I use it all the time and would certainly miss it if removed, unless apple institutes the same features into the long press.
I use it all the time and would certainly miss it if removed, unless apple institutes the same features into the long press.
I agree. And use them on a daily basis. On the iPad the long press does many of the things 3D touch does on the iphone.Some interface implementations work well with 3D Touch.
I use it all the time and would certainly miss it if removed, unless apple institutes the same features into the long press.
I don't have reason to believe that Apple won't include 3D Touch on the 5.8/6.5 OLED models, but as far as the 6.1 LCD that's rumored, that may not have 3D Touch to retain a lower price point.
I can understand trying to keep costs down by removing it from the 6.1 LCD, but I am not convinced yet that this is a sign apple will be abandoning the feature in future iPhones. Especially when we are paying upwards of 1200 for them. On the same note, how much will a customer truly be saving by not having 3D touch? After all, the SE does not have 3D touch.
I use it and love it.
But it hasn’t been used to its full potential. Inconsistent. You never know what’s touchable via 3d and what’s not. It’s a guessing game. Heck my dad doesn’t know it exist on his 7 Plus.
Exactly. It’s like an Easter egg or something.This is exactly what I keep thinking. Why don’t Apple introduce some sort of visual indication that differentiates the apps that support 3D Touch? ¯\_(ツ)_/¯
I like to see 3D Touch as a third and fourth layer of interaction (in crescent order: tap, long press, 3D Touch lightly, 3D Touch firmly). It creates more interaction possibilities that a simple long press wouldn't be able to do.
However, Apple makes iOS with very few customisation control, leaving us to use 3D Touch almost only the way they want.
There are a lot of ideas out there to make 3D Touch more useful than it is today. For example: allow the user to set 3D Touch to open a link in a new tab in Safari. The "pop" animation of the "peek and pop" feature really looks like it's bringing a new tab above the current one. However, "peek and popping" a link simply opens it in the same tab. The idea of peeking a link (and everything else in other apps) is nice, but the "pop" part should really be customisable. I've even emailed Tim Cook asking for that.
That's just an example. I still use it a lot (specially in first party iOS apps). IMO, Apple shouldn't release any iPhone without 3D Touch anymore.
Exactly. It’s like an Easter egg or something.
I know people in my life who have 6s and above, including 2 people with X who don’t know it’s even there.
I like to see 3D Touch as a third and fourth layer of interaction (in crescent order: tap, long press, 3D Touch lightly, 3D Touch firmly). It creates more interaction possibilities that a simple long press wouldn't be able to do.
However, Apple makes iOS with very few customisation control, leaving us to use 3D Touch almost only the way they want.
There are a lot of ideas out there to make 3D Touch more useful than it is today. For example: allow the user to set 3D Touch to open a link in a new tab in Safari. The "pop" animation of the "peek and pop" feature really looks like it's bringing a new tab above the current one. However, "peek and popping" a link simply opens it in the same tab. The idea of peeking a link (and everything else in other apps) is nice, but the "pop" part should really be customisable. I've even emailed Tim Cook asking for that.
That's just an example. I still use it a lot (specially in first party iOS apps). IMO, Apple shouldn't release any iPhone without 3D Touch anymore.
I’m not surprised. Sometimes even I forget that I can use 3D Touch in places.
You don’t really need to localize it. The whole phone, trackpad on MacBook and Magic Trackpad vibrate when you click etc. The bigger problem is you probably need more than one engine which uses space.
Which when thinking about actually would create the sensation of localization if you have one engine per side. So the closest engine to your press would vibrate where as the rest would not.
I’m also thinking that’s one of the reasons why they are making some of the 3D Touch interactions a long press as well. They want to bring those to the iPad but can’t.