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Avenger

macrumors 6502a
Original poster
Sep 20, 2007
825
186
Haven’t seen many posts on Apple Arcade. Does anyone know any meaty games like rpgs coming out for it at launch? The demos they showed at the keynote were like for casual gamers. Frogger. Indeed.
 

danmart

macrumors 68000
Apr 24, 2015
1,581
1,075
Lancs, UK
Oceanhorn 2 looks to be a launch game. If you like Zelda that should be pretty good; the first game was a lot of fun.

If they get Apple Arcade right it could blow the Nintendo Switch out of the water. That’s a pretty big if, but with games like Dead Cells now coming out in iOS and with better controller support I think the sky is the limit.
 
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Avenger

macrumors 6502a
Original poster
Sep 20, 2007
825
186
Oceanhorn 2 looks to be a launch game. If you like Zelda that should be pretty good; the first game was a lot of fun.

If the get Apple Arcade right it could blow the Nintendo Switch out of the water. That’s a pretty big if, but with games like Dead Cells now coming out in iOS and with better controller support I think the sky is the limit.
Yes ios 13 supports ps4 and xbox one s controllers I believe. We just need some hardcore games and not frogger and rhythm games and the like.
 
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Newbie67

macrumors regular
Apr 9, 2015
188
131
Looking forward to arcade. I’m old enough to remember the original games that came out in the late 80’s and 90’s for Macintosh. Feels like old time apple again. 4.99 for my three kids and I whats not to like?
 

tps3443

macrumors 65816
Jan 24, 2019
1,406
908
NC,USA
Nobody looking forward towards this?

I’ve been waiting for Apple Arcade for months. Yes there will be good quality console like games. Not to mention, the $5.99 monthly cause will fund the path of future game, and constant new game development.
 

danmart

macrumors 68000
Apr 24, 2015
1,581
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Lancs, UK
I will agree that Nintendo first-party games are fab: I bought both the N64 and the Switch primarily to play Zelda. But I’m talking about the home / mobile aspect of the switch, which was the other big reason I bought one.

I travel a lot for work and being able go play great games on a boring evening in my hotel is fantastic. The Switch promised that, but in my experience playing the games I enjoy on its on-board screen isn’t very satisfying. They tend to be games with more going on onscreen so the very small size is a big limitation. It would be much better to be able to just stand up my iPad and then play with a Bluetooth controller. Occasionally when I am out during the day I might want to play something truly handheld, but I don’t tend to carry my Switch out-and-about.

Being able to play on my ATV at home, play the same game with iCloud saves on my iPad for hotel evenings and also play a bit whilst on a long train or tube journey would be awesome. That is how I think Apple Arcade could seriously challenge the Switch.
 

Abazigal

Contributor
Jul 18, 2011
20,395
23,898
Singapore
Haven’t seen many posts on Apple Arcade. Does anyone know any meaty games like rpgs coming out for it at launch? The demos they showed at the keynote were like for casual gamers. Frogger. Indeed.

I will definitely be giving it a try (1 free month; why not?), but from what I have seen so far, Apple Arcade seems to be aimed at families (more specifically, families with young children). You have games that are pretty safe and are free of IAPs and ads, so parents should feel safe handing an iPad over with Apple Arcade loaded to their children for a while.

Part of me wonders if this isn’t so much about winning over the current generation of gamers, but rather, trying to lock in the next generation of gamers. Kinda like what Nintendo has done with today’s adults.
 
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Oohara

macrumors 68040
Jun 28, 2012
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I will definitely be giving it a try (1 free month; why not?), but from what I have seen so far, Apple Arcade seems to be aimed at families (more specifically, families with young children). You have games that are pretty safe and are free of IAPs and ads, so parents should feel safe handing an iPad over with Apple Arcade loaded to their children for a while.

Part of me wonders if this isn’t so much about winning over the current generation of gamers, but rather, trying to lock in the next generation of gamers. Kinda like what Nintendo has done with today’s adults.
I'm looking forward to trying it as well. I used to be a diehard gamer but these days I usually don't have time for anything but a simple but well designed mobile game now and then. And it'd really help me if I can get a good selection of such games kind of served up on a platter, because it's the sifting through thousands of crap games on the App Store which usually prevents me from bothering at all. It's just so damn draining. I think Arcade is aimed at gamers in my kind of situation too.

I'm hoping for a good serving of simple but great looking games like that underwater one by Capcom that they demoed at the Keynote, with the occasional high quality/greater depth titel like the upcoming Beyond A Steel Sky which I'm really looking forward to. I'm also hoping for some great point-and-click titles that work well on Apple TV without having to buy expensive controllers that won't see any other use, stuff like the Samorost games which were great fun to play with my girlfriend (who hates games in general).

At $5 a month, I think they could have a winner on their hands here if they can nail the right target audience with their selection. I see a lot of dedicated gamers whining but Arcade probably isn't meant to be for them, and it's never going to threaten the Switch or any other full blood gaming device or service.

