Well, yeah. I'm just saying... the M1 is an impressive feat of engineering. The CPU is nothing to sneeze at. But in terms of GPU performance, it's still behind what AMD and nVidia are able to achieve.
Not so sure about that. Andrei Frumusanu measured M1 GPU power consumption at 10 watts max. In Rise of the Tomb Raider (1080p, Very High, FXAA), their M1 machine gets 40 fps. A gaming laptop with a GTX 1650 gets 60 fps. Note that this is Rosetta 2 vs. Windows DX 12. If you look at performance per watt, its 4 fps/watt for Apple and 1.2 fps/watt for Nvidia. Even if we assume that 1650 is a scrap GPU and not really power-efficient, the faster, specially binned 1660 Ti Max-Q in the Surface Book 3 doesn't do much better here (82 fps / 60 watts = 1.4 fps/watt). And even if we look at the pinnacle of Nvidia power-efficiency (1650 Ti max-Q at 35W, assuming that it's the same performance as the 1650), we get 1.7 fps/watt.
You are right of course that in order to scale that Apple would need faster RAM, and that would definitely have negative effects on the battery, but then again, faster M variants are supposed to go into larger machines with larger battery. Running GPU-intensive stuff the RAM seems to draw less than one watt... Apple could double or even triple the memory bandwidth and still limit the memory-related power increase by 3-5 watts at most.