Apple didn't need to support 20 different graphics cards or combos for that. Apple isn't going to let other people in their pretty little garden to write good drivers either.
Huh? Apple lets anybody write OS X drivers.
Apple didn't need to support 20 different graphics cards or combos for that. Apple isn't going to let other people in their pretty little garden to write good drivers either.
Gaming contradicts everything Apple stands for.
After waiting and waiting for a new Mac Pro, it occurs to me now that a Mac Mini will do the job nicely except for gaming which it will never do well. Further there are some new options now. The consoles are going to be adding real OS to their systems. PS3 already runs Linux out of the box. Xbox is rumored to be coming out with a Windows 8 system. This pretty much renders the PC/Console debate moot and throws the macs out in the cold. Even as a long time Mac user, if I have a chance to play the new games, run my console as a media server, download content, run all my W8 apps like Office, I am dumping my crippled mac with its 3yr old GPU. You can even get the best of both worlds on Linux by running W8 in a virtual machine so that you can use a few things MS makes well like Office and not be stuck with the rest of the crap.
IMO, Apple has no choice here but to sacrifice its Mini line and start selling OSX bundled in the likes of Nintendo. If I could buy a nintendo box that ran OSX server I would do it in a minute. I have no faith that Cook or anyone at Apple can see this coming so we wont have this and I might finally be getting that Xbox...Whatever GTA V ports to.
Can you imagine the support calls..yea my mac pro is doing such and such, well I have a quad with 3 690's in tri-SLI etc.
That is a pretty specific subset of the overall game market. I suspect integrated graphics chips will need to improve drastically to see much in the way of support under OSX. So many macs sold today run igpus. The imacs don't have a really "fast" gpu capable of lasting several cycles until you approach the $2000 mark. I'd say that the market potential is going to be driven from the lower end configurations. The mac pro was never really designed for this market. By the time you opt for one of the better gpus and add tax, you're approaching $3000 on the base cpu offering.
but in the same respect we can't get the most basic thing's like SLI, and eyefinity. It's not the companies aren't willing you can have both in Linux with it's even smaller market. Apple just won't play in that world it contradicts everything Apple believe i.e. computer as appliance.
While Apple certainly isn't trying to be the "tinker & erector set " vendor of choice, the above is largely missing very salient issues. There is a much deeper reason here. Apple has and will continue to have a minor fraction of the PC market. It makes good sense for Apple to either do something Apple/Mac specific that has very high value or follow industry standards.
SLI , CUDA, and Crossfire are not industry standards. They are proprietary standards to promote vendor lock-in. OpenCL and PCI-e are better long term paths. OpenGL and OpenCL allows Apple to use either AMD , Nvidia, or anyone else who comes along down the road (e.g., Intel, Imagination Tech. , etc. ).
PCI-e v3 is twice as fast as previous version and with multiple lanes almost 10 times as fast as the limited AGP bus that was in place when SLI was invented to work around (Crossfire worked about PCI limitations, but similar perspective to present context). At this point, one primirary use is to work around the limited PCI-e lanes in the Intel mainstream design ( 16 lanes ). On a 40 or 80 PCI lane box, it just doesn't have the same traction as the more primary vendor lock-in in most user workloads.
AMD Eyefinity .... support multiple display outputs. You mean like what DisplayPort v1.2 does right? Thunderbolt kludges around DisplayPort v1.1's limitations and adds this too in a very limited way (pragmatically capped at two displays now). So any vendor that adopts the DisplayPort standards has the essential capability.
'Oh but Apple would have had it sooner'. That sooner has legacy lock-in risks (essentially get looped into long term support) and Apple has long term strategies.
The other primary thing is that it isn't really "computer as appliance" but just plain opposed to "spec chasing". In the undifferentiated, homogenized general PC market 'check list feature wars' is the primary tactic of creating temporary differentiation. It is an ephemeral gimmick. For better or worse both vendors, niche tech press, and users get locked into the 'chase'. Long term it is not likely to be effective. That is even more likely in a maturing market.
What exactly does PCI-e Have to do with anything..
When has apple cared about vendor lock in?
If the bus connecting the CPU and GPU is fast enough you don't need a "back door" bus to also weave two or more GPUs into communicating with each other also.
When it comes to their suppliers? They always have. This isn't about lock-in for Mac end-user customers.
