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I still play D2 LoD once in a while along with WoW. I'm stoked that D2 patch 1.12 solved the OpenGL problem and now works just fine on my intel iMac. I can't wait for D3!!

Joshua.
 
The whole reason for Diablo's fixed-angle camera was to stop you from being able to see further than Blizzard wanted. "Fog" doesn't add the same sort of tension and ends up looking very poor in a dynamic camera environment (try playing WoW with max draw distance for a week then use minimum draw distance).

Diablo with WoW (or any other "action" MMO/RPG) style camera would reduce the point-click RPG style gameplay to basically a gritty WoW-feel. If Diablo players wanted to play WoW, they would.
 
In regards to the camera perspective:

My guess would be that Blizzard opted for the isometric camera because of tradition and because in a game where you want to constantly swarm the player from all sides, and the player needs to respond to attack from any direction quickly, it is better to deliver a camera perspective that allows players to see around them in all directions to a more or less equal degree. While a third-person camera allows for a drastic increase in the amount of stuff you can see in front of you, it comes at a cost of a decrease in the amount of stuff you can see behind you. When an attack is just about as likely to come from behind as it is from the front, that would not be very good.

In regards to WoW players:

I don't think Blizzard is making a deliberate effort to dissuade WoW players from Diablo III. To the contrary, I think they're actively trying to attract them. Diablo III's UI has taken clear design cues from WoW, such that a WoW player can look at it and immediately see, "Oh that's an experience bar and that's an action bar." Furthermore, the game's art style is similar to the style in WoW, albeit a bit darker and significantly bloodier. Finally, Blizzard posted the Diablo III announcement, amongst other sites, on the official World of Warcraft site. I think Blizzard is hoping people will spend the one time fee on Diablo, but won't give up their monthly subscriptions to WoW, which doesn't seem outside the realm of possibility to me.

Okay, you got me. The first part in particularly makes sense. I can see the logic behind that now.

You are right. In the video, the Barbarian was swarmed by Ghouls coming up the walls from all sides. You are right, about having a better perspective from an Isometric view.
That was a good argument mate. I agree with you now.
 
Thank god you aren't a developer either because you seem to think that just because we can do something means we should. Blizzard is the game developer, they know what they are doing and they are the ones who know what works for their game and guess what? They chose isometric

Before you call my mentality childish just think about this, many people absolutely loved Diablo and they expect Diablo III to feel like a Diablo game, you think it would feel like so if it was in a 3rd/1st person perspective?

Many games are still being done in isometric, Titan Quest was pretty enjoyable, Mythos (from the makers of HG:L) is isometric, Space Siege (from Gas Powered Games) is isometric and they are all incredible games (well maybe not SS because it's not released yet but it has potential).

Before you feel like you are the authority in what works in games maybe you should see what developers are doing. Flagship Studios actually tried and released an RPG with 3rd-1st person perspective and yet their new game is an isometric one, that should tell you something.

And your claims about Diablo not being 3rd person because it would mess up with WoW are just plain stupid, Diablo is not even an online RPG, it's a story based RPG with a definite start and end that can be played online for PvP and going through the game in co-op, it doesn't even play like Guild Wars or Mythos online much less like World of Warcraft.

Maybe Blizzard will do 3rd/1st person for one of their RPGs but like I told you, it won't be Diablo IV.


My frustration comes from this:

- The thing I like about games, like World of Warcraft, and Age of Conan is that its fun to customize and create your own character. It's cool to be part of a big world, and be "uniqe" in it. Its cool to have an incredible immersive experience, where your uniqe alter ego walks around with other uniqe heroes and battles.

I felt that the third person view, was better than isometric and first person perspective, because it gave more focus on the character you where playing - What he/she was wearing in terms of gear and weapons, aswell as the uniqe looks you gave her/him at character creation.


Diablo III is still fixed on pre-made heroes. I did not realise that it was like Diablo II and Warcraft III where the classes and heroes, where all characters who was pre made and only made you able to choose name.
If you can't choose hairstyle, facial features like scars and all that sort of stuff, I can see that the need for close up views of your character is not needed, and isometric makes sense.
I just assumed(I guess because Mythos has it) that it would allow character customization.



I like the fantasy setting. I am annoyed that all the fast non time-consuming action games are all about guns, and not about wizards and swords. The only fantasy games you can get are mostly RPGs and RTS games and they are both time consuming.
I miss fast paced action fantasy games, where you can chop other peoples heads of in real time with a sword.


Thats whats so cool about Diablo III. The narrator in the gameplay video, aswell as developers in the panal videos said that they tried going the route of recharging health like in Halo, and they tried sticking with potions, but they didnt wanted the players to get out of the action, so they made old school health bubbles drop on the floor to keep the players in the action at all times. Thats so cool.



