no..how are we supposed to restore from backups then if apps arent there to sync back.? let alone with their app data, we're supposed to live in the cloud.?
doesnt make sense
doesnt make sense
If you just wanted to bitch about it, you have done that very well.
Not one of you have posted enough information in this thread to even begin to assess where your problem may be let alone suggest a fix.
If you just wanted to bitch about it, you have done that very well.
It's not specific to Windows, it occurs with 10.10.5 and 10.11 GM.On topic: I am using Windows 10. Is this occurring on Windows 8 & 7 too?
Last I checked this is a discussion forum. I don't see why you'd call that bitching.I am running the Beta 3 release of MAC OSX 10.11, iTunes 12.3 and iOS9 on a iPhone 5s from a USB 2 external HD and a 2012 MBP, all iTunes functions are working as intended. Not too sure what you guys have done wrong??? I would start suspecting app incompatibility which happens every time a new OS or iOS is upgraded and next, Windows 10's ability to run iTunes 12.2.2. successfully.
If you are going to run cross platform apps I would never advise downloading the first release of any iOS, GM or not there will be a few updates before I would trust a new version of any software.
The iPhone 5s that I am running iOS 9 on is not my main phone and as stated El Capitan is not running on my main Mac HD and it wont be until these and other issues are resolved.
I you want to be first on the block with new software versions this is one of the pitfalls. If you have a problem with existing software then fix it, don't just assume that a new version will solve the problem.
Not one of you have posted enough information in this thread to even begin to assess where your problem may be let alone suggest a fix.
If you just wanted to bitch about it, you have done that very well.
From looking at the logs on my caching server, iTunes and devices are definitely not downloading the same files anymore, so I have a feeling that this isn't something that has a resolution.Actually, app thinning would explain this perfectly. If the entire app isn't on the phone, there's no point syncing it from the phone to iTunes.
I'm guessing if you want your own copy of an IPA for an app (as a backup in case it's pulled from the store or whatnot) download the app directly in iTunes.
I agree that it's inconvenient but I could see how copying a thinned app back to the computer could cause confusion with users, particularly if the user has multiple devices.app thinning is no reason to remove such a function of itunes since forever, & why was it still working in ios 9 beta 1 & 2 then? it started for sure at beta 4, maybe beta 3, there was also one itunes update near the same time as those 2 betas or between them
ctually, app thinning would explain this perfectly. If the entire app isn't on the phone, there's no point syncing it from the phone to iTunes.
I am running the Beta 3 release of MAC OSX 10.11, iTunes 12.3 and iOS9 on a iPhone 5s from a USB 2 external HD and a 2012 MBP, all iTunes functions are working as intended. Not too sure what you guys have done wrong??? I would start suspecting app incompatibility which happens every time a new OS or iOS is upgraded and next, Windows 10's ability to run iTunes 12.2.2. successfully.
If you are going to run cross platform apps I would never advise downloading the first release of any iOS, GM or not there will be a few updates before I would trust a new version of any software.
The iPhone 5s that I am running iOS 9 on is not my main phone and as stated El Capitan is not running on my main Mac HD and it wont be until these and other issues are resolved.
I you want to be first on the block with new software versions this is one of the pitfalls. If you have a problem with existing software then fix it, don't just assume that a new version will solve the problem.
Not one of you have posted enough information in this thread to even begin to assess where your problem may be let alone suggest a fix.
If you just wanted to bitch about it, you have done that very well.
Actually, app thinning would explain this perfectly. If the entire app isn't on the phone, there's no point syncing it from the phone to iTunes.
I'm guessing if you want your own copy of an IPA for an app (as a backup in case it's pulled from the store or whatnot) download the app directly in iTunes.
I read on development forums that this is the reason why.Exactly. Judging from this article:
https://www.macrumors.com/2015/09/16/ios-9-under-the-hood-improvements/
Quote:
"App Thinning
Apps from third-party developers also require less installation space thanks to a feature called App Thinning. With App Thinning, apps can be optimized for specific devices, allowing them to take up less space on iOS devices.
An app for the iPhone doesn't need all of the iPad assets, so those won't be downloaded. That means faster installs, faster launch times, and more storage space left for other apps and content.
App Thinning also includes on-demand resources like image and sound files, which can be downloaded only when needed. The imagery for later levels in a game, for example, might not be downloaded until it's necessary. "
This seems to me to be the only possible reason for apps not syncing though. Hope there's a solution to this soon.