tThanks all for the feedback/input again
Just as a reference from my point of view, and I'm not sure what your specific needs are, but if you're lookin for a cheap machine for 'now' - consider this:
I just set up a 1,1 with dual X5355's (So it's 8 x 2.66 Cores) and 16GB RAM
Going to swap the 7300GT for a Apple Radeon 5770
Gonna be running Lion - Final Cut Pro X - Upgrade my Adobe Web Premium to CS6 - Pro Tools 10 HD|Native with Card
This will be plenty sufficient for me for at least 4 years if I do not want to perform any upgrades at whatever point things move beyond this machine's capabilities.
I'm going to patch the ML installer and test everything out with is.
From what I'm seeing, people aren't really having much issue with the 1,1's on ML
Just saw the main page of macrumors and saw that they might be updating the full mac line (or at least 4 of them) @ WWDC, this was my initial deadline and i'll definetly wait till after WWDC, i'll see what to do if they do not happen to announce a mac pro after that
Don't wait for new Mac Pro. Or if you have 6 more months I'd recommend following this Facebook Page:
We want new Mac Pro.
Try to get refurbished model and max out the ram or try to get 32 gigs in there. Definitely SSD disk (128-256GB) for startup disk and applications. 2x1TB in Raid for storage, or even more. Get these additions at 3rd party store and install them yourself - that will save you a bucket load of money. Look for good video card that will be compatible with your software.
as i said above, i will at least wait till after WWDC (15th of june IIRC) before i do anything, but i will look into buying a "temporary" PC if the mac pro isn't announced, i'll try to get hardware that'll go in the Mac as well (the SSD for example and possibly RAM as well, though i do not know wether mac ram can be used in windows and vice versa, i think so, but not sure)
My 2010 Mac Pro is at the Bar with hardware problems only 4 months out of warranty. I've built Windows machines from the motherboard up for years and never really had a hardware problem I couldn't cheaply solve - usually changed parts as upgrades before anything broke
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This Mac Pro machine is beautiful and worked fine for almost a year and a half; but currently posts and shuts down so quick that there is no log or panic. I've swapped all memory (26GB down to 4GB) and done memory checks, switched between 5 drives and reloaded both SL and Lion. It now shuts down as soon as even the CD drive boots. I'd narrowed it down to PSU or Video but could still be one of the CPU's or main board. Geniuses are currently swapping parts (it isn't the video, memory, drive, or software) and I've gone back to my dependable windows machine.
The only reason I bought the Mac Pro was the hardware sure is beautiful ....
It is beautiful isn't it ^^, though that is not the main reason why i'm getting a mac, i like OS X above windows regarding UI and user friendlyness (apart from terminal) sorry to hear yours broke just out of warranty, though if i'm getting a mac pro, i AM DEFINETLY getting apple care, can't take that risk
same thing happened to my MacBook Pro, broke just out of warranty (1 or 2 months
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), still glad i went to get ti fixed rather than buying a windows pc with the money i payed for the repairs
Its cheap enough now that you should just get ECC, in my opinion. And that's not true that ECC is the same price as apple from other vendors. What I was looking at specifically was this from OWC:
http://eshop.macsales.com/item/Other World Computing/85MP3S8M32GK/
Its 32 GB 1066 ECC for $350 USD, and you could probably still find better deals. There is nothing special about the Apple RAM other than its completely absurd price. But hey, its your money if you want to burn it.
Same as RAM above, definitely worth it to buy from a 3rd party and a perfectly easy install.
And that's a perfectly good reason not to do it. I think its worth understanding that it can be done, and just how much you save by doing this however. If nothing else, it illustrates what a cr*ptastic deal a "new" mac pro is at the moment. You can build the same computer you would buy from apple for about 1/2 the cost, while no warranty is worth that, I can understand the reluctance.
Yes, i saw that memory from OWC and i must've looked over it or somehow misinterpreted, i don't remember, but thought that was "normal" RAM
and no, i do not want to burn my money
as for the SSD, i don't know how those Mac Pro Hard drive bays work, but is it just a normal hard drive inside a shell? opened up a G5 recently which still has the standalone hard drives connected with cables, but know that the mac pro uses a special docking mechanism, so i wonder if you need to buy an SSD specificly made for the Mac Pro's docking mechanisme?
