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AlexESP

macrumors 6502a
Original poster
Sep 7, 2014
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Like many of you, I think iPadOS 26 is a significant step back in terms of UX, against the consensus among tech journalists. However, it’s been difficult to articulate exactly why (other than “it feels wrong” and "it goes against fundamental iPad principles"), so I took some time to think specifically about it.

Where we come from

The history of phones and tablets is relatively similar. On the phone side, Symbian and Windows Mobile were still replicating desktop paradigms on a touch screen: small targets, submenus, etc.

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When it comes to tablets, it was even more obvious, using Windows directly (even if there was a paint layer on top).

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Both failed because of multiple reasons. I’ll focus on tablets:
  • When the main input is touch, target elements must be bigger.
  • Something else, which is less obvious, is that since we don’t have the precision and speed of a mouse, sophisticated actions become frustrating — i.e. it’s slow and hard to adjust a window to the position and size you exactly want.
  • Many events that make a desktop experience great (hover, double click, etc.) don’t have an equivalent in a touch interface, or they’re replicated in a very clunky way. For example, you can long-press instead of right-clicking, but it takes more time.

Indirect interfaces just didn't work on touch devices. With the iPhone and iPad, most of those points were solved (I’ll write about a pre-iPadOS 26 world). To start with, sizes of target elements are designed for the precision of a finger.

Windows are always fullscreen, so there are no problems with resizing, and the homescreen is completely independent from the window environment. I launch an app, and it takes over.

Actions are contextual; for example, I don’t have an always-visible menu bar. Instead, if I want to open a bookmark, I will touch the bookmark icon, and I will have the list in there. This goes well with the full-screen interface, because actions are guided: from a logical point of view, it makes more sense and it’s more intuitive than having a menu bar with items that are always there but might not work depending on the situation.

Closing a window doesn’t require hitting a small red light button. In newer versions of iOS/iPadOS, we have the rough action of swipping up, which is much faster, natural and satisfying. Accessing the multitasking interface is also a really nice and well-designed experience. This multitasking interface is also dettached from the app space, and it shows big thumbnails of my recent windows. If I click on one of them, I go back to a full-screen experience.

Overall, these new paradigms make iOS/iPadOS feel like they’re naturally designed for touchscreens. iPhones suceeded against Windows Mobile/Symbian phones, and iPads succeeded against Windows tablets.

What happened over the years


Soon, customers started asking Apple to make iPads more capable, specially when it comes to multitasking. The answer was split-view and slide-over. I don’t think they were perfect solutions (spoiler: I don’t think any multitasking solution on a touch device will be perfect), since discoverability wasn’t good, but they were great. They fit the iPad paradigm: nothing fundamentally changed when it comes to opening, closing and switching windows.

Despite that, over the years, and specially with the introduction of the Magic Keyboard, some people still complained, particularly about the multitasking situation when using a trackpad/mouse. Apple’s answer to this was Stage Manager. With it, they crossed a line and introduced non-fullscreen windows, but still tried to make them touch-friendly, and refused to bring desktop paradigms like traffic lights. I will not focus on Stage Manager too much, but I think it’s clear that it was not a good solution.

However, some people, instead of realizing that bringing a desktop interface to a touch device is just a bad idea, doubled down on the bet and asked Apple to “stop trying strange things, the windowed interface is a solved issue on desktop” or just “bring macOS to the iPad”. So here we are, with iPadOS 26.

We’ll come to that in a second, but first of all, some comments about making iPads more capable:

  • I do think there is some room to make iPads more capable in an iPad way. That means, thinking about ways the touch interface can be even better than the desktop equivalent, or finding new uses cases where an iPad is better than a Mac. In any case, I think “if we don’t find a way, just let’s make it a Mac-like product” is a non-answer.
  • There will be some use cases where, no matter how hard Apple tries, an iPad will be always worse than a Mac. An iPad will be always less capable for video editing than a Mac (not just because of UX, but due to other factors). Which doesn’t mean the iPad doesn’t have its place in video editing.

iPadOS 26

With iPadOS 26, Apple crossed another line: they’re not just introducing a windowed interface, but it’s designed as pointer-first. However, they needed to also make it compatible for touch, so it’s not good for either case.

