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Sometimes I find those those ‘Who rarely use it’, actually don’t know how to use it. Or they don’t take advantage of all the core functionality that it has. And I blame Apple, because they never really demoed 3D Touch except for the 6s keynote and most consumers have no idea what it does. Which is unfortunate, because it really is a useful feature for those who do take advantage of it through iOS stock applications, peek and pop for photos and even third-party applications.
I don't know about this, the concept is simple in that you just press 3D touch and get a shell menu but for the most part I can get into an app and into whatever feature I want with the same two presses.
 
I think apple should rethink about how to show the users that 3D Touch is available for a given app.
 
I use it a lot and wouldnt like them getting rid of it. Ive played with the Xr and software long press and its so slow in comparison. Sure its similar but the actual touch sensitivity isnt the same its just a press and thats it not soft pressing or hard and its way to slow compared to a real force touch screen.
 
I think the bigger issue on removing 3D touch from 2019 iPhones is that we will not see a price reduction in the phones. It will just be a missing feature replaced with something else meant to keep the costs up.
 
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As long as long press vibrates as you use it and gives the impression of haptic feedback then I don’t mind.
But it doesn’t. Long press the tabs icon in mobile Safari on an iPhone XR and it opens a context menu without vibration. Both features 3D Touch and Haptic Touch are inconsistent and unreliable in their behavior.
 
I’d miss it, I use it mostly on the Phone app icon to bring up my 4 most used contacts, I also use it on the notification screen a bit, I’d like 3D Touch to stay.

Adam.
 
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