Dude, you don't want a Mac Pro if you are going to be studying 3d, especially 3d having to do with games. You will spend far more time on the Peecee partition with a lackluster video card due to workflow. A lot of the fine tuning to files associated with your scenes will need tweaking, and you won't have the time to be flipping between OS's. It's a pain in the ass. You are also going to be coming across a lot of small programs that do very specific things...they are all written for PeeCee and not OSX. It's just easier to develop games on a PeeCee and it's not really going to change as more studios are moving to *nix boxes.
I know that lots of the work i'll be doing will be in windows (as much as i hate it), however, i still prefer Mac OS over windows, yes 3DS max might be windows and yes lots of other socftware is as well, but i also mentioned that i'll be doing video editing/photoshop
and for tha ti prefer the OS X side, i've tried photoshop for windows as well as vegas pro for video editing, but it just isn't the same
as for rebooting between OS's to switch to applications, i know this is a pain and i do it on my MBP as well, sometimes just delay stuff ebcaus ei don't fel like rebooting, but i guess i can install parallels to circumvent that
ps love the fact you say "PeeCee" as well, my dad does it too and i don't know why, but it's funny to hear him say it when i read it xD
Despite your clear professionalism communicated by your use of the term "peecee" I'm going to try to tackle this one...
The above is half true.
Macs are becoming more common in the game industry. Which is to say they've gone from non-existant to existing.
Game engine tools are where you might have trouble. iOS has helped with this and increased Mac usage in games, along with tool availability in since you can't do iOS work on Windows. However, I'm not sure most of the tools you listed even have Mac versions, or Mac versions of their engines. You'll have to use Boot Camp for that.
Despite the above rant, Macs are a lot more common for content creation. Your character models have to be rendered on consumer machines anyway, so your work shouldn't require a Quadro anyway. If your game is going to be running on consumer cards, a high end card from Apple should do you just fine. So I'm not sure what the above rant about lackluster video cards is about, unless you plan on having everyone running your game run it on Quadros.
If you're looking more at 2D or pre-rendered content, a Mac Pro is an excellent choice, and honestly probably more common than PC's for that use.
I can't really recommend any computer for more than 4 years of use though. You could probably get 5 out of it, but no promises, and definitely no promises about software. Common industry refresh time is 3 years.
i know, more and more developers try to get their games to the mac, most often, they are ports done by other companies, but UDK recently released tools to port to the mac side, so i think it'll only get better
the game engines however, you're right about those, they'll likely never be ported to the mac side, since they contain millions of lines of code, the only chance for a mac game dev engine is when a new one is built from scratch
and Zbrush comes for mac as well, doesn't allow for fine details as in max, but it sure is great modeling software
the course is a 3-4 year course, so depending where i end up after that, i might not need the power to handle the development software from then, i'll probably just need a stable system whihc can still handle quite a lot from there-on-out
That sounds bad
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That sounds about right. Given that 3ds max is Windows only, I don't see as much of a benefit with a Mac Pro. Keep in mind that building it isn't quite the same as playing it. He may be navigating with unbaked textures and higher poly counts that may later be rolled into normal maps. He also said he'd prefer 7 years. There's no way I'd ever suggest anyone base their purchasing decisions on such a requirement.
the reason for the 7 years, is because i'm just a student, working part time, i do not want ot buy a 4K comp if it isn't going to carry me all the way through, i can't afford that
and i think i know what you're thinking; get a PC then, as i said before, i prefer OS X any time, i've wasted too much time fixing problems in windows, but that might just be my luck...
My 2008 MP is transcoding RED footage to prores right now and has been for the last 2 weeks. Night and day, I've been lucky and never had a problem with this machine.
That means this Mac has been running almost 4.5 years with our problems and hardly any chrashes. So I think you should be able to get 5 years out of a Mac Pro, depending on what you use it for though. I'm happy that a computer I bought so long ago can handle 4K footage from my RED EPIC (altough not full resolution)
But, I'm really hoping they come out with an upgrade soon as I wouldn't mind a bit of speed increase and TB.
^thank you for contributing that a mac can indeed last +4 years, which i hope mine will too (one can only hope), which model are you running when you say it cna no longer handle Full Reso footage and which resolution ar eyou working with?
Again, thanks all for the feedback and let's hope WWDC brings us news
Regards,
Apple-Guy