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lol?

i've been gaming since 1990 and I have heard thousands of forum posts sticking with PC because there are more games available than mac not because of the awesome graphics performance.

i don't think you understood what i said. either that or it's one of the worst takes i've read on these forums.
i don't believe that for a sec, by your definition the pc gaming community should be dead a long time ago cause console has way more exclusive titles than pc, pc version of halo was only released years later, GTA, red dead also much later, the list goes on. people hold out for triple A titles like these because pc offers much better graphic fidelity and performance. NOT because of compatibilities.

i understood your take on why pc holds a dominant position, and i'm disagreeing, you on the other hand seems to struggle with why i'm saying you are wrong.
 
An M3 iMac defined! 🖥️ 👀

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i don't believe that for a sec, by your definition the pc gaming community should be dead a long time ago cause console has way more exclusive titles than pc, pc version of halo was only released years later, GTA, red dead also much later, the list goes on. people hold out for triple A titles like these because pc offers much better graphic fidelity and performance. NOT because of compatibilities.

i understood your take on why pc holds a dominant position, and i'm disagreeing, you on the other hand seems to struggle with why i'm saying you are wrong.

Who said anything about exclusivity or console games? You're essentially moving goal posts here.

I specifically am talking about in the market of Mac vs PCs (Windows), likely more often than not, gamers chose PCs not because of the shiny graphics cards, but because of compatibility.

You can argue that Mac had more compatibility due to boot camp, but that's a different discussion about ease of use hindering access to compatible games.
 
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Maybe the 40-core GPU can also be used for ML stuff.
Bingo! And with Apple helping to bring major components of the ML ecosystem to Metal, those GPU cores will be extremely useful. Keep in mind that the M2 Ultra's 192GB of RAM is available to the GPU, facilitating the training of large models. By comparison, Nvidia's flagship H100 GPU has 188GB of RAM and costs about $30,000. Of course there is much more to ML training than RAM, but GPU RAM can be an important bottleneck in ML.
 
Apple isn’t going to use M.2 ever, they would only ever use a proprietary connector, and never would use slotted storage on their laptops because that would interfere with their industrial design for no benefit to them.
I believe the reason for how Apple engineered their devices' storage has more to do with how Apple engineered disk encryption rather than industrial design. Existing SSDs have disk controllers built-in I believe, and this will interfere with Apple's disk-controller in their SoC, which is coupled very tightly with their SoC's secure enclave.
 
Who said anything about exclusivity or console games? You're essentially moving goal posts here.

I specifically am talking about in the market of Mac vs PCs (Windows), likely more often than not, gamers chose PCs not because of the shiny graphics cards, but because of compatibility.

You can argue that Mac had more compatibility due to boot camp, but that's a different discussion about ease of use hindering access to compatible games.
not moving the goal posts, just proving a point that compatibility, although a factor, is not the main factor why pc gaming is dominant. consoles has more compatibilities than pc, yet pc game still flourish, why? cause of performance.

triple A titles do exist on mac, but performance is atrocious. even if mac has the same catalog quality and size as pc, you would have to spend twice if not 3x more on mac to get the same fps and graphic quality. if that would even be possible 😂
 
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yet pc game still flourish, why? cause of performance.
I mean, even by your logic, PSP should have crushed Nintendo DS. PS Vita should have crushed 3DS. PS4 should have crushed Switch.

PS3 had 3x the power of Xbox 360 but barely outsold the Xbox.
Xbox had 2x the power of PS2, but PS2 outsold Xbox by 6x.

this performance argument is ridiculously wrong.
 
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I mean, even by your logic, PSP should have crushed Nintendo DS. PS Vita should have crushed 3DS. PS4 should have crushed Switch.

this performance argument is ridiculously wrong.
that has to do with exclusive titles and what not, nintendo is in their own little world when comes to game titles so its hard to pit them against the likes of playstations.

again, even if mac have the same catalog quality and size as pc, people will choose pc due to better dollar/performance and upgradability. therefore, your compatibility reasoning on why macs lacks behind pc is not the main reason, but just one of the reasons.

you are stating you been in the gaming community for that long yet you failed to realize why folks choose pc over anything else is down to compatibilities and not graphics? just wow.
 
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If apple is thinking that they can improve sales by increasing CPU/GPU performance then they are wrong.
99% of the people don't need any more CPU/GPU power than what M1 MacBook Air offers.
People don't NEED a new corvette with only 30 more hp but when the neighbor buys the new model, it’s time to upgrade. One thing is for sure, Apple isn’t going to increase their sales by not increasing CPU/GPU performance
 
that has to do with exclusive titles and what not, nintendo is in their own little world when comes to game titles so its hard to pit them against the likes of playstations.

So gamers aren't choosing platforms based on performance and instead choosing based on which games are THE MOST COMPATIBLE with what they want to play. You just completely proved my argument to be right. Thank you.

again, even if mac have the same catalog quality and size as pc, people will choose pc due to better dollar/performance

Random guess is random. Gaming PC laptops have poor battery life, weighs like a ton of bricks, and throttles graphics performance due to overheating. Performance per watt and form factor could absolutely matter. Not to mention Macs lasts longer than PCs which, like how customers see iPhone SE lasting many years longer than Androids, could be a factor in terms of X costs over Y years. Your argument is baseless, sorry.

you are stating you been in the gaming community for that long yet you failed to realize why folks choose pc over anything else is down to compatibilities and not graphics? just wow.

And you're banking on this assertion on your earlier guess which is completely baseless. That's amazing.

Considering you've proved my argument to be right, it would be prudent to conclude this discussion here. Have a good one.
 
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Yea the apple silicon is hitting a wall. For the foreseeable future it’s gonna be more cores upon more cores upon more cores.
ever since SSD, rise of ryzen, intel getting out of 14nm, and apple silicon, all computers have hit a wall, honestly. these days it's just about raw CPU and GPU power. once nvidia releases a GPU that can do 4k 144hz on the latest AAA game at near max settings, people are gonna slow down or stop with the PC upgrades. that is why it is essential that companies start working on VR/AR now. it's still premature but it has a lot more potential than PC/Macs have
 
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