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BWAHAHAHAAA!!!

Seriously, how many hundreds of frames per second do you need? There comes a point where the framerate won't increase due to physical bottlenecking of bandwidth.

Framerates above around 60 fps are completely pointless, and if a game has motion blur, framerates above around 25 fps are pointless.

Even with motion blur, Crysis with still looks completely different at 60 than it does at 30. Most games don't even have very good motion blur.

But yeah, over 60 is pointless. But a perfect v-synced 60 looks deliciously silky.
 
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