I think the A10X is like the A8X for many reasons, all positive unlike some seem to think. The A8X was, and still is, a very powerful chip. It was the first Apple SoC with more than two cores and more than 1GB of RAM. From that standpoint alone, the A8X will go down as one of the most future-proof SoCs for iPads. The A9 didn’t beat it in benchmarks, and the A9X just barely did because all three cores in the A8X were ‘High’ power versus the 2 high/2 low ‘quad’ setup in the A9/A9X. The Pro only got close because of a higher clock speed. The Pro 2 took the 3 high power cores of the Air 2, increased the clock speed to that of the A9X, tacked on 3 low power cores and quadrupled the L2 cache from 2MB to 8MB (the A9X only had 3MB). Let me put it this way: iOS 11 beta 1 runs buttery smooth on my 2.5 year old Air 2. If this tradition continues, I see no reason why the Pro 2 won’t last just as long, if not longer. I have doubts about the Pro 1 though.
Tack on the fact that all iPad Pro 2s will have 4GB of RAM, the A10X will go down with the A8X as one of the largest performance jumps and one of the most future proof design. That is, of course, if the leaked benchmarks are true (and I’m willing to bet they are).
[doublepost=1496995288][/doublepost]
Ehh... not quite. It’ll make system animations faster as long as the empty bufferspace in VRAM is large enough and the GPU isn’t over-taxed at the time. The refresh rate is changed by this ‘ProMotion’ companion chip (kinda like the display controller in the 5k iMac I assume) but the bits are pushed by the GPU. If the GPU can’t handle the refresh rate the ProMotion chip is requesting, it will slow down the refresh rate to whatever it can handle at the time, getting as close as it can go what the ProMotion chip requested
This is just how I’m assuming it’s going to work. But I know your refresh rate will only be as fast as your GPU allows.