Sorry that’s weak sauce. This isn’t a bug (though I wish it was). I hope beta testers are providing lots of feedback.it's beta
It’s not a sauce. It’s a fact.Sorry that’s weak sauce. This isn’t a bug (though I wish it was). I hope beta testers are providing lots of feedback.
I agree, reduce transparency should not be the solution to an obvious accessibility mess.Everyone saying go to accessibility settings and turn on reduce transparency… that’s not the answer here. The answer is for Apple to dial back the transparency where necessary to make text legible. I understand that things get tweaked over the course of betas but I’m kinda shocked how some of this shipped in the first beta. but maybe I just don’t know how betas work and the next one will already have fixes some of this.
I will if it’s still like this once the public betas drop.It’s not a sauce. It’s a fact.
Major redesign gets tweaked a lot during the initial betas and more subtly as we progress into point releases and they collect feedback. While there are some design elements that shouldn’t have made it into beta 1 as well, it’s not too out of the norm. Stop being a professional critic and file a feedback.
I know iOS 7 was really controversial and things did get dialed back but I don’t remember text being difficult to read or making me feel kind of queasy. Maybe the parallax effect for some?I agree, reduce transparency should not be the solution to an obvious accessibility mess.
I had no issues whatsoever with iOS 7 back in the days. I don't judge the UX based on how it looks, I judge it based on actual accessibility / legibility first and foremost (due to my background in software engineering, having done loads of usability studies for work projects). The current liquid glass implementation is a poster child of horrible UX, no matter how cool it may look to some. They'll instantly alienate a huge audience of theirs come september (if it ships like that, I know for certain that it's not legible for my eyes, it's 100% certain not acceptable for the vast majority of my family).I know iOS 7 was really controversial and things did get dialed back but I don’t remember text being difficult to read or making me feel kind of queasy. Maybe the parallax effect for some?
I will be shocked if this ships in September. But I’m shocked it shipped in the first beta, to be honest.I had no issues whatsoever with iOS 7 back in the days. I don't judge the UX based on how it looks, I judge it based on actual accessibility / legibility first and foremost (due to my background in software engineering, having done loads of usability studies for work projects). The current liquid glass implementation is a poster child of horrible UX, no matter how cool it may look to some. They'll instantly alienate a huge audience of theirs come september (if it ships like that, I know for certain that it's not legible for my eyes, it's 100% certain not acceptable for the vast majority of my family).
Apple has to tweak this one way or another.
I hope there will be a switch in accessibility to turn this off. If not, I'm staying on iOS 18 as long as they support it with security updates.
I will be shocked if this ships in September. But I’m shocked it shipped in the first beta, to be honest.
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I did like Windows Vista. XDNo firsthand experience but I've certainly been getting Vista vibes. Hope I'm wrong.
100% agree. The effects are mostly fine, and you expect plenty of rough edges in Beta 1 ( such as the weirdly low res icons on lots of apps ), but the Control Centre when swiped down over a load of app icons is beyond awful. It's illegible.I will be shocked if this ships in September. But I’m shocked it shipped in the first beta, to be honest.
I saw a tweet from someone I assume was an Apple designer who worked on this design. Unfortunately it was on the For You tab and now I can’t find it. I remember it was a picture of notifications on the Lock Screen that are difficult to read. The designer made comments that indicated things will change.They really emphasize the importance of legibility at multiple points in the video explaining the design principles of liquid glass, as well as where and when it should and shouldn't be used. It seems like the glass in beta 1 is an incomplete and unfinished version that doesn't adhere to the design guidelines. https://developer.apple.com/videos/play/wwdc2025/219
Mac OS 10.0 Aqua - Year 2000
before super processors and OLED screens
enough said…
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It’s good they keep legibility in mind, but honestly, what they are mentioning in that video are merely mitigations for a visual design concept that inherently reduces legibility and clarity of the user interface.They really emphasize the importance of legibility at multiple points in the video explaining the design principles of liquid glass, as well as where and when it should and shouldn't be used. It seems like the glass in beta 1 is an incomplete and unfinished version that doesn't adhere to the design guidelines. https://developer.apple.com/videos/play/wwdc2025/219