Everyone on Mac should make do with the cheap & free softwares
I plan on jumping into Blender once Apple releases a M1 Max-powered Mac mini because it is free; Cinema4D is an ongoing subscription, no thanks; Maya & Modo are both not up-to-date for macOS & ASi; I lost my EIAS USB dongle in a move sometime last century...
I really do want to see a comprehensive 3D / DCC suite from Apple at some point though...
If Apple bought out Unity (mainly for the Weta Digital bundle) and offered substantial hardware discounts to game developers...?
The Weta Digital softwares could be ported over to macOS / ASi / Metal (just like I suggested for a similar hypothetical Pixar deal) and Apple could put the resulting suite into work on their AppleTV+ content...!
I bet some people have voted No just to defend Apple, LOL!? - Apple done the right thing, people were using Linux anyway, haha. Ridiculous. The developer of Shake, someone who actually matters, was heartbroken. Utter disgrace.
And here I was just trying to help Apple do something right, not 1 post liked, just laughed at, belittling, sarcasm. Good on you all Apple elites.
Chill, bruh...! ;^p
I voted yes, even though I know it might never really happen; but who knows what Apple might develop on their own...?
I liked all your posts, your dopamine levels should be skyrocketing right now...! ;^p
In retrospect, if Apple did buy up the main players in the macOS 3D / DCC market (Foundry, Maxon, Otoy, sideFX, etc.), it would be similar to Silicon Graphics snapping up software companies in the 1990's...
And Apple has an architecture similar to the SGI O2 & Octane workstations...
Huh, macOS is also Unix-based, much like the Irix operating system Silicon Graphics / SGI used... ;^p
So yeah, the mini in my sig & Blender until Apple makes their move...!