OpenGL HT
So I am contemplating the eventual coming of an 8-core Mac Pro. Can anyone list software that is multithreaded that would take advantage of more than the 4 cores currently available with the Mac Pro.
I have the Quad 3Ghz Xeon currently ... would 4 cores at 3.0Ghz be better than 8 cores at 2.66Ghz (the fastest Clovertown)? I mainly use Final Cut Pro, so I am always looking for top performance ... but is Final Cut Pro a porgram that'll take a performance gain from more lower clocked cores?
You will want as many cores as you can get when OpenGL HT (use's as many cores as you have) take a look
http://www.macworld.com/news/2006/08/16/multithread/index.php
This will make you want 8 cores since, multicore processors and multiple processors aside, theres still just a single graphics processor on a Mac Pro? Because Mac CPUs still spend quite a bit of time helping OpenGL process information. So by offloading OpenGL to multiple threads, the Macs CPUor CPUs, it the case of the two-chip Mac Procan process OpenGL that much quicker. In other words, multithreading reduces the CPUs bottlenecking of OpenGL performance.
The difference in performance for applications that support multithreading in OpenGL can be dramatic, according to early reports. There are two important caveats, however. First, Apple is offering this as an opt-in technology for developers. And second, multithreaded OpenGL is limited specifically to the Mac Pro.
Its up to game and 3-D application developers to specifically support this feature. Why? Sources tell Macworld that depending on how the application works, it may have to be tweaked or massaged in order to work right with a multithreaded OpenGL implementation. And Apple would rather not break a core operating system technology, for obvious reasons. So the company is giving developers the choice of working with multithreaded OpenGL.
Glenda Adams, director of development for Aspyr, said, We are very interested in testing with it and seeing which games make sense to enable support for it. For the games that are very graphics bound it could give us some very nice frame rate boosts.