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ghall

macrumors 68040
Original poster
Jun 27, 2006
3,771
1
Rhode Island
Hello all. Does anyone know when we can expect a Mac version of the Civ IV expansion, Beyond the Sword? It looks like it's a pretty cool expansion from what I've seen of the PC version.
 
unfortunately CIV3 only just plays on my ibook, so I can't play this. Does CIV4 play a lot better then 3, gameplay wise? What are the major improvements?

I may get CIV revolutions on the 360 when it comes out.
 
unfortunately CIV3 only just plays on my ibook, so I can't play this. Does CIV4 play a lot better then 3, gameplay wise? What are the major improvements?

I may get CIV revolutions on the 360 when it comes out.

I'm not sure, I've never played Civ 3. I think the only major difference is that Civ 4 has religions. There could be other big differences, but I'm no expert on the Civ games.

Yeah, I just heard about that one today. Might get it for the DS.
 
unfortunately CIV3 only just plays on my ibook, so I can't play this. Does CIV4 play a lot better then 3, gameplay wise? What are the major improvements?

I may get CIV revolutions on the 360 when it comes out.

The biggest thing to me seemed like the graphics, which got a major boost(much nicer, zoom & rotate view, etc). But I don't think that the gameplay is all that different. Never played Civ 3 all that much, so I am not sure.

FYI, it plays fine on my MacBook despite the fact that it is supposedly beyond my system requirements. Of course runs a little better on my Hackintosh desktop, but that might be the 1600X1200 screen too...
 
Beyond the Sword was a bit of a letdown I thought. It was so hyped up but unless you're playing the scenarios (and I just like the basic game) there's very little new in it.

There's corporations and improved spies and a few insiginificant new units. Based on the name "Beyond the Sword" I was expecting a whole swath of new present day/near future units. I was eagerly working my way up the tech tree wondering what would be new there are hardly anything.
 
Civ IV for the Mac

Civ IV is significantly more sophisticated than Civ III. There is a lot more nuance of where to build a city -- centered on the key resources of the world -- and it is far more important about how to do city placement. The overlap of "fat crosses" can be beneficial at times, but the game is designed to encourage players to not build "crowded" cities in a plan of CxxC or even CxxxC, but to give each city room to spread -- CxxxxC. Spamming cities across the world is also a sure way to drag your research into the floor -- a huge civilization is a huge cost burden. But there are ways to mitigate the cost of administration using courthouses to lower corruption.

The main difference is the "Great People" -- Great Prophets, Great Engineers, Great Artists, Great Merchants -- that can help by immediately discovering new technologies, or at least helping you much of the way to acquiring them, or they can add to a city's culture (artists), gold production (merchant), beakers (scientist), or hammer production (engineer). Two or more Great People of different types can also be consumed to produce a "Golden Age" in your empire, greatly changing the output for 8 turns. So you have choices. Do I consume the Great Person to get that immediate technology? Do I make them a "super specialist" and give myself the ongoing research edge? Do I take a Great Artist and drop them in a border city as a "culture bomb" to push the borders of my country further? Possibly to cause a few neighboring cities to "pop" and convert to my nation?

As mentioned, religions are also important. Who worships what is vital when making friends and enemies. Some leaders care far more than others . Isabella of Spain is very strident in keeping tabs on who's a heathen. Other leaders shrug slightly at the differences.

Lastly, units get experience now, and you can upgrade them over the eras. That original Warrior you got might get woodlands expertise at the dawn of time... then learn some city raiding during the Iron Age now upgraded to an Axeman, and then earn some combat stars as a Maceman. Moving into the future, they might be upgraded into a Rifleman, and finally, if you were good and lucky and they lived into the Modern Era, you'd have an unholy terror on the battlefield as Mechanized Infantry. Likewise, your cavalry units of antiquity can be upgraded into attack helicopters, carrying over whatever experience they earned during their earlier incarnations. The honor and elan of the regiment is passed down over the eras.

You can check out more of the specific comparisons at Apolyton.com and CivFanatics.com. But Civ IV is NOT Civ III+. A lot of fans of the older game have gotten quite a bit of shock when their old strategies were tried and failed utterly in the new game. It is far more subtle. And crafty!

There are also expansion packs for Civ IV. Civ IV: Warlords (ported to the Mac), which add Great Generals. And Civ IV: Beyond the Sword (not ported yet).

