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- use a scaling option in between, like 1.5x to achieve an effectibe 2560x1440 resolution:

I bought a 27” 4K monitor and although it looked really good, text was way too small unless I scaled it, which put me at 2k, to my eyes looks perfect at 27 inches.

Just to clarify this - "Scaled (Looks like 2560x1440)" mode isn't "2k" and it isn't "effective 2560x1440 resolution" and its debatable whether it could be called "interpolation" (which usually means making up data that isn't there). It is (as @thirdsun did go on to say) 5k downsampled to 4k and, as such, carries a lot more detail than an actual 2560x1440 display would. . "Looks like 2560x1440" just means that the system fonts and icons are the same physical size (i.e. in mm pr points) that they would be on a 2560x1440 screen.

Yes, high-contrast edges like text look slightly "softer" than they would otherwise, but frankly that's a matter of taste - its similar to "anti-aliasing" which is often done deliberately to make fine detail look more natural and less pixellated.

So, running a 4k display in scaled mode is a perfectly reasonable proposition for day-to-day use (you can always change mode for games or 3D work) and "Looks like 2560x1440" mode is about perfect, for most people, on a 27" 4k display.

However: the concern is whether the base-level Intel iGPU - with no dedicated VRAM (needed for off-screen 5k buffers) - in the Mini is really up to this - and there's no reason to expect that it would be: Intel designed it as a better-than-nothing option for entry-level desktop PCs that would mostly have space for PCIe GPUs, and would be running Windows which doesn't do that sort of scaling.

That's why the lack of a dGPU in the Mini is an issue - its one thing paying $700+ for an eGPU that outperforms anything else in a Mac at serious 3D work or OpenCL, it quite another thing needing that to run a decent, retina-class display or two without restrictions.
 
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I hooked up my LG 4K 60Hz 24" monitor to my Mini last night.

Everything but the "Looks like 1920x1080" is way too small and has UI lag.

I like what the 1920x1080 setting looks like and it's very smooth. But help me understand... what does this mean exactly? That it's rendering the UI at 1920x1080, but any content is in 4K? Like I use Lightroom to edit photos. Does the monitor setting I'm using (it was the default, I didn't change anything) mean I'm viewing the photos at 4K in LR?
 
I hooked up my LG 4K 60Hz 24" monitor to my Mini last night.

Everything but the "Looks like 1920x1080" is way too small and has UI lag.

I like what the 1920x1080 setting looks like and it's very smooth. But help me understand... what does this mean exactly? That it's rendering the UI at 1920x1080, but any content is in 4K? Like I use Lightroom to edit photos. Does the monitor setting I'm using (it was the default, I didn't change anything) mean I'm viewing the photos at 4K in LR?
Apparently your additional RAM (32 iso 8) hasn't helped avoiding UI lag in any scaling settings other than 2x (1920x1080) - unfortunate, but good to know.
 
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I've actually been really happy with my 34" Dell Ultrawide 3440x1440. They are individually color calibrated at the factory. I got it for my wifes photography work and of course, my gaming. I only just found out that it has built in KVM functionality so I set it up for my mini and PC. Bonus!

I have the first LCD Dell has ever made and it's still going strong.
 
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Apparently your additional RAM (32 iso 8) hasn't helped avoiding UI lag in any scaling settings other than 2x (1920x1080) - unfortunate, but good to know.

I was super tired last night and didn't get everything set up until around midnight. I'll play around some more after work to make sure I wasn't missing anything.
 
Just to clarify this - "Scaled (Looks like 2560x1440)" mode isn't "2k" and it isn't "effective 2560x1440 resolution" and its debatable whether it could be called "interpolation" (which usually means making up data that isn't there). It is (as @thirdsun did go on to say) 5k downsampled to 4k and, as such, carries a lot more detail than an actual 2560x1440 display would. . "Looks like 2560x1440" just means that the system fonts and icons are the same physical size (i.e. in mm pr points) that they would be on a 2560x1440 screen.

