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nlr

macrumors 6502
Original poster
May 27, 2010
457
1
London
Hello, I decided to try WoW for 10 days and it seems alright but doesn't it get boring? doing boring quests all the time? Example: Kill 8 boars.

I can imagine it taking years to get to level 80 and then once your there you just create another class?

I really want to see the bigger picture as there must be a reason why 11 million play it and even pay monthly?

Please explain why I should play it and help me to relise why its the best online game:)
 
WoW's a big game, and people take many different things from it. That grind you describe is one aspect of the game I hate, but a lot of people enjoy it. For me, I love the story quests - where one quest leads to the next and you discover more about the story as you progress - and I enjoy dungeons and raids. It's a social thing for me as I play with guys I know in real life. Once you get to 80, you can get into the end-game raiding, which gets hectic and takes a lot of time, or you can run heroic dungeons for armour and mounts. Some people just like to craft and buy/sell on the auction house.

If none of that appeals to you, it might not be the game for you.

Edit: Oh - and Player vs Player combat. Some people do nothing but battlegrounds/arenas. Never saw the point myself; if I wanted to do nothing but PVP, I'd play Modern Warfare 2 or something...
 
The thing is I am familiar with MMORPG as when I was younger I wasted all my life on runescape which is nothing like WoW, I just don't enjoy WoW but obviously i'm new and don't know what to do.. it seems complicated.. Try think when you were new and how you felt and how did you get into it?

Social? When i'm on WoW leveling my level 5 character no-one is around for long and aren't very nice lol

is there a story line to it?

is there any tips or anything I can read to get the hang of it?
 
There are many aspects of the game available to you only after certain levels, they may or may not be appealing to you, but at least give them a try:

1. PvP(Player-versus-Player): Even if you're on a non-PvP server, there's battlegrounds, Wintergrasp and arenas where you compete with other players, it's very different from killing computer generated monsters, I found that most people I know seemed to be enjoying battlegrounds, though not everyone likes arena or Wintergrasp.

2. Grinding: This may sound a little strange but some people like endless grinding in MMORPG, maybe it will help you relax from a long day, maybe it'll help you with your depression(works for me). This includes solo killing mobs for loot, keep mining or gathering herbs, playing with the auction house etc.

3. Dungeons: These are the challenges meant for five players together(1 tank, 1 healer and 3 dps), with the newly implemented system the game could find you a team in minutes(or seconds, depending on your role). Dungeons are more challenging than quests, but not that hard to beat generally, they offer good equipments and a fun experience. Almost every person I know enjoys dungeons.

4. Raids: These are really tough challenges for beginners, and they require 10 or 25 players to complete, to beat a raid instance, people need competitive equipments, good leadership and co-ordinations. Raids are THE de-facto end game for most players, like them or not they play raids every day or week.

5. Socializing with friends: There are people who don't really care about quests or dungeons, they just have some time to kill, they could be playing with people they know or making new friends. Most girls I know play the game in this style.

Again MMORPGs are not for everyone, they could be very time consuming and some people don't like them at all. If you have a lot of time to play I would say at least level to 80(keep in mind it could take 2-3 months for a beginner), get some epic gear from heroic dungeons and try the things I said above before you decide you like it or not.
 
When I started, I joined a couple of friends who'd been playing for a year, so I had a different experience. The "kill X of Y" quests are boring, but it's a good time to start your crafting and gathering, and just learn the basic skills of your class. When you get to the 15-20 bracket, you can start to join dungeons (using the dungeon finder) and group up with others in the game. Usually there are quests that lead into the dungeons, so you'll know when it's the right time to start. It's a lot quicker leveling now than when I started - they made it easier to get to 60.

I remember the 1-20 run being pretty boring, but it's worth sticking with it. That's the downside to the 10-day free trial: it doesn't let you get to the good stuff.

People can be idiots - it depends on the server and faction. I've found Alliance on PVP servers aren't too bad.

There are lots of storylines that you pick up through the game. Some of the lines in the latest expansion were amazing.

There's a site - www.wowhead.com - that tells you everything you need to know about quests/items/classes. The comments have lots of tips to help you out too.
 
Hello, I decided to try WoW for 10 days and it seems alright but doesn't it get boring? doing boring quests all the time? Example: Kill 8 boars.

As some of the posters have said, there are other aspects to the game. However, the type of quests you mention and the various other types of grinding that needs to be done is a huge part of WoW. In my opinion, if you are already turned off by this, you aren't going to like to game no matter what.

I played WoW for about 8 months, then stopped. I started again about a year later and played for a few months before quitting again. I haven't been back in a few years. IMHO, it's a huge time-sink and a boring one at that. But I understand that some people really love the game. More power to them.
 
Its about the third time that I start WOW, play two month and then quit because I just get bored. I had the same with EVE Online, Ragnarok and Warhammer. But I have to say, WOW has become very nice for a casual gamer with last few updates. The ultimate problem I have with WOW is:

a) broken economy
b) broken pvp (battlegrounds), lack of world pvp
c) very difficult to find nice people to play with

The last problem can be circumvented by playing on a roleplay server, which always attracted more mature and interesting people, but even there its a feat to find good company.
 
