Another point
First, newer software like PS2 is almost always "better" (meaning you can do more with it because it has more features) than older software.
I was technically better with PS4 than I am with newer versions because these days new versions come out very quickly and we/I have to re learn the interface, learn the new features, etc..and do it quickly while still getting my work done.
This is true with all applications and computing in general.
A lot of very good points have been made in the above post. The only thing I can add of benefit is my "personal experience" in the design business.
I am self taught and I freelance fulltime. I worked my way from designing a pathetic band web site about 8 years ago, up to a point where I sometimes make a decent living and woohooo... one of my graphics was featured in the September issue of Layers magazine (a magazine for graphic designers), which doesn't mean much except that the other "designers" featured there were doing work for companies like Apple, and Nike....at least it's something
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If you asked what I do for a living, I would tell you I am a graphic designer for web and print & an artist & musician.
However, I spend about 5% of my time "designing" graphics, print ad's audio, and the rest of the time I spend on task like updating text on websites, converting huge files to small ones, renaming files, begging for files, troubleshooting server problems, explaining to clients why it is not a good idea to put full length videos on the front page of their website, etc....
I enjoy what I do and am not complaining. My point is, as a designer, I am working for people who sometimes have a vision of what they want and sometimes rely on my vision. It is my job to make them happy in either case, and hopefully end up with a "good design". Can it be a bad design if the client is happy ? Well, yes, but sometimes there is not much one can do about that.
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If they are happy, I get paid, and hopefully they give me more work to do, or tell someone they know that I made them happy, which also leads to more work.
I may think that the final product I produce for a client is not my best work, often, my "design" ends up being not my design at all.
If a client tells me to use a really ugly unreadable font on a print ad. I can try to change their mind by pointing out that it is hard to read, but in the end, if they want the ugly font, if they LOVE that font, and I can not change their mind, then that is what they get.
Several post above this one mention how much competition there is for work. This is true. There may be designers out there in situations where all they have to worry about is if the design is "good" or not, but since designers work FOR someone generally, I am thinking those jobs are few and far between.
I generally get a call from a client who wants a print ad. yesterday. " I ask, how much time do I have ?" he/she laughs...."well, I need it NOW"....
Anyway, You can certainly start off by just playing with graphics and it may lead to some work, or possibly full time work..eventually, that's the way I did it.
good luck,
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