I have a related question about the Unity pricing. It looks to me like to use iPhone Advanced, you have to pay $1500 for that license, in addition to owning Unity Pro, also $1500, so you need to spend $3000 total for advanced iPhone development? Is that right? If so, seems like a pretty steep tax to pay just for the iPhone additions...
If you're a big game house, certainly that's no problem, but for a smaller developer without an existing revenue stream, that makes it hard to swallow.
Also, is the license permanent, or is it a yearly fee?
If you're a big game house, certainly that's no problem, but for a smaller developer without an existing revenue stream, that makes it hard to swallow.
Also, is the license permanent, or is it a yearly fee?