Ok. Then what do a AAAA-game have for budget? What are the different levels?
AAA is an informal classification and it doesn’t have strict budget, team size, distribution model, publisher boundaries. There is no A, nor AA, nor AAAA classes. The only other widely accepted class of games are indie games. Indie games are characterized by small teams (from a single developer to a dozen or so), self funding or crowd funded, self published, distributed via digital channels (app stores), little to no marketing budget, casual games (side scrollers, strategy games)