Sorry for my complete lack of technical understanding here.
1. Does it means the benchmark score should be higher ?
2. Why does it happen with M1 Max and M1 Ultra and not other graphic cards like M1 Pro or the 3090 ? (Benchmarks aren't made for that many GPU cores ? Benchmarks aren't made for such a high memory bandwidth with the processor ?)
3. Do real world games have the same problem as the way the benchmark was conceived ?
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For me, the only real world test that counts at this point is World of Warcraft because it's probably the only native game. We can only hope devs will work more on bringing their AAA games on Macs, but it will take more Mac vs Windows market share, as well as a few more years of commitment to making the cream of the crop in terms of GPUs from Apple.
Also, Windows and all that surrounds it (Office, Visual Studio, Teams, BI...) has improved a lot in the last 5 years. Macs are starting to lag in a few areas. Apple Silicon can bring them much more market share of course, but right now the Mac's Achille's heel is macOS.