If Apple manages to pull of ARM transition, then imho Microsoft can't wait with their transition. I know that there are ARM Windows for some time now, buy by transition I mean fully focusing on ARM instead of x86. Linux is there already, that would leave Windows behind competition, especially in server space where ARM is slowly growing.
Probably why Microsoft is now focusing Windows 10X for the desktop rather than just devices. All their developers are on Win10. They need to make sure all the developer tools and legacy stuff work on the new OS. Which I think is a smart move on their part. Getting the developers on board is the key for their success.
Speaking of which, I wonder if Apple needs to do the same? The dual OS strategy might hurt them in the long run. I wouldn't be surprised if we see a focus on iPadOS, with more desktop features or a new Hybrid OS in the next few years. Getting developers to make two apps for each platform will be difficult. Especially with a change from x86 to ARM.
The biggest thing missing from Windows is the developers behind the Apple App store and the great cheap app apps it offers. MS has a store, but that's about it. Where are all the devs? On Macos.
How many of them are heavy duty apps? Besides majority of Windows user prefer to use Web for downloading their software than using MS' app store. The transition to ARM is never about the quantity of Apps, but quality. Poeple wants their familiar tools they are used to, like Solidworks, Catia, Inventor, Adobe Suits, Matlab, their usual ERP, CRM software etc.
Can you tell me how many of them are available on iPadOS appstore? Majority of Apps that I have mentioned don't even exist on Mac or have some atrocious support.
If Apple does not end the infuriating trend to transform once paid and expensive premium apps into paid subscription cashgrabs over night, I'll not buy anything expensive in it again. That slowly destorys my love for the apple (MacOS and iOS) ecosystem.If your MacOS App's source code is up to date. It will be as hard as open xcode, add a build target, compile, archive and release. Apple has has full macos running on ARM for years. I can't see it being any harder.
The biggest thing missing from Windows is the developers behind the Apple App store and the great cheap app apps it offers. MS has a store, but that's about it. Where are all the devs? On Macos.
This is the new world order and Apple has no desire and in no position to stop it. They get a cut of that subscription (when purchased through the MAS) so why would they want to reduce their profitsIf Apple does not end the infuriating trend to transform once paid and expensive premium apps into paid subscription cashgrabs over night, I'll not buy anything expensive in it again.
You are probably right. It’s still sad to see. They should forbid developers to do that with an existing app. Rename it, version it, do whatever it takes, but I want to be able to download the app I bought, not a sh** f2p version of it. If it stops working because of system updates I can still decide what to do with it.This is the new world order and Apple has no desire and in no position to stop it. They get a cut of that subscription (when purchased through the MAS) so why would they want to reduce their profits
You are probably right. It’s still sad to see. They should forbid developers to do that with an existing app. Rename it, version it, do whatever it takes, but I want to be able to download the app I bought, not a sh** f2p version of it. If it stops working because of system updates I can still decide what to do with it.
Enterprise applications have always been subscription based, even back during the mainframe heyday. Microsoft long lusted after that business model. I'm not blaming them, but point out that this is not a new phenomenon and there's no way to put the toothpaste back in the tube. Software subscriptions is the new world order and its something that will not be going away.But those subscriptions won't stop anytime soon.
Not acceptable to you maybe, but not to the developers and publishers. I don't disagree with you, but this business model is really the only way for developers and publishers to surviveThe subscription model is just not an acceptable solution for my phone
That is true, and in many cases subscription got us a better product, with much more frequent updates and new features out of a yearly (or whatever) cycle.Enterprise applications have always been subscription based, even back during the mainframe heyday. Microsoft long lusted after that business model. I'm not blaming them, but point out that this is not a new phenomenon and there's no way to put the toothpaste back in the tube. Software subscriptions is the new world order and its something that will not be going away.
I don't know. I think phone apps have always been too cheap. Especially the better ones. They will just loose a zillion customers.Enterprise applications have always been subscription based, even back during the mainframe heyday. Microsoft long lusted after that business model. I'm not blaming them, but point out that this is not a new phenomenon and there's no way to put the toothpaste back in the tube. Software subscriptions is the new world order and its something that will not be going away.
Not acceptable to you maybe, but not to the developers and publishers. I don't disagree with you, but this business model is really the only way for developers and publishers to survive
If Apple does not end the infuriating trend to transform once paid and expensive premium apps into paid subscription cashgrabs over night, I'll not buy anything expensive in it again. That slowly destorys my love for the apple (MacOS and iOS) ecosystem.
I started buying everything from outside the app store on MacOS again because of that.
Same here, I've largely stopped using some titles because they shifted towards a subscription based model. 1Password is a good example.they are just loosing me as a customer doing so.
Same here, I've largely stopped using some titles because they shifted towards a subscription based model. 1Password is a good example.
The subscription based model os SaaS (Software as a Service) looks enticing to the developer, and I totally get their perspective, but as a consumer, the perspective is less enticing. At first, it doesn't look bad, for instance, I need lightroom and 10 dollars a month is quite a nice deal, or Office 365 which includes a 1TB of storage, but its death by a 1,000 cuts
I quickly pulled together what I'm paying (putting my office subscription to good use ) and I was a little shocked, that I'm shelling out over 1,000 year. Some of the subscriptions are a good value, some not so much.
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I've been extremely resistant to the subscription model, and while there's only two actual applications (office and adobe), my monthly cost of services is too high and I'll be making some hard decisions.
because I have a number of iCloud centric needs for that storageWhy are you paying for iCloud when you are already paying for Office 365?
Agreed which is why I'm subscribing to Office 365For a family that's enough.
1Password is a good example.
Do they?but they also left 'pay once' model as well.
Yeah, it kind of surprised me as well, but then I have kids and so the majority of the subscriptions are for my family and not me directly. Adobe and Office are more focused on my needs, but the rest is for themYour list for subscriptions is shocking!
Do they?
I found my peace with 1Password X
I hope they’ll turn their webapp into an offline first PWA. That would be good enough for meI was sure that you could upgrade to 1pass 7 without subscribing. And yes you can, even today:
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It's all described there. I love 1password. It's a shame they don't support linux with native app, so I will be leaving
1pass X isn't that bad. But I want native app. Bitwarden has that, and it's an easy transition from one to other. 1Password is better, especially for software licences. I will use 1password in future for sure. But only if they come to linux, or I go back to MacOS, or even switch to Windows (not likely).