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giggles

macrumors 65816
Original poster
Dec 15, 2012
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...I mean, if you are at all.

I was thinking of buying a dedicated iOS "retro" machine forever stuck on iOS10 or iOS9.

iPad 4 (A6X) --> forever iOS10
iPod Touch 5th gen (A5) --> forever iOS9

One problem with iOS9 is I cannot migrate iOS10 icloud backups to iOS9 devices...so I would start from scratch and some of my app user data (saves in games) would be gone...

Or I could buy a 6th gen iPod Touch on iOS10 and live with "update to iOS11" nagging pop-ups forever...but living with the risk of accidental updates defeats the whole point..

In the end the perfect "appocalypse shelter" device is an iPad 4, for iPhone apps too.
Decent speed, forever on iOS10.

Is anybody here doing this or is it more of a TouchArcade thing?

What's your experience with staying on a lower firmware indefinitely on a device that's potentially upgradable? Is the nagging frequent?
 
I got three "apocalypse" devices already.
iPhone 3G,stuck in iOS 3. Something.
Original iPod of the first generation.
First iPad model released (yes,I got a working one of these bulky things)
The iPhone is used as iPod touch when I'm going fishing or so,the iPod is doing what it's always done,and is a good music storage for my car stereo system.
The old iPad is more or less useless,but can in some ways serve as a retro gaming device for old iOS games.
 
Is it possible to just reinstall the profile (the one that misleads the iphone/ipad into pointing to TVos beta firmwares) after one year?

Anyway I found a sweet deal (70€ shipped) for a mostly unused 32GB 5th gen iPod Touch so I guess I'll be staying on iOS 9.3.5. Dungeon Raid till the end of times...(well, till this iPod Touch breaks down)

Not sure if there something iPad-only that I should preserve on an iPad 4 "shelter"...
 
Not relishing the prospect of many classic apps being suddenly wiped out, but I suppose keeping all the 32-bit gubbins in iOS for a diminishing set of apps doesn't fit with its efficiency focus. I'd advise anyone who wants to keep playing an older 32 bit game to get an iPod touch 6 now and keep it on iOS 10, cheap enough you won't care about slowly losing app compatibility/ features moving forward (unlike beaching your expensive iPhone) and fast enough on 10 to be an enjoyable experience.
 
I'm already thinking of delaying my upgrade to iOS 11 for a few months. Losing an important app is only one reason.

I've been playing with the beta and have been finding some of the little annoying performance issues in iOS 11 that 10 had for a few months after it came out. Hell it wasn't until 10.3 came out that they REALLY fixed the animation stutters and lag problems completely.

After having such an incredibly smooth phone I DON'T want to go back to that annoyance, and am more than willing to wait this time while Apple works out the issues. I wish they could work out these issues during beta.
 
I have one app that will be painful to loose. But since I'm a developer, I'll just create my own version that fits my needs. I just need to get off my butt and get it done.
 
Other than a few games, which will hopefully be updated with iOS 11 releases, I’m fine. I actually just used the iOS 11 feature to erase the apps but keep the data until then. Also have an iPod Touch 5G, so I can use that if those apps aren’t updated.
 
I've replaced all but one app - and that one isn't that critical - in some cases I like the old ones better but moving on is good.
What I'm not happy about is that some application developers have taken this as a method of replacing a working application with one they can charge again for and charge more for it. You buy something I expect that it will be kept current and not replaced with a more modern but costly one.
 
it wasn't until 10.3 came out that they REALLY fixed the animation stutters and lag problems completely.

Although most won't do this, including myself, waiting for at least 11.2 is probably the smartest move. We are all in such a hurry to go backward :D
 
I've replaced all but one app - and that one isn't that critical - in some cases I like the old ones better but moving on is good.
What I'm not happy about is that some application developers have taken this as a method of replacing a working application with one they can charge again for and charge more for it. You buy something I expect that it will be kept current and not replaced with a more modern but costly one.

Like a $.99 lifetime license with perpetual updates? Developers deserve to be paid. Their kids have to eat, too. As long as it’s not an obscene money grab (read: subscription model).
 
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Like a $.99 lifetime license with perpetual updates? Developers deserve to be paid. Their kids have to eat, too. As long as it’s not an obscene money grab (read: subscription model).

I would be okay with purchasing it again. I know the developer had to put work into keeping it out of the "32bit apocalypse". I'd assume most developers would be reasonable with what they are asking. If you don't think they are, I believe there is a good possibility there will be a similar app that will be free/more affordable right?

I can't be upset over paying for an upgraded app as that is a convenience to me to have it. Worth the money.
 
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I would be okay with purchasing it again. I know the developer had to put work into keeping it out of the "32bit apocalypse". I'd assume most developers would be reasonable with what they are asking. If you don't think they are, I believe there is a good possibility there will be a similar app that will be free/more affordable right?

I can't be upset over paying for an upgraded app as that is a convenience to me to have it. Worth the money.

There is a big difference between making an app 64 bit compatible and making updates to the app function and also making it 64 bit. A different compiler on the same source is a way to keep buyers happy and might make then think about also buying a new version with new features.
 
There is a big difference between making an app 64 bit compatible and making updates to the app function and also making it 64 bit. A different compiler on the same source is a way to keep buyers happy and might make then think about also buying a new version with new features.

I assume if they are going to bother with making it 64bit, they likely have the intention to continue development.

I could be wrong but from what I've seen so far, most of the ones that have moved from 32bit to 64bit have had a couple changes either on surface or under the hood so to speak.
 
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