The Mac Pro was never a gaming computer it never will be. Apple will never be threat in the "PC" gaming world because the will not allow things like my tri-SLI 690 example yes 6 GPU's are extreme but in the same respect we can't get the most basic thing's like SLI, and eyefinity. It's not the companies aren't willing you can have both in Linux with it's even smaller market. Apple just won't play in that world it contradicts everything Apple believe i.e. computer as appliance.
except you can't have 3 690's![]()
no matter what your purpose
Your right..
so lets go with quad 680's..
None of these are normal nor cheap but even the most basic isn't supported in OSX..
let alone the host of other issues with more than normal eli
That's it best is a 2009 card.. Apple is not interested in gaming because they will have to write drivers and support combinations that don't please them. They want you to buy a box use it sell it buy another box..computer as appliance.
The Mac Pro isn't a gaming machine.
This is like me complaining that my toaster does an awful job of making pancakes.
The Mac Pro is marketed towards pros. It can play games, but Apple has never built it as a machine to compete with Xboxs. They aren't even in the same price league.
This is really a waste of time. The Mac Pro plays games about as well as the XBox runs Final Cut Pro.
I never said it was..
My comment was directed at the person that said the gaming market was to niche.
But they do need to provide better graphics card support
They do, but the better graphics card support has little to do with games from Apple's perspective.
It's also Not Their Problem (mostly). They are not restricting GPUs on OS X, they don't even write the drivers. NVidia and ATi are free to ship their own cards for Mac any time they want. They haven't in recent history.
There is no walled garden when it comes to OS X GPUs. Anyone is free to come in and make one work.
Love it or leave it is not valid and you know it..Apple could go a long way by using industry standard EFI but no it's gotta use some hybrid cluster..
Come back to me when you have some kind of valid argument.
Huh? I don't think any PC manufacturer is support uEFI right now. NVidia has a tech note telling people to switch to BIOS.
Apple not using uEFI would only be an issue if GPU makers were even supporting uEFI.
Apple's EFI isn't exactly unknown either. And they're following most of the EFI standard, you can load in standard EFI modules.
If Apple systems are so unsupportable by third parties, where exactly do the Quadros, Radeon 3870s, and Geforce 285s come from? These cards all got released somehow.
The truth is that Apple is the only company that has any interest in manufacturing Mac cards. You don't think ATi has had new Mac cards this entire time? They aren't being released to the public because ATi doesn't want to manufacture them. And Apple's fault, for their part, is that they only want to rev the cards they ship when they rev the machine.
New cards not existing has nothing to do with technical or development issues. It has everything to do with all the parties punting on who should actually manufacture the cards for Mac.
Just about every board int last 18 months has been uEFI, apple doesn't use standardized uEFI they use a uEFI cluster..
Right everyone should manufacture for Apple, Apple shouldn't use industry standards.![]()
This stand alone stuff was OK when Apple was unique they are anything but unique now. They jumped shark now it's time to play with others.
EFI has nothing to do with the lack of cards at this point.
Huh? Like I said, no one is making EFI cards. Not Apple EFI, not uEFI. Even if Apple supported uEFI we'd be in the exact same spot. It changes nothing.
If companies were making uEFI cards, the work of making them work with Macs wouldn't be that significant. But no one is making uEFI cards anyway.
Huh? Again, EFI is not the issue. There are unreleased Apple EFI cards out there. The problem is not the EFI. It's that no one wants to dedicate factory time to building the cards. At this point no one wants to dedicate the factory time to making standalone uEFI cards either.
Take a look at this, uEFI PCs aren't being supported either.
http://nvidia.custhelp.com/app/answ...t-graphics-card-into-a-certified-windows-8-pc
Industry standard EFI will boot BIOS cards, the Apple cluster will not just like it won't boot OF cards.
No it won't. Did you not just see the link I posted?
Industry standard EFI does NOT boot BIOS cards. If a card does not implement EFI UGA, it does not work with an EFI boot.
Well, for starters Apple should provide better OpenGL drivers on their platform. OS X will never be a platform for high-performance gaming (as its driver performance will always be at least 10-15% less of Windows), but it has the potential to be a very capable gaming platform for everything else (e.g. games like Skyrim and the like).
No it won't. Did you not just see the link I posted?
Industry standard EFI does NOT boot BIOS cards. If a card does not implement EFI UGA, it does not work with an EFI boot.