Menu bar​


As explained before, I think a menu bar doesn’t have its place in iPadOS, were elements are contextual and workflows are guided. It’s like giving up on making a logical interface. Also, it interferes with other actions, like bringing down the notification center. Clicking on a menu item, holding and releasing on a submenu item feels natural and quick on a Mac, but not on an iPad, because it takes more time to move your finger, and you’re visually blocking the selection with it. Finally, it’s not so easy to define an active window on a touch device, so it’s less obvious to know to which app the menu is referring.

Window system​


Traffic lights are too small to touch, so we need two actions: one in order to expand them, and another to touch the specific item. Even then, they’re too close to each other, so it’s error-prone. Compare that to swipping up.

Resizing is always very weird, with a necessary strange rendering (compare that do a Mac). And, as mentioned before, it’s not easy to do that with fingers. There are some complicated gestures that are difficult to get right, like swipping up a window for fullscreen or swipping right/left for Split View.

But, to me, the worst of all is how it complicates the iPad experience. Let’s say I open Safari. By default, it’s fullscreen, but I make it smaller. I have to swipe up from the bottom in order to go to the homescreen, and by doing that I see my apps, with the Safari window minimized on the right side. I open settings, once again, in fullscreen. But if I swipe up, since it was fullscreen, it’s not minimized together with Safari. If I had made it smaller, then it would be. ????

When I access the multitasking interface, there is a mix of fullscreen and non-fullscreen windows, on separate sections. If I open a new Safari window, depending on how I do it, it might end up on the fullscreen or non-fullscreen section.

After a lot of thought, more or less I understand all edge cases, but think of it: from a user point of view, this is a mess. I don’t know what happens when I swipe up. I don’t know if there’s a difference between swiping up, touching the red light, or touching the yellow light. I don’t know what happens if I switch modes, etc. There’s no way to make this system predictable.

The iPad’s biggest strength was how predictable it was.

“But the iPad can be also used with a keyboard”


In my previous point, I was always talking about the touch experience. And it’s nice that you can use a keyboard and mouse, but it’s not the primary input of the device, and it shouldn’t constrain the touch experience. I find the vision of an iPad “always attached to a Magic Keyboard” very limited. In that case, why don’t you use a Mac, which is designed from the ground up for mouse input? It’s a sub-par experience.

There are other suggestions, like creating separate interfaces for keyboard/mouse mode (like classic macOS, with windows in the dock) and standalone mode (like a classic iPad). Unfortunately, I think this would be worse:

  • The transition between states is not easy. For example, how would you transfer pairs of tablet split-view windows into the desktop interface? Just throw them in there as independent windows? But then, there will be not enough space and there could be many windows on top of each other. And let’s not even think about how to adapt individual apps.
  • Some developers might create their apps taking into account the precision of desktop mode. And, as said before, we want to keep the iPad touch-first. At least, with the current implementation, the app remains the same.
Then, there are wilder suggestions, like dual-booting macOS, which would be worst solution for multiple reasons (the fact of rebooting, partitions, etc.).

Conclusion


I don’t want to dismiss the desires of people who ask for a big iPad change, but I think 99% of them wouldn’t be happy in reality with what they want. It’s easy to imagine a thin and light iPad with macOS in abstract, but it’s like picturing a motorbike with 1000 kgs of luggage, and thinking it would still feel like a motorbike.

Some people argue that the iPad Pro can be more expensive than a Mac, so it should be as capable as a Mac. However, bringing this comparison to the extreme: an Apple Watch Ultra is more expensive than a Mac mini. There are many things a Mac can do that an Apple Watch can’t or does worse, but also the other way around! It’s the same with the iPad.

There’s also a factor when it comes to the mix of users and use cases. Some users will be able (and will be happy) to use an iPad for everything. Another group will be doing just some tasks on the iPad. And another group will not like “the iPad way” of doing things at all, or it won’t cover any of their use cases.

For example, I’ve read John Gruber criticism of the iPad, and it seems clear that he’s not its target audience, regardless of whether he can accomplish some tasks on the iPad or not. He’s very used to indirect interfaces. Same with others like SnazzyLabs, Federico Viticci…

I have an iPad Pro, and it’s by far my favorite Apple device. Because of the hardware, but specially because of the software. Of course, I still need my Mac (in fact, most of the time), but for all creative tasks, like researching, brainstorming, quick edits, etc. I prefer the iPad. And the premium price of a Pro over a standard version is well worth it.