Yes, high-contrast edges like text look slightly "softer" than they would otherwise, but frankly that's a matter of taste - its similar to "anti-aliasing" which is often done deliberately to make fine detail look more natural and less pixellated.

So, running a 4k display in scaled mode is a perfectly reasonable proposition for day-to-day use (you can always change mode for games or 3D work) and "Looks like 2560x1440" mode is about perfect, for most people, on a 27" 4k display.

However: the concern is whether the base-level Intel iGPU - with no dedicated VRAM (needed for off-screen 5k buffers) - in the Mini is really up to this - and there's no reason to expect that it would be: Intel designed it as a better-than-nothing option for entry-level desktop PCs that would mostly have space for PCIe GPUs, and would be running Windows which doesn't do that sort of scaling.

That's why the lack of a dGPU in the Mini is an issue - its one thing paying $700+ for an eGPU that outperforms anything else in a Mac at serious 3D work or OpenCL, it quite another thing needing that to run a decent, retina-class display or two without restrictions.

We mean the same thing. With “effective resolution resolution of 2560x1440” I was trying to describe the sizing of the UI elements and the the actual available screen real estate. Of course it’s sharper than native WQHD, but at the same time it’s not even close to the crispness of 2x scaling and of course very taxing on the hardware. I notice non-integer-based scaling immediately - it looks off and it’s a compromise I wouldn’t recommend to anyone considering a 4k display at 27” with a mac.
 
I was super tired last night and didn't get everything set up until around midnight. I'll play around some more after work to make sure I wasn't missing anything.
That's weird...there were other reports. very clear reports...that adding more RAM increased performance with 4K monitors - especially when scaled.

My own test on a 5K LG in the Applestore (with 8GB RAM), were that 4K-ish resolutions were OK and not too laggy.

Your other option is to actually "upscale" a 2560x1400 signal (or whatever size you prefer) to the target 3840x2160. You can access this option within system prefs by holding the "Option" key when clicking the "Scaled" button. ANd then selecting the "Low resolution" options, or whatever they are called.

Given the high PPI of the 4K 24 inch display, you *may* not find the final quality all that much different to the real 2x retina>downscale method. And it is 4x less GPU intensive.
 
Eizo's are good monitors. I'm using the previous version of the EV3285, the 4K Flexscan EV3237. Design is a bit different and the inputs are also as well (mine has 2xDP, 1xHDMI and 1xDVI).

The only problem that I've had with it was that the "lock" on the base stopped locking and it wouldn't lock in place (maybe when I moved it around?). Anyway, the customer service was great. I didn't have the original box anymore, so they shipped me an empty one to send in the monitor. They even offered to loan me a monitor while mine was being sent in for service, but since I connect it to my 2017 15" MBP I just used the MBP display in the meantime. They had the option of setting up a pick-up time as well by the shipping company, but I just opted to send it in myself (COD to them). They replaced the part on the base and did a thorough check-up of the monitor (listed on the receipt of service when they sent it back). I'm in Japan though, so I'm not sure how the service is abroad.

My previous monitor was also a Flexscan, EV2450 (24" 1200P 16:10), which I loved but wanted to move up to the bigger size one. My GF is currently using the EV2455 along with her 13" rMBP.

I'll be hooking my mini up to the monitor once it arrives.
 
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This problem isn't related to the Eizo display in particular. In fact that Eizo is display is great, acclaimed display. However there's a general problem that affects all UHD displays at 27", particularly with macOS - it will be a subpar experience since you're limited to the following options:

- use the display at its native UHD resolution: Everything will be sharp and crisp, but unreadable since it's displayed way too small
- use the display at 2x scaling: Everything will be sharp and crisp, but UI elements will be rendered too large since you're effectively using a 1920x1080 resolution.
- use a scaling option in between, like 1.5x to achieve an effectibe 2560x1440 resolution: This the right screen real estate for a 27" display, but everything will look slightly blurry as macOS renders the output at 5k and scales it down to the target resolution. The result is an interpolated iamge, that's also very taxing the systema nd the GPU.