The great thing about FPS games that you can get something fun out of them for like 2-5 minutes before eating dinner, but a WoW session takes hours to get anything done when you get far enough into the game, and that sucks. Because then its like work, and then your not entertained, but constrained and stressed about having to change your everyday schedule just to be able to play WoW, which defeats the purpose of being entertained by a game.
Not that WoW is bad or anything(it's great).

I just wanted to see some fantasy games that mixed the character customization, personallity, epic feel, individuality known from WoW and similiar games, with non-time consuming fast paced real time gameplay seen in online first person games.

There was the Steam game that ran on Source, Dark Messiah but that was not very good, and there has been talk about the game project offset, but we havent heard about that in a long time(I suspect it wont make it...)
 
anyone feel that a current MBP or the last gen MBP wouldn't run D3 decently?

I am pumped for this.:D sooner the better, as long as it works and is great.
 
please let it have third person camera and WASD controls... please please please.
I cant get used to isometric bird view camera and mouse control. its so 1995.

So many people consider this to be one of the charms of Diablo in general. They are thrilled it is making a come back.

I must admit that it works for me and many games have copied this approach. While it may be 1995 there are many things throughout history that are done well and do not need to be drastically improved up. This might just be one of those things.
 
I've spent more time playing blizzard games than the amount of time I've spent playing games from all other companies combined.

I'm confidant that diablo III will be awesome.

i just hope it doesn't have magic find in it :)
While it's a nice idea, it creates a dramatic divide between the "rich," well-equipped players and the "poor" not so well-equipped players.
 
I too am interested to the system requirements...

Will 2.4 MBP w/ 4gig do the job?
 
Personally I don't care about the camera angle, as long as it works :), I'm glad they decided to keep the old camera angle, cause it feels familiar for a diablo game...

as far as graphics go, I must admid I was hoping for a more detailed world, more gothic and les saturaded. there are some pics on the net eddited by fans
to make them look more diablo'ish, and i must admid that those look allot more diablo'ish and fit more to the music...

http://img299.imageshack.us/img299/7807/itshouldrh5.jpg
http://img175.imageshack.us/img175/8366/contrastqj1.jpg

:)
You know, I had watched the D3 trailers, and then heard about these complaints, and the petition about the artwork, and I thought to myself "These are just some hardcore nuts who want everything black and colorless. I mean look at the game, it looks gorgeous! Painterly I would even say."

But then, I started really thinking about it, and I read the petition and looked at the modified sample images, and while I think the writing in the petition is dreadful and repetitive and wandering, and didn't help their case, I'm actually starting to think they are really onto something there.

There was something about the first two Diablos that seems to be missing in the new gameplay trailers. Darker yes, but it's the feeling that's missing. One of the things about the old Diablos is that you just couldn't see anything at the edges of the screen and that really created a claustrophobic sense of terror, fear of the unknown of what might be watching you or coming for you from right in front of you. Or behind. Or the side. That element, for me, seems to be completely gone from the gameplay trailers I watched, and that is a huge problem!

When you look at the new artwork on its own, with no context, it is gorgeous. The colors and the lighting are beautiful. But it's not Diablo. The more I started to examine those images, the more I really did see the World of Warcraft influence in it, and it's much heavier that I realized at first. The armor models really do look like they were taken straight out of WoW, and they look ridiculous.

Well, we'll see. Blizzard has made so many amazing games that I am hesitant to doubt them, but I think they did go a little to far with this new look, and lose track of what made the first two games so great. That doesn't mean they need to start from scratch. The environmental textures and basic graphic engine look great, I think they just need to mute down the colors a lot and not make every part of the frame visible at all times. These may actually be things they could have user-settable adjustments for in the graphic options, to make everyone happy. Lighting and desaturation can easily be modified in the game, in real time.

Also I think some of you are not right when you say it's an isometric view. An isometric view is one fixed at exact 45-degree angles, making the three axes exactly 120° apart, and without perspective (that is, parallel object lines always appear parallel on screen, they never converge). If you look at the screenshots, clearly Diablo III has an adjustable camera and can show perspective views. It's not exactly first person, but that doesn't make it isometric.
 
I just wish it would come out by next year! I'm thinking at least a year and a half though... Definitely sometime in 2010.
And I wish there were more than 5 initial characters. I'm sure the expansion will at 2 more, but I love my options.
Regarding character customization. Of course I'd love that (especially if it were like city of heroes!) but once you get the armor and weapons, you won't be able to see your initial character anyway I guess.
 
since the third-person, back-of-the-head perspective became the norm in video games, i've found that every video game has looked and felt a little too similar for my tastes. get bored of one, get bored of them all. before 3D, i think there was a lot more creativity on the part of the developers as far as making games more unique.
 
Stacraft 2...Diablo 3.. natively for OS X..

Oh Blizzard, you are so damn awesome.
 
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