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The problem with the internet is that it encourages you to do half-assed research. Unfortunately, 30 seconds with a search engine isn't a substitute for knowing what you're talking about. The MW2 engine is nothing more than a modification of the Id Tech engine, which is nothing more than a modification of the Quake engine. You should know this already. I suspect you do.
The problem with assuming is - well, I won't go there, but you know what I mean. :) And you have no idea how much research I did or didn't do. Yes, I do know that the IW engine is modified from the id Tech engine - but it's heavily modified. Not just a little bit, not just some, but a lot. It's not going to have the same end result as if they'd used a vanilla version of id Tech 4. It's their own proprietary technology now.

I refer back to Quake because that is the prototypical FPS and that game engine has set the standards for the entire genre. It should be obvious to an expert gamer like you.:rolleyes:
That's your opinion. Is it a very good game? Sure. Is it the standard? Maybe, but surely an expert gamer like you knows that you're being subjective, not objective.

You have a better GPU than a 4870 in aMac Pro and you play the game at 30 fps? Sheesh. That's about enough time wasted in this thread.
No. I clearly stated that I used to play at 30 FPS. That isn't the case now, but I didn't always have a 4890. I don't expect you to remember everything I wrote in this thread, but nowhere did I say I only play at 30 frames per second now.
 
FPS of 125, 250 and 500 are the "magic" numbers. Maintaining those frame rates will give you 6.66% higher jumping ability. That means that you can jump into areas that otherwise aren't accessible. One trick to help that out is get up against the area you want to jump to (ledge, balcony, roof, second story) and look up at the sky. When you watch the frame rate counter you'll see your fps spike. I don't know why a higher frame rate allows higher jumping -- it's part of the Quake engine physics. A buddy explained the math to me once, but I don't remember the rationale.

That's just jumping into otherwise inaccessible areas. The smoother game play of a higher FPS makes for better mouse tracking. Pointless to have a high resolution mouse if you're only mustering 30 fps. The frame rate will impair accuracy far more that a crappy mouse. Far better to have an adequate frame rate and a high resolution mouse.

./

:p:p:p
Sure higher framerates are better, but "magic" numbers? You, Sir, know nothing about 3d engines...

Everything over let´s say 80 fps to be sure in crowded areas is completely pointless.. especially in cod iv.

I play cod iv perfectly fine with about 30 fps on my macbook or on may ps3.
 
I do hope the servers for cod4 are still very much alive. I have just today ordered the mac version of the game as I believe it is probably the best multiplayer experience I can get with my current set up (without having to buy Windows). Is this the case?
 
I do hope the servers for cod4 are still very much alive. I have just today ordered the mac version of the game as I believe it is probably the best multiplayer experience I can get with my current set up (without having to buy Windows). Is this the case?

What's your current set up?
 
2.4ghz, 2gb mem, MBP

Once the game arrives, if you have some free moments away from killing everyone, I'd love to know how it runs on your system and at what settings. In the absence of much info on how this game runs on the new MBPs, any info I can get would be helpful.
 
Forest91: there are still plenty of servers – last time I was on I saw dozens upon dozens, and that was only Team Deathmatch servers.

Libertine Lush: I'd guess the new MBPs (at least the ones equipped with the GeForce 330) will run Call of Duty 4 pretty well. Not maxed out, perhaps, but more than well enough to play.
 
there are still plenty of servers...I'd guess the new MBPs (at least the ones equipped with the GeForce 330) will run Call of Duty 4 pretty well. Not maxed out, perhaps, but more than well enough to play.

Great to know. Thanks!
 
Hmac is right about the 125 fps "magic" number.

Search Call of Duty 4 125 fps and you'll get tons of results and tutorials (as well as a few explanations as to why it works).
 
Yes, that's true. When I put the 4870 in my Mac Pro, I could turn all the graphics settings to max and run at native resolution of my 30" ACD 2560 x 1600. I am able to frame rates well over 100 under windows, and only about 60 under OSX.

Zoinks, that's a huge difference. 40 frames per second gap between the two? This port really was slapped together.

-Nick
 
Once the game arrives, if you have some free moments away from killing everyone, I'd love to know how it runs on your system and at what settings. In the absence of much info on how this game runs on the new MBPs, any info I can get would be helpful.

Absolutely, i'll let you know when it arrives
 
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