Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Where did you get the Crossover bottles? I have tried D2 with Crossover in Lion and had a hard time getting it to play properly.

Basically I made a XP bottle in crossover. Then loaded up the window's parts of each disc and installed that way direct into the crossover bottle.

Here is a link of more detailed instructions I wrote up on how to do this.
https://forums.macrumors.com/threads/1322754/

You need the -w command line to play D2 in windowed mode. I'm not sure if this is in the link I shared.
 
Diablo 2 + WB Last issue.

Hey, kinda old tread perhaps, but I hope I can get some response on my issue.

So I followed your steps and it was no problem at all to install the game and making the alias>application thingy. But the game does not start when I click the alias in my Appfolder, and it doesn't start when i try the "Diablo 2 - Lord of Destruction.Ink" in the spotlight either.

Why is that?


EDIT: X11 Freezes and stops to respond when I click the Alias or '.ink'
What could cause that?

Mac OS X Lion 10.7.5
Graphic: NVIDIA GeForce 320M 256 MB
RAM: 2 GB 1067 MHz DDR3
Processor: 2,4 GHz Intel Core 2 Duo
 
Last edited:
WineBottler is probably outdated is my guess. X11 had a bug that surfaced in 10.7.5, unless WineBottler is recently updated I guess it contains an old version of X11.

Imo, you are better off using Wineskin, which is updated to work on 10.7.5+
 
WineBottler is probably outdated is my guess. X11 had a bug that surfaced in 10.7.5, unless WineBottler is recently updated I guess it contains an old version of X11.

Imo, you are better off using Wineskin, which is updated to work on 10.7.5+

thx a bunch - ill try wineskin.
 
@iF34R

The game clients have not been updated for the current operating systems. Under PPC architecture they are fine, when apple switched to intel, they worked under a rosetta environment. When Apple launched snow leopard, rosetta was no longer supported as was a universal OS. Which leads us to the dilemma. Blizzard has not made an effort to update an installer client, so those of us using 10.6.XX and above are looking at solutions.
 
@iF34R

The game clients have not been updated for the current operating systems. Under PPC architecture they are fine, when apple switched to intel, they worked under a rosetta environment. When Apple launched snow leopard, rosetta was no longer supported as was a universal OS. Which leads us to the dilemma. Blizzard has not made an effort to update an installer client, so those of us using 10.6.XX and above are looking at solutions.

Thanks for setting me straight on that. I honestly just didn't know that.
 
No worries! lets be honest the game was released in the '90s*, can we really blame blizzard for supporting it a decade and a half later?

Granted that says a lot about the game when it has fans wanting to play it that long :)

*(North American Release March 31 1998, MacOS release in 99)
 
No worries! lets be honest the game was released in the '90s*, can we really blame blizzard for supporting it a decade and a half later?

Granted that says a lot about the game when it has fans wanting to play it that long :)

*(North American Release March 31 1998, MacOS release in 99)

Yep, I've been playing since the Diablo demo was out... lol. It's been that long. My PC was a Quantex Computer. Intel MMX 233Mhz, Matrox Millennium gpu 4MB , 64MB RAM, 6.4GB HDD....

I bought that in 1998. It still runs to this day.
 
No worries! lets be honest the game was released in the '90s*, can we really blame blizzard for supporting it a decade and a half later?

Granted that says a lot about the game when it has fans wanting to play it that long :)

*(North American Release March 31 1998, MacOS release in 99)

I believe rosetta was available at 10.6 (Snow leopard). It was an optional install from the SL DVD. The real rosetta drop occurred at 10.7 and beyond.

Hence, people with 10.6 should be able to play D2 + Starcraft (and Warcraft 3 etc).
 
Last edited:
Just tried to make Starcraft (+ BroodWar) work on Mavericks (MBA early 2013). Using Wine 1.6-rc5 with WineBottler (recent beta).

The trick is to ignore the "opengl" advice. When I set DirectDrawRenderer (HKCU > Software > Wine > Direct3D) to gdi and disable the "Allow the window manager to control the windows" choice in winecfg, the game launches fine and play without any lag!

Some other registry values that might have some influence (under the same Direct3D key):
Code:
OffScreenRendering: fbo
RenderTargetLockMode: readtex
VideoMemorySize: 256
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.