You're right it's not a monopoly. It's a
duopoly shared with Google.
Well at least we had some good in Tim Cook's legacy. The Mac moving to Apple Silicon making it the best it's ever been. AirPods are pretty cool and completely changed headphones forever. Apple got into streaming services and have made some absolutely fantastic TV shows and movies, and we're getting an AR headset next year, the first new major product category since the iPad (I don't count the Apple Watch since it's dependent on an iPhone and at this point is more an accessory)
There's many things that Apple made very popular by adopting it, most notably USB-A. Yeah, the G3 iMac and iBook popularized the USB-A standard by being the first major computer using it, in an era where PC accessory connections looked like this:
Apple also popularized wifi as the iBook was also the first laptop that supported wifi connectivity, with Apple also having a wifi modem called AirPort.
And lest we forget Apple created the first ultrabook with the first gen Macbook Air, which got OEMs to follow suit with the majority of laptops nowadays being thin and light (or at least trying to be)
So I don't understand the hesitation over adopting RCS just because Google popularized it given all the stuff Apple popularized and no one on the PC side batted an eye over that. Things that get popularized get popularized because they're genuinely good, simple as
Yeah nothing...well except for:
- Matter
- Contactless payment systems with Apple Pay
- USB-C
- ARM, you know, the architecture that all phones use and now their computers which is putting pressure on PC OEMs to step up their game
- And of course the Swift programming language which is open source and fully accessible in Apple's Github
Yes they primarily focus on their own ecosystem, but to say they haven't contribute anything to the industry in the last 5 years is completely untrue especially after the pandemic
God I would love to have macOS on non-Mac devices, as unlikely as that is. Really though macOS just needs to not be a nightmare to develop on which would convince non-Mac devs to start supporting the platform again. App notarization and forcing proprietary APIs did longterm damage to Mac gaming and software development
Well utilities for one. Utility companies often rely heavily on contracts with suppliers and vendors. When one vendor demonstrations superior performance, other companies in the industry may seek to learn from their practices
Aerospace and defense is another. Many aerospace and defense companies collab with each other to develop the best gear for their country's military, even companies who are historically rivals. The FGM-148 Javelin AKA a Russian tank's worst nightmare and signature weapon of the Ukrainian army was made by Texas Instruments and Raytheon Technologies. (Yes, a company that historically makes calculators makes anti-tank weapons. Wait until you learn that General Electric made the GAU-8 Avenger machine gun on the A-10 Thunderbolt)
And then there's the financial sector. The entire financial industry is built on the superior vendors sharing. Goldman Sachs' entire business structure is sharing their level of service to other businesses.
So this kind of practice is not unusual
Hate to break it to you but the Coke secret formula is a marketing ploy. The formula has been known for decades now and variations of it was made into the open-source cola license. The full Coke formula is protected by IP so Coca-Cola's version of Coke is still theirs, but variations of the formula are fair game.
en.wikipedia.org