whatever for that. Although I'm not holding my breath. It seems that Apple is not going head-to-head with NVIDIA here, because Apple doesn't have a good enough solution to compete with OptiX and CUDA yet. And they won't have it for a long time, because the aforementioned technology is so mature.
If and when the ASi Mac Pro gets RT cores and the other good stuff, that's when the trickle down effect starts to happen on the other Macs.
Oh and one more thing, I predict the ASi Mac Pro chip won't even be part of the M family. It will have a completely new, separate naming scheme. Just like the Intel Xeon on Mac Pros versus Intel Core iX on the other Macs.
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