 
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Khedron

Suspended
Sep 27, 2013
2,561
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The problem with Apple Arcade, and why it will never compete with the Nintendo Switch, is compatibility.

You can imagine some amazing game played with a bluetooth controller on a powerful new A13 chip. But that game must also be fully functional for someone tapping on the screen of an A10 iPad.

Game developers always aim for the lowest common denominator, and in the case of Apple that bar is very low.

Apple Arcade will just be an above average selection of typical iOS games.
 

spooky23

macrumors 6502a
Jan 11, 2013
541
330
Epping
I'm looking forward to trying it as well. I used to be a diehard gamer but these days I usually don't have time for anything but a simple but well designed mobile game now and then. And it'd really help me if I can get a good selection of such games kind of served up on a platter, because it's the sifting through thousands of crap games on the App Store which usually prevents me from bothering at all. It's just so damn draining. I think Arcade is aimed at gamers in my kind of situation too.

I'm hoping for a good serving of simple but great looking games like that underwater one by Capcom that they demoed at the Keynote, with the occasional high quality/greater depth titel like the upcoming Beyond A Steel Sky which I'm really looking forward to. I'm also hoping for some great point-and-click titles that work well on Apple TV without having to buy expensive controllers that won't see any other use, stuff like the Samorost games which were great fun to play with my girlfriend (who hates games in general).

At $5 a month, I think they could have a winner on their hands here if they can nail the right target audience with their selection. I see a lot of dedicated gamers whining but Arcade probably isn't meant to be for them, and it's never going to threaten the Switch or any other full blood gaming device or service.



Oh wow. A sequel to Beyond a Steel Sky? Damn. Got all kinds of nostalgia bombs exploding in my head.
 
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ACB 123

macrumors regular
Sep 29, 2015
105
43
It won't be long before Apple comes out in tier two with better games and cost 2-3 dollars more .....
 

Oohara

macrumors 68040
Jun 28, 2012
3,050
2,423
The problem with Apple Arcade, and why it will never compete with the Nintendo Switch, is compatibility.

Except that isn't a problem at all, precisely because they're not aiming to compete with the Switch. Nor any other gaming platform on that level.

You can imagine some amazing game played with a bluetooth controller on a powerful new A13 chip. But that game must also be fully functional for someone tapping on the screen of an A10 iPad.

Game developers always aim for the lowest common denominator, and in the case of Apple that bar is very low.

Apple Arcade will just be an above average selection of typical iOS games.

Which is exactly what they intend for it to be, I think. An above average selection of typical iOS games, hand picked with some measure of quality standards so one doesn't have to spend $20 and three hours to find one good game that costs $1. That's all I'm asking for that price anyway.
 

Oohara

macrumors 68040
Jun 28, 2012
3,050
2,423
It's a problem for the guy who thinks Arcade will blow the Switch out of the water
Ah sorry, if you meant it like that then yes definitely.
[doublepost=1568635882][/doublepost]
Oh wow. A sequel to Beyond a Steel Sky? Damn. Got all kinds of nostalgia bombs exploding in my head.
Yeah same here. I had a nostalgia-gasm already when replaying the original on...I think it was the iPhone 3GS?? Such a well made port, and worked beautifully even on that early iPhone. The new one looks promising.....trying to keep my expectations at bay but the teaser is beautiful!
 

majkom

macrumors 68000
May 3, 2011
1,943
1,251
Apple dont get gaming, arcade is ****, nintendo and sony must be laughing out loud
 

danmart

macrumors 68000
Apr 24, 2015
1,581
1,075
Lancs, UK
It's a problem for the guy who thinks Arcade will blow the Switch out of the water
Apple dropped the requirement for ATV games to support touch controls a while back, now. Add to this native support for Xbox and PS4 controllers in iOS 13 and it’s all about install base and barriers to entry. There is little point in creating a complex, controller based game when almost no one has MFi controller. But once you can pick up a decent controller cheaply there will be a huge install base to go after.

Apple Arcade may not in itself make iOS a competitor to the Switch. But once you have millions of people already playing controller-based iOS games the market for high quality games in addition to Apple Arcade will become very attractive to games developers.

That is when Apple will be a contender.
 

Khedron

Suspended
Sep 27, 2013
2,561
5,755
Apple dropped the requirement for ATV games to support touch controls a while back, now. Add to this native support for Xbox and PS4 controllers in iOS 13 and it’s all about install base and barriers to entry. There is little point in creating a complex, controller based game when almost no one has MFi controller. But once you can pick up a decent controller cheaply there will be a huge install base to go after.

Apple Arcade may not in itself make iOS a competitor to the Switch. But once you have millions of people already playing controller-based iOS games the market for high quality games in addition to Apple Arcade will become very attractive to games developers.

That is when Apple will be a contender.

Do you know what the requirement for the size of the game is? Modern console games can be ~50GB. Switch games are only up to ~15GB with their lower resolution.
 
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