Windows handles scaling differently. You can opt for 1.5x scaling without a problem there, but have to hope that any apps you use also support it. On macOS basically any app and the OS itself supports 2x scaling, but you're limited to this option since decimal-based scaling comes with the drawbacks explained before.

You can read more about it here: https://bjango.com/articles/macexternaldisplays/

Conclusion: The Eizo EV2785 is a fantastic monitor I'd buy immediately if it was available in 5K at 27" or 4K at 22-24". 4K at 27" is a disappointing experience in macOS.
This is exactly why Apple and LG engineered a 5K display for the iMac, rather than a 27" 4K similar to what was already on the market in 2014. 5K makes a lot of sense at 27", and I don't know why it isn't mainstream yet in 2018.

@F-Train Whatever 4K display you get will likely feel like a downgrade from your current iMac. And since the only display I'd be interested in is the LG 5K, I've been priced out of upgrading my 5K iMac to a Mac mini + external monitor setup.
 
Press the Option key when you click the 'Scaled' button. From there you can also try out non retina [1x upscaled, rather than 2x downscaled] resolutions by ticked the box that appears.

The GPU tax for 1x upscale is tiny compared to 2x downscaled.

Thanks! Went to a different shop today. No mini but they had the 5K iMac and the smaller 4K as well which is a 21''? At their native resolutions, text is way too small to be doing any reading.

Still not exactly what I wanted to test since I'd be getting a 32'' 4K screen.

Also, the 4K iMac showed 4096x2304 while the 5K showed 5120x2880.

I was under the impression that 4K was 3840x2160? I can understand the 2304 (16:10) but where does the 4096 come from?
 
Thanks! Went to a different shop today. No mini but they had the 5K iMac and the smaller 4K as well which is a 21''? At their native resolutions, text is way too small to be doing any reading.

Still not exactly what I wanted to test since I'd be getting a 32'' 4K screen.

Also, the 4K iMac showed 4096x2304 while the 5K showed 5120x2880.

I was under the impression that 4K was 3840x2160? I can understand the 2304 (16:10) but where does the 4096 come from?
3840x2160 is 4k UHD
4096x2304 is 4K cinema (or 4k DCI)
https://en.wikipedia.org/wiki/Ultra-high-definition_television
 
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5K makes a lot of sense at 27", and I don't know why it isn't mainstream yet in 2018.

(a) the PC world was dominated by 1920x1080 displays, and 4k "UHD" is the pixel-doubled version of that.
(b) 5k needs either DisplayPort 1.4 (which is taking a long time to become widely supported although most decent PC graphics cards do it now), two DisplayPort 1.2 cables or Thunderbolt 3 (which isn't widely used on PCs).
(c) Windows and Linux support variable PPI settings which all software is supposed to support - so you can set the "scale" to 150% on a 27" display and get reasonable text/icon sizes (and it mostly works).

Mac OS only really has 2 DPI settings (standard and "HiDPI/Pixel doubled" - back in the 90s all Mac displays were fixed at 72 PPI so 1 pixel was always 1 point-ish) so having a 5k display which was exactly pixel-doubled from the old iMacs and Cinema Displays was a big deal for Macs, not so much for PCs.

Dell and HP brought out 5k screens several years ago, then discontinued them - looks like there was no demand from the bulk of the PC world.

Also, the 4K iMac showed 4096x2304 while the 5K showed 5120x2880.

There are various competing "4k" resolutions - the one that is ubiquitous in TVs and PC displays is 3840 × 2160 or "UHD" (twice the linear pixels of "Full HD" TV) 0 which rather stretches the meaning of 4k. There's another 4K standard used in digital cinema production which is 4096 pixels wide (4096x2304 being the 16:9 version) - Apple/LG use the latter "true 4k" format.