So it’s striking to hear media like The Verge journalists, whom you’d presume to know more than the average person about the tech industry, diminishing the iPad, when (also because of price, sure) it outsells the Mac by a large margin, with very high customer satisfaction levels. I think the iPad is a very ambitious product, and I don't understand how a tech enthusiast would like to turn it into a bad MacBook. Specially, given that the concept of a tablet as a traditional computer has failed over and over again.
 
So it’s striking to hear media like The Verge journalists, whom you’d presume to know more than the average person about the tech industry, diminishing the iPad, when (also because of price, sure) it outsells the Mac by a large margin, with very high customer satisfaction levels.
Yea, sadly the iPad, is way too quickly dismissed as a "toy". When shopping for my first tablet over 10 years ago now, I had salespeople trying to steer me towards Samsung tablets because they "did more". And maybe at the time there might've been some slight truth to that, but the iPad Mini 2 I ultimately got was a solid choice meanwhile pretty much every Android tablet my immediate family got around the same time gave out, while my youngest brother is STILL using that same iPad Mini 2 I gave him after I upgraded. Even outlived the iPad I upgraded to (7th Gen iPad).

If I had to guess, and it's just a theory I came with sorta on the spot after reading your post, but I do wonder if a lot of the dismissal of the iPad is because it's a device that a lot of non-tech people/professions use? I'm a caregiver and the iPad is useful for looking at schedules, dates for medical appointments, looking up recipe PDFs, taking notes during doctor's appointments and phone calls, and so on. And the reason for that is because I'm often away from my Mac.

Before this job, I worked a more blue collar job at a home improvement warehouse store. I didn't use an iPad there but the iPad + Apple Pencil combo would've been nice for talking with customers and writing out the math for how much 12"x24" tile they'd need for their kitchen floor + all the mortar and grout. Definitely would've saved a lot of paper if customers just had to sign on an iPad for their flooring installs.

In some iPad discourse, there's a lot of dismissal of tasks the iPad excels at as "not real work on a computer". Or at least, that's how it comes off to me.
 
Holy mackerel, I couldn't disagree more. I love the new multitasking features, 26.2 makes them a little better, and I would hate to go back to single-window, or only windowing with stage manager.

Everything makes sense to me. And most non-expert users can just turn on full screen apps, and if the state of windows when swiping up is confusing, turn on "Close all windows after swiping home".

It's a new system that Apple will improve with time. If we waited for Apple to get it perfect, iPadOS would never change.
 
Holy mackerel, I couldn't disagree more. I love the new multitasking features, 26.2 makes them a little better, and I would hate to go back to single-window, or only windowing with stage manager.

Everything makes sense to me. And most non-expert users can just turn on full screen apps, and if the state of windows when swiping up is confusing, turn on "Close all windows after swiping home".

It's a new system that Apple will improve with time. If we waited for Apple to get it perfect, iPadOS would never change.
It’s nice that you like it, I just think most people won’t. As I explained in the most, I think modes are not a good solution. And I would consider myself an expert, if such thing exists in this context, and I still don’t like it: having a toggle for such a fundamental thing (what you’re mentioning) seems like a UX failure from my point of view.

Regarding the last part, I know they will improve it with time, the problem is that I think they’re moving in the wrong direction.
 
Holy mackerel, I couldn't disagree more. I love the new multitasking features, 26.2 makes them a little better, and I would hate to go back to single-window, or only windowing with stage manager.

Everything makes sense to me. And most non-expert users can just turn on full screen apps, and if the state of windows when swiping up is confusing, turn on "Close all windows after swiping home".

It's a new system that Apple will improve with time. If we waited for Apple to get it perfect, iPadOS would never change.

I'm another who likes it.
 
It’s a hybrid device, thats the best way to look at the iPad, a cross between an iPhone and Mac. Jack of all trades, master at none but the most fun and engaging to use. Personally i love iPadOS 26, it’s not perfect but it’s getting there for sure. Apple has genuinely put in a lot of work and effort into improving the multitasking and productivity of 26, to the point where some people use it as their main ‘laptop’ like myself.
 
It’s a hybrid device, thats the best way to look at the iPad, a cross between an iPhone and Mac. Jack of all trades, master at none but the most fun and engaging to use. Personally i love iPadOS 26, it’s not perfect but it’s getting there for sure. Apple has genuinely put in a lot of work and effort into improving the multitasking and productivity of 26, to the point where some people use it as their main ‘laptop’ like myself.
I would disagree with that part, the iPad does stuff that neither the iPhone or Mac does, so must be a master of those. 1 example is pencil support.
 