I'm not playing at the moment but did play it for a few years, which is clearly a bit longer than 10-days? Why? Well, this is what I can think of:

  • I had a character that I really liked and developing her was fun
  • It's a bit like Diablo in that you can spend all your time hunting for cool equipment
  • There was always the urge to explore new areas of the game and see places that I remembered from the Warcraft RTS games.
  • Dungeons can be really cool if you get a good team together.
  • I was invited, quite by chance, to join a really nice Guild with pretty mature players.
  • Some of the Grinding quests are an absolute hoot and fun to complete in their own right.

I honestly didn't have much against Grinding, particularly if you collect a whole load of quests in one go and knock them off in the same area pretty quickly.

Ultimately, however, I think the game is made/broken by who you play with and that's going to depend on who you like and also which server you are playing on. Luck may indeed have something to do with it. If you get a nice list of Friends or fall in with a good Guild then you're golden.

My problem with the game was that it just takes so damned long and, to be honest, when you get to the end it is so bloody complicated. Once you have hit the limit then you generally need to have the right Talents and equipment in order to proceed and that's just annoying. If you're not putting in the time then it's quite easy to get left behind.
 
WoW is in a transition phase to a new expansion. Most players are at max level cap and there aren't any new players. If you wanna get the WoW experience, gather a few friends and level up together.
 
b) broken pvp (battlegrounds), lack of world pvp
c) very difficult to find nice people to play with

I believe B is solved by moving your character to a PVP server.

Regarding C, I played this game for about 2.5 years split into two periods and I could always find nice people to quest with and eventually found a nice casual guild to join. I'm sure there are asses out there, but that is part of dealing with humans. ;)

Most of my experience is with Alliance characters. No matter what race you choose, as of a year ago, the largest low level player populations could be found on the outskirts of Stormwind City and/or Iron Forge. The quests located there are doable by all races.

As far as the OP comments regarding grind, that is part of the deal. As someone said, if grind turns you off, then you probably won't last. However changes have been made in WoW so that your characters level very quickly at the low to mid levels, but even so that grind exists even at the highest levels of the game. But that has never bothered me. I guess I am grind tolerant. Fortunately starting at about level 16, you can also run dungeons for a variety of challenges, but still "grindy" in nature. :)
 
I was a little put off by the early quests too and started worrying 'is this what the entire game is like?'. But honestly the quests get much more interesting in outland and northrend. Dungeons and raiding are also very fun and acquiring new gear always gives you something to aim for.

Yes there is some grind but you can make the most of it by doing it with friends/guildies or you can switch between pvp and pve. That makes the grind much less intense, at least for me.

Regarding getting to level 80, it shouldn't take you more than a couple weeks-month (depending on your play style). Once you can regularly do dungeons your xp bar moves up quickly. Do the quests that involve dungeons as well because they normally give a lot of xp. PvP also gives xp so there are many different ways to get to 80. And as was mentioned before, 80 isn't really an end, its the beginning of all the awesome endgame content, gear, and raiding.
 
I didn't get it a first either. Quit it after my 10 day trial. Later a friend convinced me to give it a go and we played together for a bit. Got the hang of it and have just stuck with it on and off over the years.

The game design/mechanics and sheer size of the user base means you can really pick and choose how to play the game.

Hard core raider looking for server firsts in an elite guild. You can do that.

Run around and collect unique pets, raise your fishing skill, or just chat it up with other folks. You can do that.

Jump in once or twice a week, gain a couple of levels, raise some stats, buy some stuff, do a quick pick up group dungeon. You can do that.

Personally I'm a really casual player and tend to get bored often. I usually take several months off a year before jumping back in for a month or two. For me WoW is an easy way to blow some time when I'm in the mood.
 
For me, wow is a crap game until you reach max level, then its so much. im into the lore and pve raiding. not so much pvp.

and i love going to ICC, killing important known characters from the warcraft lore. also its fun to play with people all over the world and make strategies that work etc
 
Jumping into WoW now would be boring as hell. Most of the people playing have been playing for years. When it first came out in 2004 is was amazingly fresh and could keep your attention for hours upon hours. It is not even close to the game it once was.
 
That's so true, which is why I wouldn't recommend starting this game to anyone before Cataclysm hits, because everything will be revamped and judging by the goblin and worgen starting quests, new players will have a lot better time than simply kill 10 boars over and over again (those quests will still exist though). I might recommend draenei and blood elf starting areas though, they are more modern but they aren't playable in the 10-day-trial.
 
The thing is I am familiar with MMORPG as when I was younger I wasted all my life on runescape which is nothing like WoW, I just don't enjoy WoW but obviously i'm new and don't know what to do.. it seems complicated.. Try think when you were new and how you felt and how did you get into it?

Social? When i'm on WoW leveling my level 5 character no-one is around for long and aren't very nice lol

is there a story line to it?

is there any tips or anything I can read to get the hang of it?

WoW doesn't start to get interesting till you hit level 20 or so. Most of the fun is also in finding a good guild with people you like.
 
