@kvlq yes. Please read the other messages. TestUFO does not work on Safari, the developer themselves said so. ProMotion is active for all Safari users. There is an additional experimental setting that tweaks animation fps, but other than that it is there. Your scrolls are 120fps.
Just noticed this. (Doublechecking forum rules, I think it's safe for me to answer this -- please correct me if wrong)
I want to support Safari with TestUFO because I support high-Hz on other major platforms -- Windows, Android. Even certain versions of Linux (kwin-lowlatency, Wayland) works with it, and may be whitelisted soon too. But I really would like to fully whitelist Mac/iOS for high-Hz testing!
Fortunately 120fps is now working more often in Safari, but you do have to jump through some hoops.
Historically, I had to display the message, but Apple has done a slight amount of more refresh rate unlocking, and I may whitelist fully soon.
Reports Welcome
...I need your feedback...
Does it now work on:
- Current iOS on 120Hz iPhones? Out of box, or setting change needed?
- Current iOS on 120Hz iPad? Out of box, or setting change needed?
- Current MacOS on 120Hz Mac? Out of box, or setting change needed?
I currently only have access to 60Hz Macs and iDevices, but people in this thread can test out the three 'main' platforms and get back to me, so I can begin the process of whitelisting Safari on either (iPhone, iPad, MacOS), and automatically displaying instructions.
As far as I know, it's not fully automatic (at this time), especially on iPhones. At least, it's my understanding it should now finally be possible to intentionally force TestUFO to run at 120fps now, with these instructions.
...Instructions for MacOS...
1. Activate developer menubar in Advanced Preferences
2. In developer menubar, go into Experimental Features
3. Uncheck "Prefer Page Rendering Updates near 60fps"
...Instructions for iOS...
1. Make sure you're not in Battery Saver mode (that's a force 60Hz)
2. Make sure your accessibility setting "Reduce Motion" and "Limit Animations to 60fps" is set to OFF
3. If 120fps is not working on your iOS, go to
Settings -> Safari -> Advanced -> Experimental Features -> "Prefer Page Rendering Updates near 60fps" -> OFF