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I've been playing L4D in VMWare Fusion on my MacPro. Aside from cutscene audio stutter, and the first minute or so being a bit jerky, it works very well, and I don't have to boot Windows. Using an XP Home SP3 VM.

I'm so happy I don't have to dual boot.
 
I've been playing L4D in VMWare Fusion on my MacPro. Aside from cutscene audio stutter, and the first minute or so being a bit jerky, it works very well, and I don't have to boot Windows. Using an XP Home SP3 VM.

I'm so happy I don't have to dual boot.

That's actually very impressive.
 
Impressive? Going off words? Heh. Numbers please; average FPS rate, DirectX level, settings level, load times.
You know the performance under Windows will be a huge improvement?
 
http://www.examiner.com/examiner/x-...y2009m4d16-Left-4-Dead-Survival-Mode-detailed

Here are the worthy details:
The goals for Survival Mode are "to deliver a mode of play distinct from Campaign or Versus, have games that regularly last under ten minutes, and emphasize competition with team play through leaderboards."
The Hospital Elevator portion of the 'No Mercy' campaign has been revealed as one of the survival mode areas.
The mode adds a 'lull' variable which is simply a brief period of time where nothing new will spawn, the 'lull' will not be highlighted by any signal, it will just happen and the survivors will have to react in time.
It is much more complex than a typical survival mode that simply increases the volume of spawns as the players survive longer. Rather each form of infected (Horde, Specials, Tank) have individually set spawn times that adjust separately from each other, so for instance in the first couple of minutes the nearly impossible combo of three hunters and a tank could appear at the same time; likewise, several minutes in things could seem easier than when the round opened.
Ammo piles have been moved to less defensible positions on the maps. Which means making an ammo run is "rarely a safe proposition and requires good teamwork and planning."

Good ****, lookin forward to it!
 
Oh hells yes. Survival mode is brilliant. I love that leaderboards only display you and your friends times rather than some top 10 that you'll never get on.

I've not played Dead Air (my fave level :)) on Versus but Death Toll was great. Some exploitable areas are still present but they'll no doubt patch the hell out of them.

They've taken an already great game and made it better. Can't help but think the "GoTY edition" is nothing more than to get another crack at the Metacritic scores.
 
My zombie killing experience is quite limited, having played L4D and the latest incredibly disappointing Resident Evil demo. I think L4D is one of the finest coop game I've ever played. How would you rank it compared to your average zombie survival game? My impression is that it is at the top of the heap.
 
Yes, top of the heap. Killing Floors is fun but feels like the (originally) mod it is, I've always found Resident Evil overrated. Part of the attraction of L4D for me is the limited weaponry, instead of constantly searching for the biggest, baddest firepower you have to cope with realistic guns, I wouldn't want the BFG et al in a game like this. Roll on L4D 2.
 
left 4 dead - help please

Hello

I installed VMware Fusion on my macbook yesterday and then WIN XP so i could play left 4 dead. I have a macbook 2.4 2gb ram and a NVIDIA 9400 M, who i think is more than sufficient to play left 4 dead but im having problems on playing it. when i start the game it goes great shows the valve picture then the little trailer but when in comes up to menu i cant move anything and the letters are all black and i cant do anything :confused:

can anyone help me fix this pls? :(

compliments
 

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^^Play it under bootcamp, apparently it can be run under Fusion but it'll take a big performance hit. If you insist on doing it in VMWare then make sure you've installed VMWare tools. Oh and 2 gigs isn't really enough RAM.
 
Just install VMWare Tools, you don't have to do anything, they'll boost your graphics performance amongst other things in the background. 4 gigs of RAM would be better, 2 for the virtual OS (Windows) 2 for OS X.
 
Bootcamp + $50 for Windows XP might work. But I don't know about the video card. Does L4D require Shaders2 and does that model Mac support Shaders2?
 
sorry my ignorance but what is shaders 2? :(

program to download?

cant buy cross over unfortunately
 
sorry my ignorance but what is shaders 2? :(

program to download?

cant buy cross over unfortunately

I may have unnecessarily alarmed you, but for some people this might be an issue. I thought at some point a little over a year ago, the MacBook did not support Shaders2, a video card standard. But now they do. I also think that if you are running this game in Windows/Parallels and your card does not support it, you may get an error message regarding lack of Shader2 video support. Does FusionWare include Shader 2 support?

Surprisingly I found these L4D specs at Yahoo Answers:

3.0 GHz Pentium 4, 2.0 GHz Dual Core, or AMD64X2 processor,
1 GB(2 GB for Vista) RAM,
128 MB DirectX 9.0 graphics card,
Pixel Shader 2.0 support,
DirectX 9.0c-compatible sound card

Yeah it will run it, but that video processor is going to slow you down quite a bit. Run it on low to medium settings and you should be ok.


The person there was running a:
White Macbook
Processor: 2 GHz Intel Core 2 Duo
Memory: 2 GB 667 MHz DDR2 SDRAM
Video: NVIDIA GeForce 9400 256vRAM
 
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