I've tried to find this via a search but just can't pin it down. I'm new here and constantly see references to i5 & i7 iMacs. What is the difference and how can you tell. Thanks.
The main difference is that i5 has Hyper-Threading disabled while i7 has it enabled.
That is true of Lynnfield i5's, but not Clarkdale or Arrandale.
Is the i3 the new Celeron?
Was thinking about iMacs but you're right.
I've tried to find this via a search but just can't pin it down. I'm new here and constantly see references to i5 & i7 iMacs. What is the difference and how can you tell. Thanks.
I was surprised to find all the mobile i5 chips are dual core. I didn't know the iMac uses the desktop version.
Cheers,
I've tried to find this via a search but just can't pin it down. I'm new here and constantly see references to i5 & i7 iMacs. What is the difference and how can you tell. Thanks.
But the bottleneck with this machine is the HD. Yes it is 1TB 7'000 rpm etc etc, but it is the slowest thing on the machine. Using Aperture 3 or iMovie, one does wait for the HD quite often to react. Unfortunately, the new iMacs have a new thermal heat sensor plugged in to the HD, which makes it very difficult to uppgrade to SSD or "non" compatible HD's.
Jack
Is Hyper threading useful for new games? Or is not supported there either?
Badger^2,
On MCE site they mention MacBook Pro as compatible systems.
I did not see the new iMac's. I guess you tried it out and it worked?
Jack
I think not. There aren't many games that supports quad-core so I doubt they support HT yet. New games supports quad-core though and I think in future they support HT as well. Game industry is always little behind other software industry