Try going on a higher population server. You sound like you are suffering from low pop syndrome.
+1
I initially started on a low population server
and it felt horribly boring. Find a high population server (world pvp ones are more exciting IMO).
Try going on a higher population server. You sound like you are suffering from low pop syndrome.
Try going on a higher population server. You sound like you are suffering from low pop syndrome.
Yes and no. You can pay to transfer a character to another server ($25 USD, restrictions apply).Once you've created a character, you can play it on any server? You never have to start anew whether it's a normal or PvP server?
Yes and no. You can pay to transfer a character to another server ($25 USD, restrictions apply).
I don't know what the norm is for MMORPGs, but that appears very inflexible and expensive to me.
(Is this the server list?: http://www.worldofwarcraft.com/realmstatus/)
So if you choose one of the Normal servers on that list, but decide later on you'd like to play some PvP, you'd have to create and level up an all new character for a PvP server?
Why would someone choose a Low Population server on that list instead of a High one? Besides the problem of a Low pop. server being a bit boring, as mentioned by some others, and the possibility the population will decrease over time as this game's long since reached saturation point, there's apparently also this steep fee.
Lastly, if you find a guild in the WOW forums you're interested in joining, then it would have to be a guild that happens to be on the server you're playing, as guild presence wouldn't expand across more than one server? Thanks.
I don't know what the norm is for MMORPGs, but that appears very inflexible and expensive to me.
(Is this the server list?: http://www.worldofwarcraft.com/realmstatus/)
So if you choose one of the Normal servers on that list, but decide later on you'd like to play some PvP, you'd have to create and level up an all new character for a PvP server?
Why would someone choose a Low Population server on that list instead of a High one? Besides the problem of a Low pop. server being a bit boring, as mentioned by some others, and the possibility the population will decrease over time as this game's long since reached saturation point, there's apparently also this steep fee.
Lastly, if you find a guild in the WOW forums you're interested in joining, then it would have to be a guild that happens to be on the server you're playing, as guild presence wouldn't expand across more than one server? Thanks.
If you're looking for a game with much more modern graphics and that gives you your own story to play through, try Age of Conan. Its like the "modern, most innovative MMORPG since WoW that nevee caught on."
For me the fun with Wow only really starts after hitting 80. People say that hitting 80 is the "end-game" but to be honest for me its more like a long long warmup. 80 is where things get interesting/boring.
I don't know what the norm is for MMORPGs, but that appears very inflexible and expensive to me.
(Is this the server list?: http://www.worldofwarcraft.com/realmstatus/)
So if you choose one of the Normal servers on that list, but decide later on you'd like to play some PvP, you'd have to create and level up an all new character for a PvP server?
Why would someone choose a Low Population server on that list instead of a High one? Besides the problem of a Low pop. server being a bit boring, as mentioned by some others, and the possibility the population will decrease over time as this game's long since reached saturation point, there's apparently also this steep fee.
Lastly, if you find a guild in the WOW forums you're interested in joining, then it would have to be a guild that happens to be on the server you're playing, as guild presence wouldn't expand across more than one server? Thanks.
Pick a PVP server if you like the potential of jumping lower level players who you will kill for fun. It's called ganking.
There's not that much difference in the server types anymore.
Pick a PVP server if you like the potential of being jumped at any time by higher level players who will kill you for fun.
Huntn said:However if you prefer to focus on PVE- player vs environment, also known as questing, go with a PVE server. Those allow you to PVP when you want to.
DMJG said:Possibly to find a server with a younger economy, or more people playing lower level characters, if it's a newer server. Dunno, I like my high-pop server.![]()
High population servers can have server issues... My preference is for a medium population server although I like a high population server over a low population server.
I corrected Huntn's statement to what he really meant. Because you will want revenge and it will be satisfying!![]()
So be warned,when you can still have a life!
In hindsight I wish I would have picked up a guitar or learned the drums, developed a hobby.
On PVE servers, sometimes opposing players invade large cities. What they do is start killing NPCs (merchants and such). At some point, opposing players will attack them and you will see PVP action on a PVE server.I forget though if the opposing players must flag themselves for PVP or if killing a local NPC is enough to flag them?
The primary server issue with a heavy population server are wait times to get in. I was on a fairly full server last fall and every so often had to wait 5-20 min, but most times not. Wait times will get longer when the expansion gets close.