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You don't need glass to do wireless charging. I had wireless charging in my Lumia 820 5 years ago, it had a plastic back.
This is just a guess, but the person you were replying to was referring to glass vs aluminum.

I seriously doubt that Apple will release a plastic flagship phone anytime soon.... I could be wrong though.
 
First gen Mac Pro is a truly 64 bit workstation (it’s even emblazoned on the box)

Of course the boot EFI is only 32 bit, officially halting the machine at Lion (although hacking let us progress all the way up through El Capitan)
 
First gen Mac Pro is a truly 64 bit workstation (it’s even emblazoned on the box)

Of course the boot EFI is only 32 bit, officially halting the machine at Lion (although hacking let us progress all the way up through El Capitan)
The EFI is irrelevant (except for Apple to use as an excuse to drop support on older systems).

Those 32-bit EFI systems could run Windows and Linux in 64-bit.

In fact, traditional BIOS boot logic starts in 16-bit code, morphs to 32-bit code, and then launches a 64-bit OS if requested.
 
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'MobileMe also provides a suite of elegant, ad-free web applications that deliver a desktop-like experience'

https://www.apple.com/newsroom/2008/06/09Apple-Introduces-MobileMe-Internet-Service/

The number of duplicate calendar events and contacts, instances of push email not working, and times when it was just unavailable make this quote a bit farcical. In the words of Phil Schiller: 'elegant my ass'.
People gotta remember that these bugs and faulty applications didn't start existing once Steve passed away. This whole MobileMe mess started while Steve was still in control. This was just one example.
 
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People gotta remember that these bugs and faulty applications didn't start existing once Steve passed away. This whole MobileMe mess started while Steve was still in control. This was just one example.
Bugs and faulty applications are not anything new, but these issues seem a lot more common for Apple in the past few years. It is the new normal for them.
 
First gen Mac Pro is a truly 64 bit workstation (it’s even emblazoned on the box)

Of course the boot EFI is only 32 bit, officially halting the machine at Lion (although hacking let us progress all the way up through El Capitan)
Before the Mac Pro 1,1, I was laughing at the ads for the G5 that asserted something like "First 64 bit workstation on the desktop" because at the time I was running a handful of DEC Alphastations, true 64 bit CPU and OS through and through, very small -- absolutely small enough for a desktop -- and by then a couple of years old.

So in fact, their ad was a lie. Not even shading of the truth, but a lie.
 
Bugs and faulty applications are not anything new, but these issues seem a lot more common for Apple in the past few years. It is the new normal for them.
There's also something to Apple having way way more consumers using way more variety of devices from Apple compared to even just a few years ago let alone before that. That also affects the level of variety, noticeability, and prominence of issues that might come up compared to befor.
 
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There's also soemtbing to Apple having way way more consumers using way more variety of devices from Apple compared to even just a few years ago let alone before that. That also affects the level of variety, noticeability, and prominence of issues that might come up compared to befor.

One could argue that Apple, at least, has full control over what hardware options are available ("possible" in Apple's universe), where the computer operating systems support from Microsoft and the plethora of *nix vendors has a far larger universe of possibilities with which to contend/deal. The hardware options for Windows and Unix/Linux are wide open... so, one could deduce from that that Apple is doing a piss-poor job with regards to reliability, features and an improved user experience that are the others. And I am saying that as a "heels dug in", "pry it out of my cold, dead hands" Apple/Mac user.
 
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Apple never said this. In fact, Steve Jobs always portrayed Blu-ray as a bag of hurt.

https://www.macrumors.com/2010/06/30/steve-jobs-suggests-blu-ray-not-coming-to-mac-anytime-soon/

“Bag of hurt” because like Apple was charging the industry a usage fee for FireWire and later thunderbolt technology, Sony had the rights to Blu-ray and Jobs did not want to get stuck like he was doing to others, with usage fees.

At the time, Apple was competing with Sony and Sony was the holder of Blu-ray technology....thus the reason why blu-ray was purposely marketed and looked down by Apple in favor of their at the time and in development iTunes and later streaming technology. When blu-ray technology came out, Apple was still trying to take out walkman with the iPod.

And we all know who won that war...
 
One could argue that Apple, at least, has full control over what hardware options are available ("possible" in Apple's universe), where the computer operating systems support from Microsoft and the plethora of *nix vendors has a far larger universe of possibilities with which to contend/deal. The hardware options for Windows and Unix/Linux are wide open... so, one could deduce from that that Apple is doing a piss-poor job with regards to reliability, features and an improved user experience that are the others. And I am saying that as a "heels dug in", "pry it out of my cold, dead hands" Apple/Mac user.
This is so true. The number of supported devices by Apple pales in comparison of what Microsoft and the Linux community support.

The problem is bad coding practices, poor cross-team communication, and failure to properly expand their development teams in a professional fashion. This happened a few years ago, but I think it's indicative of the culture at Apple, which doesn't seem to have changed much:

I wanted to add an image to my iOS user profile. I went into the settings app, and tried to change it. It crashed. I tried again, a few times, and every time it would crash. Then I went into the profile a different way, to change my profile photo. Not only was I able to, but I noticed that the image selector was slightly different. Even though they had the exact same function, the code wasn't identical. It was copy/pasted/tweaked, and so while one worked, the other didn't. Any sane person would have used a common control, but Apple developers, evidently, aren't sane.

10 years of cruft later, you end up with iOS11. There's a reason it's so buggy, and it's not because they have to support 16 device types instead of 8.
 
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