I would disagree with that part, the iPad does stuff that neither the iPhone or Mac does, so must be a master of those. 1 example is pencil support.
Yes i know i was just giving a general overview. Absolutely its the best at some things like the Pencil like u said, OLED display on the iPP is best in industry, its modularity etc
 
So I've had the iPad Pro M4 since it's launch and I've seen it become more and more capable from iOS 17 to 18 to 26, and I think the current UX design makes way more sense if you purchase the Magic Keyboard. I just got it as a gift this Christmas as an add-on to my existing M4 iPad that I've had for sometime and since I got the Magic Keyboard I've literally stopped using my MacBook Pro for tasks that I would normally only use my MacBook for.

I didn't realize how much iPadOS has been geared for the Magic Keyboard configuration until I started using it that way.
 
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I like the points you made and agree that the iPad kinda falls into this weird hybrid category now where it’s got a foot in the iOS world and the other in the macOS world.

I was reading this other thread too about iPadOS (https://forums.macrumors.com/threads/ipad-26-2-and-external-monitor.2475239/) and it reconfirmed my desire for one day having a multi-OS device where the software changes based on what input and output devices are connected (ie mouse/keyboard/monitor/etc). Kinda like Samsung Dex but better.

What a dream to have an iPhone that when docked loaded into macOS and then undocked when back to iOS. Same for iPad.
 
It’s always been thought of as a middle ground between Mac and iPhone, but I personally would prefer it be a third option rather than shooting for a 50/50 approach. But with that being said, I don’t feel as strongly as OP. I use my pro for basic tablet stuff - media, safari, FaceTime calls, etc., and I’m very happy with it. Like OP, it’s my favorite Apple device I own, even though my iPhone gets more use than the rest of them combined. If they put me in charge I would make a very clear choice for users on setup: regular mode or pro mode. Pro people can debate on what features it should have, but regular mode is a well-oiled machine, fine-tuned over years.
 
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I am one of those people who is way out of the iPad target audience. However, I have had many iPad's in my time with my current one being the M4 iPad Pro.

Even with iPadOS 26 and the Magic Keyboard, I hate using it for productivity. It feels uncomfortably restrictive, clunky, and just plain "off". No matter what I do - whether it's simple web browsing, watching content, or even listening to music - it's just nowhere even remotely close to being in the same league as the Mac.

As I said, I am not in the iPad target audience at all. I spend most of my time on my Mac developing in Xcode, designing in Figma, editing video in Final Cut Pro, and so much more. Besides Final Cut and Logic Pro, which already aren't as good as their Mac counterparts, the software that I rely on are all entirely unavailable on iPad - or only "half support" it (but those experiences are usually stuff from nightmares). Even if they were fully available on it, I would never switch.

For many years, the iPad was always my second favorite Apple product, only losing to the MacBook - something true long before I even bought my first Mac. Now, it's my least favorite Apple product by far and I will always blame iPadOS 15 for that.

Regardless of my own relationship with the iPad, I do agree with you on a lot of the points you've made. However, I do 100% believe that the iPad is the perfect device as is for a surprising number of people. There's a not-so-small fanbase that is extremely passionate about the iPad and love it the way that it is with iPadOS 26. And I think that's what will end up mattering the most long term. Besides, iPadOS 26 is the first iteration of this new multitasking experience. I am sure that over the course of time, it will continue to improve in ways that we just haven't thought of right now that bring a far better balance between keyboard/mouse and touch.

But keep your touchscreens away from my MacBooks! 😤
 
I don’t know how much of the OPs discourse was AI generated but I don’t agree. I think iPadOS has been steadily getting better.

I updated my OH iPad Pro to iPadOS 26 with LG and I like it. The iPad gets used 99% of the time for her business. Where it falls short is the inability to edit a pdf easily. For that the surface is used.
 
While I understand a lot of these criticisms, I disagree that it fundamentally changes the simplicity of the iPad.
At the end of the day, even when it is in window mode, every app still initially opens in full screen.
Full screen is still the standard, normal, default view.
The menu bar is literally only accessible in window mode, and functionally just replaces the previously keyboard only commands menu that would pop up when you held the command key.