Warlords has been a hoot. if you generate a Great General, you have a choice -- attach the leader to a specific unit, giving that unit and all the units in its stack 20 experience to divvy out. If the leader attaches to a unit and it is alone, it by itself gets all 20 points, often making it a one-unit killing machine (mortal, of course; no one unit can pwn the board).

It also includes the strategic consideration of Capitulation and Vassalage. That big neighbor seem dangerous to you too? Knuckle under and become his willing vassal. The caveat? If they go to war, you get dragged into it. Be careful about becoming the vassal of an aggressive nation, or you might find yourself hauled into those wars you were not prepared for regardless!

On the other side, if you are a top dog in the world, you might find smaller nations wanting you to take them under your wing. It might be a good opportunity to accept their vassalage, and then to smite any nation that looks at your goslings with an evil eye! You'll make friends and enemies that way.

Likewise, if you smite a nation hard enough, it will offer capitulation, which is the same as vassalage, except the enemy leader is likely seething furious at you. Tough. Deal with it. Vassalage is better than extinction, yes?

Your happy vassals will often vote for things with you in the U.N. resolutions -- often a handy thing to rely on when going for a diplomatic victory.

Because all of this is in XML and Python, making expansions for Civ IV has added a whole world of opportunity for the fan base. I have played expansions for The Ancient Mediterranean (for Civ IV) -- 18 civs on a map spreading from the Straights of Gibraltar and Britain in the west to the edge of India in the east, and also Pirates! (for Warlords) -- where you, as Captain Morgan, can try your luck at making a pirate empire to rival England, Holland, France or Spain. These scenarios were entirely done by fans -- custom units, leaders, technology trees. And it was awesome!

Civ IV also has emphasized a multiplayer, Internet-savvy engine. You can go head to head with other players, and possibly mix in a few AI opponents. You and your buddy against an AI-controlled world! Or, join a network game and play team-on-team, or every-nation-for-itself with human opponents.

As for your Mac in specific, to quote the requirements: "Mac OS X 10.3.9 or later with a PowerPC G5/Intel 1.8GHz or faster system and a Radeon 9600 or GeForce FX 5200 video card." So it might not be the best on an old iBook.
 
i have civ 4 running on my bc partition with warlords and beyond the sword, no more wait, but rebooting is a pain

Edit: A recent copy of PC Gamer had a list of good Civ4 and Expansions mods, check them out if you can get a copy or i can post them and where to find them if you like
 
Amazing, after all this time! Especially considering they just released CIV IV gold. You'd think they'd just wait and release a complete version.

Given the expansion's age, let's hope the price matches the PC version (19.99). I'm almost certain they'll charge thirty bucks for it though.
 
There likely won't ever be one. However, Civ IV with all expansions plays just fine using Crossover Games for me. I bought it with Steam and installed it that way.
 
Beyond the Sword coming to Mac?

No. NO! NOOOOOOO!!!!!!!!!!

I'm buying a PowerMac G5 for productivity not gaming!

Sorry, I've spent far too many hours since I was little playing the series. I didn't even know Civ was on the Apple. Well, now that I do, I'll just have to resist temptation.

Still, I've been playing Civ when I was 6-7. I remember playing Civ 2 on a 1 GHz processor and 3dFx 5000 graphics card and thinking that was the ****.

Anyways, getting back on-topic, is it just me, or is expanding once you're in the Industrial and Modern Ages prohibitively expensive?
 
There likely won't ever be one. However, Civ IV with all expansions plays just fine using Crossover Games for me. I bought it with Steam and installed it that way.

Um, there is a mac version coming...did you see the link 3 posts up?? BTS IS coming to the mac. That's why we're so excited!
 
Oh, I missed that link. I was thinking it was speculation from years ago, since the thread is really old.
 
Horror!

The link above (http://www.aspyr.com/product/info/108) no longer works, and there is no mention of BTS on their website...

I hope they didn't pull the plug on it...

On the IMG forums May 14th, Brad Oliver said:
Also, I apologize for the way the Beyond the Sword expansion is being teased as teasing isn't the intention. I believe we were hoping to do a splash when the game was effectively on trucks and on the way to stores, which is a difficult path to take with so many companies involved. It's nearing the end of development now. I'll ask about the press release situation with it, but I think the intention is to put one out once it's GM. In lieu of an official PR for it though, we could give it a codename too: "Poorly-Kept Secret". :)
 
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