Say what you want, I'm not wealthy by a long shot.
But buying a 17" MBP at $2800 definitely shows your view of "value" and money in general is different from most people.
Your second statement is incredibly whiny and utterly false.
False? Prove it.
Did you ask yourself the question I told you to ask? You didn't throw away $50 because the games STILL WORK on your old iPod, which is what you bought them for.
I, like many other people, bought the iPod games under the assumption that they would continue to work on new iPod models.
NOWHERE did Apple state that they would not work with future iPods. Nowhere.
Nowhere did Apple say they would be compatible with new iPods being released.
Nor did they say they would NOT be compatible with new iPods. Being one of the more expensive items on the iTunes Store, and looking at the history of gaming in general, people were 100% right to make the assumption that the games would continue to work on new iPods.
And with the overall interface/OS upgrade present in the new iPods, you shouldn't honestly expect your games built for an old iPod to work on them.
What overall upgrade to the interface? The differences between the old and "new" UI are minor at best. You get to see album artwork, Coverflow, and a couple of coloring changes. Thats about the same UI upgrade Windows 98 received over Windows 95.
As for the OS changes.. well, again, games I bought back in the Windows 3.1/DOS days still work.
There is absolutely no reason Apple couldn't have included compatibility with the older games. None at all.
This has got to be the worst argument I've ever heard.
If thats so, then back up your own position and prove that it is.
would you make a thread if the PS3 had come out without PS2 and PS1 compatibility? Would you DEMAND new versions of the games because you paid Sony for them, and you want them to play on the newer hardware?
Again, that is a different situation. The PS1 is 12 years old in the US now. The PS2 is approaching 7 years old. If Sony decided not to include backwards compatibility, that would be different because the systems and games are very old now. And the PS2 is STILL IN PRODUCTION and its still selling by the millions. It also costs all of $20 to buy a new laser for the PS2 and it only takes a couple of screws to swap out a dead pickup system for a new one.
The 5G and 5.5G iPods are no longer in production. Replacing the HDD in the unit is not exactly a walk in the park and it is very expensive.
The iPod games were all a year old or even less than that, with a couple of games coming just a few weeks before the new iPods were announced. Someone buying an iPod 4 months ago, when the iPod would have only been 8 months old, and buying a game for it 3 weeks ago, is a lot different than someone making the decision to buy a gaming console that is more than half a decade old, yet still in production with titles still being developed for it.
Another thing to remember here is that everything purchased on the iTunes Store up until this point has worked across all generations of iPods.
Why is it so wrong that someone would assume otherwise with the games? Especially when there was no indication that it would be otherwise?
Some games, like Tetris, get released and upgraded for every hardware platform known to man. Do you expect to be able to buy it once and have it work on all of them? Think about what you're asking.
Again, there was no indication made by Apple in any way, shape, form, hint, whatever that the games would not work on newer iPod models. Some of the games that no longer work are barely a month old now.
The model capable of playing these games was discontinued and no longer in production or easily available. Its very costly to repair when it dies and certainly not easy.
Gaming in general has had backwards compatibility for multiple generations.
$40, $50, $60 are not small amounts of money that can be thrown away easily. Apple needs to respect that.
They also need to respect the fact that people DID buy those games, and then just bought new iPods that cost 2x-4x more for the consumer to buy than it costs Apple to build them.
People did buy the oldewr version and are presumably stuck with them. that's the truth of teh matter.
Thats true. If Apple doesn't offer free upgrades, then the people who bought all of those games for their older iPods will have wasted money and be stuck with nothing unless they're willing to shell out at least a couple hundred dollars to fix the old iPod.
complaining that you have to pay for nintendo's downloadabla games is a little extreme. I mean you can't honestly think they'd add 3 different cassette loaders to enable backwards compatibiliy?
Paying something like $50 for a piece of hardware that could read SNES, NES, GB, GBC, GBA, and N64 cartridges would be a lot better than what they're charging for the games now.
As it stands now, you can find working versions of the old hardware plus all the games you want for less than the cost of the Wii itself.
I imagine an amazing amount of programming to get these older games to work on the new system, and is a major selling point for the PS3 as the reverse compatibility may be enough to stray a PS2 owner away from the 360 (granted apple has no competition in the iPod game market). If you compare the PS3 to the PS2 not only is it a different software but it is a complete hardware overhaul (DVD to Blu-Ray)
Exactly. The 80GB PS3, and 60GB models outside of Japan and the US, offer backwards compatibility through software emulation. Sony had to basically make a PS1 and PS2 emulator for the PS3.
The PS2's compatibility with PS1 games was achieved by a combination of hardware and software emulation.
And as you said, Apple already released versions of the games that are compatible with all three iPods.
Why is it so hard difficult to offer free upgrades? Free upgrades for older games to maintain compatibility with newer hardware and software is something that has been going on in both the console and PC gaming industry for years now.
not all Xbox games play on Xbox 360
But the vast majority of them do.
http://www.xbox.com/en-US/games/backwardcompatibilitygameslist.htm
You might not be able to play the Xbox version of Bad Boys 2 on your Xbox360, but does that really matter? Again, its a different situation. YEARS old now for hardware that is also years old. The game isn't a year old, or much less, relying on hardware that was discontinued and taken out of production when it was only approaching 1 year old.
The problem with this argument is that they specify which iPods the games are compatible with. With the songs it's different.
A)It's not sold as an "iPod song." (As in, the song can be played on your computer as well/burned to a CD, etc.)
B)A song is not a software product, it is a data file. Big difference.
Not different at all. To get the games running on the new iPods requires a software update. Nothing more.
Everything purchased on the iTunes store, up until this point, has worked across all newer generations of iPod. Why should the games be any different? Especially when backwards compatibility has been key in the gaming industry for many many many years now.