There are still major improvements that need to be made, but I think Apple have taken a nice approach, giving those who want the iPad to function slightly more like a traditional desktop computer that functionality, while still maintaining the “fullscreen first” simplicity that still keeps the iPad the iPad.
 
MacOS and many native apps on Mac have taken unintuitive steps back - same as iPadOS and iOS. I feel the redesign was not a completely bad idea, just the extent to which they took it is where it doesn't make sense.
 
I get everything you’re saying. My iPad is also my favorite Apple device. I carry it around in a messenger bag everywhere I go, and when it’s convenient I always use it over my iPhone. And when at home I use it for everything, unless work demands overwhelm it so I switch to my MBP.

I use it with and without the Magic Keyboard. I currently have it in “windowed” mode so the new capabilities are accessible in case I need them, but I’ve yet to use any of them a single time other than to play with them.

My feeling is even though I don’t want/need it, I’m OK with the import of MacOS style functionality if people want it and it makes them happy, but under one condition: do not allow iPadOS’s canonical touch interface to decay! That’s key. If the OS and/or app developers start to favor MacOS style interfacing to the detriment of iPadOS style touch interfacing, and now I can’t effectively use the device without the Magic Keyboard, I’m going to get majorly pissed at the people demanding that iPad work like a Mac!

Like, I’m fine with giving them what they want as long as I don’t lose what I have.
 
Coming from a ninth generation iPad (home button) to an A16 (no home button) I find that not having the button is harder to get used to than iPadOS 26. Having the 'streetlights' in the corner to get rid of a window comes in very handy. Slide over was really good a bringing in a new window, but getting rid of it again was a pain. I never found the right hand contortion to make the slide over go away.

26 still has some rough spots besides the whole transparency/Liquid Glass (including battery life) but overall it works pretty well. The Tint option largely tamed Liquid Glass. More opacity, like 100%, would be even better.

The A16 is immune to AI which I'm sure helps. Fear of what AI (and Liquid Glass) will do to my base M1 Air is keeping that on Sonoma.
 
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The answer was split-view and slide-over. I don’t think they were perfect solutions (spoiler: I don’t think any multitasking solution on a touch device will be perfect), since discoverability wasn’t good, but they were great.
For me the problem was that the windowing operation were to easy to trigger by mistake, because the gestures and three dots are too close to operations like scroll to top and Control Center. Also, elements like the three dots were displayed too small to be comfortable touch targets, even if the actual touch targets were larger. (I'm not exactly sure if they were — but either they were too small, or the actual touch target diverged from what is displayed, which is also bad).

Because iPadOS wasn't designed from the get-go with such multi-windowing in mind, the user interface is overloaded. The whole thing would have to be redesigned such that users are unlikely to trigger windowing operations by accident (then you also wouldn't need several multitasking modes), but still can be triggered straightforwardly and reliably.

I agree that having the identical multi-windowing interface for touch and pointer use is a mistake. It can only be a bad compromise. There needs to be accommodation for each usage mode, most importantly the sizing of UI elements, and in some cases their presence.

I'm convinced that touch-oriented multi-windowing could be implemented much better. It already wasn't great before iPadOS 26, but, while in principle adding more capabilities, iPadOS 26 made it even more clunky.
 
I have an iPad Pro M1 with iOS 26 and I kept my work iPad Pro M4 on iOS 18. In direct comparison both have their advantages and disadvantages yet the UI hasn't been that big of a problem for me with iPadOS.

My biggest issues have always been the things that are illogical and inherently workflow-breaking that have no excuse not to be fixed. When I have media playing in PiP mode and any other sound plays PiP breaks down immediately. Especially if the media is a stream and not local media it will be very unlikely the play/resume button in the PiP will work anymore. I then have to exit PiP mode, reload the stream, and then enter PiP mode again. This might happen 5 times in 10 minutes until I give up.

Even a notification sound from the work chat will interrupt PiP and sometimes I have to join longer work calls for hours and just listen to the call in the background. Using PiP becomes impossible as anytime just the tiniest amount of sound is picked up from a microphone like someone clearing their throat my iPad registers that other sound is playing and stops the PiP playback. (Having windows overlay and foreground/background windows is essential for me to get as much out of a small 11" device as possible.)