We mean the same thing. With “effective resolution resolution of 2560x1440” I was trying to describe the sizing of the UI elements and the the actual available screen real estate.

Fine - but that's not really resolution - and, as I said, the 'anti-aliased' effect is subjective. I use a 28" 4k display in "looks like 1440" mode alongside my 5k iMac and, no, its not as sharp - but its still night-and-day better than an actual 1440p display.
 
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We all know that but actual retina is 2:1 scaling for a reason. It looks best and all the other scaled "looks like" resolutions tax the weak integrated GPU way more which apparently causes less than idea UI performance for many.
Performance has not been a problem even with HD4000 found in the 2012 Mini (MacOS default UI element size when you have a 2560x1440 27” panel is ridiculously small) and I am VERY attuned to the tinest changes in UI fluidity. I fully get it that I could have likely run into issues trying to juggle a custom resolution for a 4k monitor, but then again, integrated GPUs have come a very long way in the past 6 years.
 
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Whatever monitor you get I would highly recommend getting a good colorimeter and calibration software. I have been very happy with my NEC wide color gamut display that came with software and colorimeter. I just updated the sensor to a new generation Datacolor Spyder5 and am very impressed with the results. I could never again use a monitor or TV without a proper calibration.
 
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For me design is important. Did Apple really forgot developing their own promised 24 inch display?

I dislike to use a substitute brand with their mediocre attractive design (LG, NEC, Samsung et al)...
Probably Apple's 4K-Monitor with Face-ID will be launched not before next year, too bad!

upload_2018-11-4_18-56-51.jpeg


I'm waiting for it! Of course I won't sell my old well beloved bundle (Mac Mini with Apple's Cinema Display) before then.
 
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For what it's worth, I have been using LG 24UD58 (which is the cheapest 4K monitor they make) in the office since it has been first released. I guess it has been more than 2 years. No complaints from me, it's rock solid and I can't really fault its picture quality except for the fact that it's a touch too dim (but I'm not using it for any color-accurate work). I also have two different Dell monitors and they are the worst glitchy pieces of junk I have ever used. YMMV.
 
For me design is important. Did Apple really forgot developing their own promised 24 inch display?

I dislike to use a substitute brand with their mediocre attractive design (LG, NEC, Samsung et al)...
Probably Apple's 4K-Monitor with Face-ID will be launched not before next year, too bad!

View attachment 805562

I'm waiting for it! Of course I won't sell my old well beloved bundle (Mac Mini with Apple's Cinema Display) before then.
But Apple’s monitors are always glossy which is intolerable to me especially in a large screen. Tried one years ago and immediately returned it. A beautiful case didn’t matter. Function trumped form for me.
 
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That's why the lack of a dGPU in the Mini is an issue - its one thing paying $700+ for an eGPU that outperforms anything else in a Mac at serious 3D work or OpenCL, it quite another thing needing that to run a decent, retina-class display or two without restrictions.

$700+?

The cost of a Sonnet Breakaway Box plus AMD Radeon RX 580 GPU, which is the GPU used in the $700 Blackmagic box, is currently about US$400.

If you doubt that, you will find detailed information about current prices, especially for the RX 580, in this thread: https://forums.macrumors.com/threads/external-gpu-egpu-resources.2154653/
 
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The LG UltraFine 5k, specifically model 27MD5KB-B offers 3 year warranty (https://www.cdw.com/product/lg-commercial-ultrafine-27md5kb-b-lcd-monitor-5k-27in/4717634). Which was not the case with the first model: 27MD5KA (https://www.apple.com/shop/product/HKN62LL/A/lg-ultrafine-5k-display).

Hope this helps.

That is really interesting. I have seen next to no complaints, apart from the fiasco when it was introduced, about quality control for this monitor and the 4K 21.5".

I suspect that the warranty for the 4K 21.5" is the same.

Surely this is Apple breathing down LG's neck.

How LG finds people willing to purchase a monitor that has a 12 month warranty is beyond me.
 
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