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Stickharuhi

macrumors regular
Original poster
Mar 12, 2015
247
21
Android is so good in details. Google Play Store/System updates download more than 100mb. No Limit!! The have this options.

iOS 9 is so old. Apple read this!!! My suggestions is add in iOS settings so option No Limit!!
Because I can not download Apps,Movies,System updates with more 100mb.

Or the new limiting is 500mb or more. This is not good for iOS system update and iTunes Store. For App-Store ok. But at least something.

This feedback or bug report site from Apple. Are not good. I say this suggestions 2012,2014 but no answer!!

Note:
I have tariff with unlimited LTE or big plans.
 
Last edited:

bbfc

macrumors 68040
Oct 22, 2011
3,910
1,676
Newcastle, England.
Android is so good in details. By Google Play Store with mobile data more than 100mb download. No Limit!!

iOS 9 is so old. Apple read this!!! My suggestions is add in iTunes & App Store settings so option No Limit!!

This feedback or bug report site from Apple. Are not good. I say this suggestions 2012,2014 but no answer!!
You are not talking directly to Apple here, you do know that?

Submit feedback if you feel strongly about it.
 

Stickharuhi

macrumors regular
Original poster
Mar 12, 2015
247
21
You are not talking directly to Apple here, you do know that?

Submit feedback if you feel strongly about it.
I know. But in year 2012 and 2014. I send 10 feedback. Then come iOS 9. A user say me always 100mb limiting :mad:
 

GreyOS

macrumors 68040
Apr 12, 2012
3,358
1,694
This is really annoying, but even if the 100mb does stay, my understanding is that the situation should improve as app thinning gets introduced later this year. It means you will only have to download the version specific to your device, rather than 32 and 64 bit versions etc. So it'll be less likely you will hit the limit.
 
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GreyOS

macrumors 68040
Apr 12, 2012
3,358
1,694
It's there to stop stupid folk setting it to no limit then wondering where their data allowance on their network has gone with background app updates / pressing buy on the new hip app they want.
It could be an option that people on unlimited data can turn off. [edit: sorry, misread your post. You mentioned this.]

Also, when you think about it, it's a bit silly that you can update ten 99mb apps but not one 101mb app. Heh
 
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Stickharuhi

macrumors regular
Original poster
Mar 12, 2015
247
21
It's there to stop stupid folk setting it to no limit then wondering where their data allowance on their network has gone with background app updates / pressing buy on the new hip app they want.
Or for the beginning No Limit options (up to 2GB). I have here from T-Mobile unlimited 4G LTE Data.
 

Arran

macrumors 601
Mar 7, 2008
4,928
3,935
Atlanta, USA
You say the developer not good write compact code. But by games with new updates + many lvl. Is normal 100mb or more.
Ever hear of Parkinson's law? The derivative idea, that a program will expand to occupy all available memory, generally holds true in my experience.

People like pushing limits. There's nothing intrinsically wrong with that. It's definitely not that the developer is "not good". They just have other priorities.

I'm not sure what you're saying about games so I won't respond to that bit.
 
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I7guy

macrumors Nehalem
Nov 30, 2013
35,155
25,259
Gotta be in it to win it
Ever hear of Parkinson's law? The derivative idea, that a program will expand to occupy all available memory, generally holds true in my experience.

People like pushing limits. There's nothing intrinsically wrong with that. It's definitely not that the developer is "not good". They just have other priorities.

I'm not sure what you're saying about games so I won't respond to that bit.
In this day and age of gigabit connections and super fast lte speeds no developer is going to spend time worrying about trimming the bytes.
 
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Stickharuhi

macrumors regular
Original poster
Mar 12, 2015
247
21
I'm not sure what you're saying about games so I won't respond to that bit.

E.g The developer make update for your mini-games. And release the update (200mb)
And now with iOS 9 write compact code. The new updates has now 101mb. This is good. But I can not download, because of this stupid limiting!!!
 
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Arran

macrumors 601
Mar 7, 2008
4,928
3,935
Atlanta, USA
In this day and age of gigabit connections and super fast lte speeds no developer is going to spend time worrying about trimming the bytes.
Are you a developer? If yes, you just proved my point.:)

No single dev thinks they have to worry about bytes in their app, but across all devices and all apps on a network, those bytes soon add up
 

I7guy

macrumors Nehalem
Nov 30, 2013
35,155
25,259
Gotta be in it to win it
Are you a developer? If yes, you just proved my point.:)

No single dev thinks they have to worry about bytes in their app, but across all devices and all apps on a network, those bytes soon add up
Yes, I agree with your point. It's not worth my time, which translates into dollars, to worry about every last little byte.

I agree it adds up but so what?
 

GreyOS

macrumors 68040
Apr 12, 2012
3,358
1,694
Maybe the 100mb limit over cellular is also meant to encourage app developers to write compact code and keep bloat at bay?
don't buy it because it punishes consumers rather than the developers, so it's not a well targeted encouragement. And disgruntled consumers will just complain to Apple, as we see here, rather than putting pressure on the developer to slim it down.

It's a policy to protect networks.
 
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Arran

macrumors 601
Mar 7, 2008
4,928
3,935
Atlanta, USA
don't buy it because it punishes consumers rather than the developers

It's not about punishment (maybe the misperception that it is about punishment is why some devs. get all prickly about it?).

It is about nudging developers to be more compact. Leave things out that aren't really necessary. If all devs. are compelled to do that, the average-device-user's experience is enhanced. Note that I said "average-device-user" and not "your-app-user". Like someone else alluded to above, devs. won't do that on their own. They're too busy chasing the next buck (and there's nothing wrong with that, just so we're clear)

And disgruntled consumers will just complain to Apple, as we see here, rather than putting pressure on the developer to slim it down.

Nobody is complaining to Apple here.

It's a policy to protect networks.

Precisely. And to protect Apple's good relationship with the carriers.

If Apple devices get a reputation for guzzling network data, the carriers will (rightly) raise the cost of connecting an Apple device to their networks. That makes apple devices less competitive and less attractive to consumers.

Then Apple loses device sales. BAM! There's your reason.
 

Stickharuhi

macrumors regular
Original poster
Mar 12, 2015
247
21
@Arran
Fact is 100mb is not longer appropriate. For App-Store and iTunes Store on iOS. Or for the beginning 500mb limiting(App-Store) and 1GB limiting (iTunes Store). Because many users worldwide have big data volume from mobile provider. This would be a good step for all here. For secureness add Apple so button in iOS settings. See my suggestion!!
 
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