It's not a hardware problem. The title of the post is incorrect and you should have posted in the software section.Same problem with Apple's own software too like the video I posted shows
It's not a hardware problem. The title of the post is incorrect and you should have posted in the software section.Same problem with Apple's own software too like the video I posted shows
I'm not the one who made the thread or video, don't get mad at me. The hardware is simply not working as advertisedIt's not a hardware problem. The title of the post is incorrect and you should have posted in the software section.
But how can you be sure it's the hardware? The FCP and encoder are not the same - they might be the same version and all, but one is written for Intel and the other for Apple Silicon.The hardware is simply not working as advertised
I'm not the one who made the thread or video, don't get mad at me. The hardware is simply not working as advertised
I ‘m currently doing different test, I will post them. The problem is not constant low performance, the problem is inconsistant performance and annoying bugs. Sometimes cpu uses 90% sometimes 30%. USB4 SSD performance is also random. I read about Monterey is having problems with CPU resources assignment, maybe this can explain everything.I was just browsing the blackmagic forums to see if anyone has insights encoding speeds there, and someone wrote something relevant to my original point about “pros”, which basically was something along the likes of: “encoding speed is irrelevant, it’s the last step before delivery and it’s going to be clogged by whatever effects you have on your project before hitting the hardware ecncoder limits. What you want is decode performance in order to have a responsive timeline which really is where the creative work happens”.
I could not agree more. The new beta native version of Ae is a world apart from the Rosetta version and makes actual productive work 100 times better. Render times on the same machine are almost halved.
Honestly when it’s time to encode for delivery I am ready for that handbrake cocktail and I don’t spend my time staring at the progress bar.
This is not to say that these encoding times cannot be better, they probably should beat a 5 years old intel machine, but it seems apple really listened to the pros, and made a machine that makes editing a breeze. I doubt anyone went there complaining about encoding times. If you’re an editing pro you spend your days on the timeline, not in the encoder. If you’re a pro encoder, you probably spend your days in a render farm.
I don't think monitoring the cpu is a good way of estimating performance, because I'm not sure whether the dedicated chip is part of the cpu readout. When I disabled hardware encoding in Davinci the encoding process occupied 500% cpu but the export time was three times slower than the hardware one, which occupied only 200% or so.Sometimes cpu uses 90% sometimes 30%.
honestly if you have these crazy render queues you should probably not do this kind of work on a laptop.You should see some Compressor or AME queues before say “render times doesn’t matter”.
Ah, but render times are completely different from export times. As an editor for TV, I will take timeline performance over export times every day of the week and twice on Sundays. One saves hours of time, the other, a few seconds.I ‘m currently doing different test, I will post them. The problem is not constant low performance, the problem is inconsistant performance and annoying bugs. Sometimes cpu uses 90% sometimes 30%. USB4 SSD performance is also random. I read about Monterey is having problems with CPU resources assignment, maybe this can explain everything.
About render times doesn’t matter for pros. What is a pro? A guy who is editing movies in L.A? This guy most probably is not using a laptop for tons of reasons. If you are working in advertising or content creation industry, render performance matters a lot. You’re constantly changing text legals, claims, CTAs, shot durations, framing, making versions… and every change should be repeated for 15 different languages, 4 different aspect ratios for mobile, social, channel and tv and uncountable resolutions. You should see some Compressor or AME queues before say “render times doesn’t matter”.
Oh, man, come on.Ok, it’s not fair, desktop computer vs laptop
Uhm you're telling me you launch an encoding process from Davinci and at the same time on the same machine you make a zoom call or screen record? two activities that encode video in real time? Yeah, no wonder something has to give up, and the system picks the non-realtime task.Using thunderbolt 3 nvme (1400/2800) doubles exporting times. Why? There is no reading or writting bottleneck here. Use Zoom or recording screen sends performance near to zero.
Oh, man, come on.
I've looked at the link you posted from Puget (a company building pc desktop workstations for video) and if you look at the results, the closest situation to your initial 'benchmark' is this: Prores to H264:
View attachment 1933784
the 2080ti gets around 100fps.
Uhm you're telling me you launch an encoding process from Davinci and at the same time on the same machine you make a zoom call or screen record? two activities that encode video in real time? Yeah, no wonder something has to give up, and the system picks the non-realtime task.
Maybe this is all a terrible dream.
which you can do by downloading the Davinci benchmark (https://www.pugetsystems.com/labs/articles/PugetBench-for-DaVinci-Resolve-1523/) that includes the source materials, but I fear you'll be disappointed if you don't get the same results as a mini-fridge sized machine that costs more and consumes more power. Oh, and that you have to buy an extra monitor for.It makes sense to compare these numbers only with the exact same source materials and target compression.
which you can do by downloading the Davinci benchmark (https://www.pugetsystems.com/labs/articles/PugetBench-for-DaVinci-Resolve-1523/) that includes the source materials, but I fear you'll be disappointed if you don't get the same results as a mini-fridge sized machine that costs more and consumes more power. Oh, and that you have to buy an extra monitor for.
No-one seems to know if he enabled his GPU or not in render settings on the PC - that makes a huge difference.Alright so apparently Davinci h264 export on an M1 max is almost twice as fast than a pc with 5950X 3090. Premiere, same thing.
I rest my case. Have a smashing Christmas everyone!
I gather english is not your first language, but I wrote that you can download the benchmark and in it you can find the media assets they use: you can import them in da vinci launch the compressions as they are in the benchmark image you put up and see the performance for yourself.
- Compatible with both Windows 10 only (MacOS and Linux support is planned for the future)
This is all very vague: is the performance underwhelming in the timeline? or the encoding times are disappointing when compared to a desktop with very different features? As someone else wrote here, if you base your evaluation on encoding times, and this is so important to your bottom line, picking a laptop in the first place is a questionable choice.The M1 did do well, prob better than I thought but on some projects, it just doesn't work as fast despite being the same file type which is weird or maybe some bug?
I see.My main reason for returning though is because its a laptop and a lot of the price is in the screen, keyboard and trackpad and I'll almost never use them as I use it on a big external with a normal keybaord/mouse.