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I wouldn't say "everyone".

Not everyone cares about fractions of a second. And for most average users, I doubt they even notice they can't swipe while an animation is running. Not everyone has lightning thumbs and tries to tap/move things as if they were The Flash.
Well, Ok not everyone but I'm sure at least the new animations and the optimizations apple is doing to speed up certain apps will help speed up the newer iPhones just a little bit.
 
Hopefully!

However, do you see the feedback app in developer beta?
We may report this
 
With the kernel now intentionally unencrypted. It was outlined when they confirmed it, that one of the benefits is that performance can be better improved upon.

With that kind of news, it could mean that iOS 10 has the potential to be the best performance we've had (in a long time or ever)
 
With the kernel now intentionally unencrypted. It was outlined when they confirmed it, that one of the benefits is that performance can be better improved upon.

With that kind of news, it could mean that iOS 10 has the potential to be the best performance we've had (in a long time or ever)
Can you link me where you saw this, I hope it's true
 
With the kernel now intentionally unencrypted. It was outlined when they confirmed it, that one of the benefits is that performance can be better improved upon.

With that kind of news, it could mean that iOS 10 has the potential to be the best performance we've had (in a long time or ever)

I agree, I mean just look at how the first beta is. Pretty darn good in my opinion. They don't even optimise the speed in the earlier betas, performance comes later.
 
I agree, I mean just look at how the first beta is. Pretty darn good in my opinion. They don't even optimise the speed in the earlier betas, performance comes later.

And then tack on Apple's new file system they are planning to release to all OS's within a year (you can already test on a separate partition with Sierra. You just can't run the OS or boot from it yet, as it's still in early stages.) APFS. Which will even further increase performance.
 
Not all animations, but several no longer block interaction. e.g. long press a link in safari then add to reading list used to disable scrolling until the animation finished.
 
I meant where it talks about this improving performance, personally I believe it's already pretty good so we just need optimization and some more tweaks then it'll be perfect
I think that was basically in reference to the quote form Apple mentioned in that article:
"The kernel cache doesn’t contain any user info, and by unencrypting it we’re able to optimize the operating system’s performance without compromising security," an Apple spokesperson told TechCrunch.
 
And then tack on Apple's new file system they are planning to release to all OS's within a year (you can already test on a separate partition with Sierra. You just can't run the OS or boot from it yet, as it's still in early stages.) APFS. Which will even further increase performance.
Just out of interest, how will a file system help performance on iOS?
 
Just out of interest, how will a file system help performance on iOS?

They touch a little bit about the new file system in this interview (I just don't know exactly the time in the interview it's talked about off hand)

https://www.macrumors.com/2016/06/18/schiller-federighi-gruber-video/

Simple terms. It's just more efficient and will be able to access things quicker. Plus file cloning. It will be miles easier to roll back files and even the OS. (Apple Watch is where it desperately needs something like this, as there is no way to roll back at all)
 
Might be a small issue for you, but if you add the time in total, you will se how much time you Lose!
 
The animation is the exact same speed when going into apps. I tested it side by side with my iPhone 6 running iOS 10 and an iPhone 6S running iOS 9.3.2.

However, coming back out of an app and going to the home screen is noticeably faster.

The zooming of the wallpaper and adjacent apps makes the animation feel much faster even though it isn't (with the exception of the *slightly* faster app to home screen animation)

One thing with the animation interrupting... You can actually interrupt the animation by clicking the home button while going into an app. Go ahead, try it. Click the home button while the app-opening animation is playing out, it stops before the animation is even finished and goes back to the home screen. This makes me think apple is possibly working on interruptible animations. It likely would just be easier to implement this with this particular scenario.
 
The animation is the exact same speed when going into apps. I tested it side by side with my iPhone 6 running iOS 10 and an iPhone 6S running iOS 9.3.2.

However, coming back out of an app and going to the home screen is noticeably faster.

The zooming of the wallpaper and adjacent apps makes the animation feel much faster even though it isn't (with the exception of the *slightly* faster app to home screen animation)

One thing with the animation interrupting... You can actually interrupt the animation by clicking the home button while going into an app. Go ahead, try it. Click the home button while the app-opening animation is playing out, it stops before the animation is even finished and goes back to the home screen. This makes me think apple is possibly working on interruptible animations. It likely would just be easier to implement this with this particular scenario.
Yeah I've seen that with the interruption but do you think they will move forward in further betas?
 
The animation is the exact same speed when going into apps. I tested it side by side with my iPhone 6 running iOS 10 and an iPhone 6S running iOS 9.3.2.

However, coming back out of an app and going to the home screen is noticeably faster.

The zooming of the wallpaper and adjacent apps makes the animation feel much faster even though it isn't (with the exception of the *slightly* faster app to home screen animation)

One thing with the animation interrupting... You can actually interrupt the animation by clicking the home button while going into an app. Go ahead, try it. Click the home button while the app-opening animation is playing out, it stops before the animation is even finished and goes back to the home screen. This makes me think apple is possibly working on interruptible animations. It likely would just be easier to implement this with this particular scenario.
After looking more closely I've noticed and agree with this, they have made some animations faster.
 
Is allowing now? With beta 4 we can interrupt the opening animations. Any update with other animations?
 
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