Right, I'm going nominate Dragonslayer. I used to be into stop motion and used to always want to try and replicate Ray Harryhausen's stuff (really, really, badly in super 8). So I followed all this stuff closely at the time. It shocked all of us who thought that rubber puppets and scale models of the sort that reached their peak in Clash of the Titans were as good as you were likely to get. It really was a game changer - I'm sure I remember Ray getting very cross in an article about it at the time. (Possibly Starburst magazine?)
I'm also going to suggest the Bakshi's Lord of the Rings. (1978). I remember this one well, it used animation but traced from live action. (We know it now as rotoscoping.) It enabled battle scenes and used a scale impossible if you were to draw every character and its movements individually. It was an early sort of very early motion capture (albeit analogue in execution.)
I'm also going to suggest the Bakshi's Lord of the Rings. (1978). I remember this one well, it used animation but traced from live action. (We know it now as rotoscoping.) It enabled battle scenes and used a scale impossible if you were to draw every character and its movements individually. It was an early sort of very early motion capture (albeit analogue in execution.)