Hmm. To me, there's a huge distinction depending on the type of app.
When I use iPad apps, which are designed to use the whole big screen, they're like nothing else. Wonderful!
When I use iPhone apps on the iPad, then of course it looks just like a giant iPod touch... because that's what it is being used as at that moment.
(Especially since I always click the 2x button to magnify it. The resultant pixel quadrupling is usually not that good looking. Sad that Apple didn't build in resolution independence from the start. Even many older WinMo apps look good on hires screens.)
I do have a suggestion for iPad app developers: with the extra display room, there's no need to use small unlabeled icons to bring up major menus. With enough apps, it's hard to remember what each icon is for. Labels, please!
When I use iPad apps, which are designed to use the whole big screen, they're like nothing else. Wonderful!
When I use iPhone apps on the iPad, then of course it looks just like a giant iPod touch... because that's what it is being used as at that moment.
(Especially since I always click the 2x button to magnify it. The resultant pixel quadrupling is usually not that good looking. Sad that Apple didn't build in resolution independence from the start. Even many older WinMo apps look good on hires screens.)
I do have a suggestion for iPad app developers: with the extra display room, there's no need to use small unlabeled icons to bring up major menus. With enough apps, it's hard to remember what each icon is for. Labels, please!