It's not weird, for the reasons I've explained previously.Nope, not allowed at all, clearly. I'm just irritated that folks constantly have excuses as to why they don't want the extra performance in games. It's just...weird.
It's not weird, for the reasons I've explained previously.Nope, not allowed at all, clearly. I'm just irritated that folks constantly have excuses as to why they don't want the extra performance in games. It's just...weird.
I don't know if Metal is a direct competitor to direct-x but the fact remains Windows is more optimized (if you want to call it that) for games, and there's simply more games available on the windows platform.
What cracks me up is how many people mention how much of a pain/chore/issue it is booting into Windows. Really? It takes about 20 seconds on an SSD or a minute or two on a HDD. Is everyone's time so precious that they can't wait up to two minutes? Go get a drink and make yourself a sandwich. Sheesh.
That's what Apple is hoping for, I'm not a real gamer so I can't comment how much better that API/platform improves the Macs chances on getting newer games, but people are seemingly excited for it. Seems kind of cool to me, regardless that I don't play much games on my computer.Metal will be a competitor or alternative to DirectX
Metal will be a competitor or alternative to DirectX (hopefully, eventually), but there's simply no software for it yet. If you want to run current games, they're all written for DirectX and/or OpenGL. And the mac OpenGL implementation is pretty poor in terms of game performance.
Metal will not speed up anything currently out there unless the games are patched/re-written for Metal.
[doublepost=1453124878][/doublepost]
It's not just the rebooting. It's the additional disk space, and the fact that i'm installing a copy of Windows at all.
Every time i'd reboot into it (sometimes not for weeks/months), it would want to do a heap of windows updates, steam updates, etc.
Running games in the OS you boot into every day is far more convenient.
It sounds like you don't game enough!
I hear you on the updates, but it's pretty infrequent for me since I boot into Windows to game 4-5 times a week. The performance is worth it for sure, even on the games that are on both platforms.
I'm sorry to bump but has macOS been put more on par with windows for games in 2017?
Yeah if I'm not mistaken both are on the macOS now but both are outdated?Eh. Open GL/Open CL still suffers due to Apple focusing on Metal, but if your game supports Metal performance is decent and Metal 2 looks to be bringing more capabilities.