Atari said:Windows XP, Pentium 4 2.4 GHz or Athlon XP 2000 or equivalent
512 MB RAM
5.5 GB hard disk space
DirectX 9.0c
GeForce 6600 or Radeon 9700 Pro graphics card with PS 2.0 or better
It doesn't seem to have a Mac compatible version? But these are the minimum system requirements if you want to run it in Bootcamp:
http://atari.com/us/games/neverwinternights2/dvd_rom
I think I does work on Mac, I am wondering about my computers graphics, etc.
Aspyr said:MINIMUM SYSTEM REQUIREMENTS:
Operating System: 10.4.11 (Tiger), 10.5.1 (Leopard)
CPU Processor: Intel Chipset
CPU Speed: 2.0 GHz
Memory: 1 GB
Hard Disk Space: 6.5 GB Hard Drive Space
Video Card (ATI): Radeon X1600
Video Card (NVidia): Geforce 7600
Video Memory (VRam): 128 MB
Media Required: DVD Drive
The Aspyr version might be the ported NWN2 for the Mac. That is what Aspyr does they port games from PC to Mac. If Aspyr has a title with the name NWN2 I'd imagine that is the Mac version. Check them out.
It is frustratingly buggy on the Mac.
The next difference is in the graphics and performance. There is a clear progression in the look of recent Bioware and Obsidian games from Knights of the Old Republic to KOTOR 2: The Sith Lords, and now from Neverwinter Nights to Neverwinter Nights 2. Each game looks better than the last, but the performance suffers greatly. It isnt just the absolute performance either - its the relative performance, or the way a game looks compared to how it runs on a computer that meets the recommended specifications. The original Neverwinter Nights looked and performed very well even on systems just passing the minimum system requirements. The sequel, however, is a pig. It is certainly better looking that the original - or even the more recent KOTOR 2: The Sith Lords, and the details and environments are nicely done. But even on systems exceeding the recommended system requirements, the performance is not very good, with frequent drops in frame rate. It is possible to get solid performance by tweaking your settings and figuring out your system bottlenecks and getting good performance, but for too many this game is just frustrating in terms of performance. Many PC gamers complained that NWN2 was just too demanding for them, and that as RPG gamers they had no interest in joining the annual upgrade dance that FPS players are forced to endure. The Mac version takes this poor relative performance to a whole new level - from what I have experienced and seen on hte forums, if you dont have a Mac that is sold by Apple either new or refurbished (in other words, either current or last generation), expect to struggle to get decent performance with even moderate visual quality. I started the game on a first generation top of the line Intel MacBook Pro, and playing the game was a disaster. This computer could easily run the PC version with excellent performance under Apples Bootcamp system running Windows XP, yet was very sluggish performing at lower resolution and with fewer graphical details on the Mac version. Installing the game on a brand new, fully decked out, top of the line Macbook Pro was much more satisfying but makes gamers ask just how much it is worth to play this game.
My review is here:
I like your review. I've played NWN2 on my PC and I did not care for it. I really don't like worlds with invisible walls all over the place because it ruins immersion IMO. Elder Scrolls 4: Oblivion is a much better choice for a solo RPG.
Ugh ... problem is - while it is fun, Oblivion is really not much of an RPG. You can simultaneously answer Yes and No in terms of choices, and aside from *one* quest there are no consequences.
But then they are very different sorts of games, really. NWN2 is a D&D-based hardcore PC-centric RPG. Oblivion is an action-centric, console-focused action-RPG. It is all abotu what you are looking for in a game.
Always seems to be compromises with ports...
True, but this brought a whole new level of disappointment for me. I expect the odd crashes, but encountering an issue which required me to restart the game from the very beginning, losing all previous progress, was unacceptable and I simply set the game aside at that point.
Sadly, it seems that most, if not all mac ports of games are slower than their windows counterparts. Even The Sims 3 seems to be.
True, but this brought a whole new level of disappointment for me. I expect the odd crashes, but encountering an issue which required me to restart the game from the very beginning, losing all previous progress, was unacceptable and I simply set the game aside at that point.
While that may be largely true, I have found NWN2 the absolute worst PC->Mac port I've ever played in terms of performance.
As I said in my quoted review, my first run was with a 256MB x1900 card MBP ... and perhaps it was patch non-parity or something, because I was playing the Mac version on 'day of release' ... and I really found it very poor in terms of performance throughout. I mean, even in the opening tutorial contests and town battle ...
Have you played it since then? We're prepping a 1.23 patch, and we've got a Mac-specific performance patch in the pipe after the 1.23 patch, so any feedback is appreciated.
^^there is a way to get MotB onto the Mac NWN2 here.
Performance is pretty dire on an X1600, I'm amazed you didn't go insane Brad, I have to run it with pretty much all settings on minimum.