Another problem is that my iPad Pro M4 with the nanoglass becomes almost impossible to use in strong sunlight outside due to fingerprints on the nanoglass. My solution is to use it with the pencil to avoid fingerprints except I cannot control essential functionality with the pencil like opening the Control Center. There is no good reason for this behavior, there is no setting to adjust, it's just that way because it is. The pencil isn't compatible with the older iPad so I am unsure if that was fixed with iPadOS 26.

My point of all this is that when people say "make the iPad run macOS!" or "make the iPad behave more like a Mac!" we don't necessarily want it to look the same way. We just want it to behave like a sane OS that doesn't interrupt our workflows. Apple instead kept the underlying workings of iPadOS largely unchanged and merely made it look more like macOS to the detriment of the touch UI. It's still the same old iPadOS underneath no matter what the UI looks like.

For me the problem was that the windowing operation were to easy to trigger by mistake, because the gestures and three dots are too close to operations like scroll to top and Control Center. Also, elements like the three dots were displayed too small to be comfortable touch targets, even if the actual touch targets were larger.
I agree. The three dots often either don't trigger or iPadOS just registers a tap in the open window. And the menu itself is not all that clear about what it does either depending on what multitasking mode you have enabled and if you're on an external screen. The new macOS style does somewhat improve on that yet it's just not a good touch UI, even as it zooms in on the buttons I find them to be too small on 11" to always hit them reliably.

(then you also wouldn't need several multitasking modes)
I am torn on this one. It's good to have various options and it's much better that Apple lets you choose what you prefer instead of forcing the one way Apple thinks it should work on all their users. The downside of course is that Apple just adds something into the mix and then never refines it. Stage Manager has remained unchanged since it was first introduced. So either it was perfect with no room to improve from the start, or what's more likely is that Apple considered it good enough and abandoned working on it.

You could enable Stage Manager on iPadOS 16.0 from 2022 and on iPadOS 18.7 and you would not see any differences even though there's been 3 years in between.

I am one of the few people who love Stage Manager because even on a tiny 11" display it allows me to monitor what's going on in the background without having to switch windows. For example, I can see the work chat window in another work space and I can tell if the chat is moving fast or if there are no messages waiting. Notifications are kept disabled on purpose as they make no sense for a group chat and would merely distract me (only the most important types of notifications that need to interrupt me are allowed in my work focus mode).

Yet now it's worse on 26 since windows can be freely arranged and I keep accidentally moving windows around. No development for 3 years only to make Stage Manager worse in touch mode altogether! It's great with mouse and keyboard but that's of no use to me since I mostly use my iPad on the go.

I'm convinced that touch-oriented multi-windowing could be implemented much better.
Overall I personally found Stage Manager to be a solid way of managing windows and workspaces both on macOS and iPadOS. Except the free window arrangement makes it less convenient to use in touch mode so for touch users it's a step back and perhaps not worth the trouble.

I would probably even want to use Stage Manager on an iPhone 17 Pro Max as nearly 7" worth of screen real estate are wasted not allowing any sort of split screen or other window management. Exclusively supporting one full-screen app at a time on a modern 6.9" iPhone just shows that iOS was never optimized for today's iPhones.

I would like to see an entire UI/UX overhaul, but nothing like what 26 delivered

iApple needs to go back to the drawing board
This is a fallacy prevalent everywhere in tech/IT: We need to develop this one new standard that supersedes the mess of other standards and it will put an end to that mess. Yet it merely ends up being one more standard joining the mess. Apple needs to stop replacing one mediocre UI with the next mediocre UI. Apple doesn't know what their iPad users want at all judging by how they removed the essential Slide Over only to receive backlash and reinstate it again. Instead of Apple going to a drawing board they should listen to their users. But they do not and there is no way to reach anyone at Apple and give feedback that Apple would listen to.

The A16 is immune to AI which I'm sure helps.
Thankfully AI is opt-in and remains turned off unless you enable it. There is no difference as long as you do not ever enable it. Once you enable it the AI data is downloaded and will take up space on the iPad/iPhone but until then AI isn't even installed on the device.
 
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I am torn on this one. It's good to have various options and it's much better that Apple lets you choose what you prefer instead of forcing the one way Apple thinks it should work on all their users.
It would make sense to have a pointer mode versus the regular touch mode, and an external-monitor mode. But those could and should switch automatically.

That aside, details of the multi-windowing features can and should be configurable, but not the whole window manager. Or alternatively go the whole way and allow third-party window managers.
 
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