Most of the fun is also in finding a good guild with people you like.

That's been mentioned a lot in this thread and another WOW thread recently. My question then is how do you find guilds, let alone a good one, in WOW? Is there a location in the WOW world where players meet up to find guilds, a menu screen in the game listing guilds and openings, or is there a section in the WOW forums? Or is it more informal and up to chance?--getting along with some people you're leveling with; they got a guild; you ask to join; they welcome you; you hit key to make avatar dance.
 
That's been mentioned a lot in this thread and another WOW thread recently. My question then is how do you find guilds, let alone a good one, in WOW? Is there a location in the WOW world where players meet up to find guilds, a menu screen in the game listing guilds and openings, or is there a section in the WOW forums? Or is it more informal and up to chance?--getting along with some people you're leveling with; they got a guild; you ask to join; they welcome you; you hit key to make avatar dance.

Go to the forums.
 
I have a friend who disappeared into "the game". Like some popular things, Macrumors for instance, one could use it as a way to avoid social interaction. While I don't like a lot of social interaction, there is no game, or the computer and all its offerings (internet, software suites, games, programming), that would make me ditch the real world.

That being said, if 30 years ago, anybody said much of the populace would be using computers for hours a day with work and leisure, it would have been a ridiculous prediction.
 
I have a friend who disappeared into "the game". Like some popular things, Macrumors for instance, one could use it as a way to avoid social interaction. While I don't like a lot of social interaction, there is no game, or the computer and all its offerings (internet, software suites, games, programming), that would make me ditch the real world.

That being said, if 30 years ago, anybody said much of the populace would be using computers for hours a day with work and leisure, it would have been a ridiculous prediction.

One thing's for sure is that arround me, kids don't play in the streets like we used to. I guess a lot of it is games related. But I suppose their parrent's will still complain...but I wonder what they would think if they did what I did? Westle with other boys and get scrapes and bruises and hit eachother with broomsticks instead of shooting eachother online. Yeah, we also "ganked" smaller kids. LOL

But I suppose that's technology evolution. You should watch this movie called "Surrogates" with Bruce Willis. It's about robots where ppl use instead of going out. I think it's inspired by things like World of Warcraft.
 
You are confusing the early questing with the actual game.

Leveling from 1-80 is about learning your class and exploring the world. However, when you hit max level, the entire game changes.


WoW is not about the leveling experience, especially now that it is fairly mature. It is about the endgame experience. That means Arena for PvP or Raiding for PvE focused players.

Leveling is straight up a grind, but you become familiar with your class. Once you are max level, it's about raiding progression, theorycrafting your class, maximizing the dps output, tanking methodology, or healing methodology depending on your class. If you are into PvP it's about arena team composition and tactics. Either way there is also gear progression, statistical caps (hit cap, crit cap, ArP soft and hard caps, etc).

If you are not into raiding or pvp, there is also the economy, playing the AH, leveling alts for additional professions, etc.

There are just so many dimensions to WoW that span Classic, The Burning Crusade, and Wrath of the Lich King, that you will not understand it until you have hit max level for at least a couple of months.

WoW isn't for everyone, but a 10 day trial doesn't really provide any real perspective either.

- K
 
That's been mentioned a lot in this thread and another WOW thread recently. My question then is how do you find guilds, let alone a good one, in WOW? Is there a location in the WOW world where players meet up to find guilds, a menu screen in the game listing guilds and openings, or is there a section in the WOW forums? Or is it more informal and up to chance?--getting along with some people you're leveling with; they got a guild; you ask to join; they welcome you; you hit key to make avatar dance.

The good guilds I've found were when I was doing a pickup group (random joins) and met a couple of people in a guild who were really friendly and helpful. You will see their guild names on their avatars. I asked them about their guild and then became a member. If it does not turn out, you can always drop out. And as mentioned I believe there is a section in the WoW forums advertising guilds, what kind- hardcore or casual, raiding, etc. But playing with a couple of members tells you a lot about them. If you are casual, steer clear of the hard core raiding guilds who demand all sorts of things from you, like hours online, that is if you qualify gear-wise to join. ;)
 
Try going on a higher population server. You sound like you are suffering from low pop syndrome.
 
The good guilds I've found were when I was doing a pickup group (random joins) and met a couple of people in a guild who were really friendly and helpful. You will see their guild names on their avatars. I asked them about their guild and then became a member. If it does not turn out, you can always drop out. And as mentioned I believe there is a section in the WoW forums advertising guilds, what kind- hardcore or casual, raiding, etc. But playing with a couple of members tells you a lot about them. If you are casual, steer clear of the hard core raiding guilds who demand all sorts of things from you, like hours online, that is if you qualify gear-wise to join. ;)

Yeah, this is always a viable method to enter a guild and learn from, especially in the beginning. Because many players might be like "whatever" and just want to play with ppl. When you learn more about the game, you might want to select the type of guild you want to join. It's basically up to the guild leaders to guide the guild "events" and "rules" and "schedules" and stuff like that. Some might have a web site with forums and even battle plans and stuff like that.
 
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