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jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
Ok! I just tried now and it shows up in the AppStore! Hope you guys try it and enjoy the new update as well!
 

jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
We are getting some reports from players stating that "resuming" their saved games from the original release causes the game to crash. It looks like, if it's available, you can replay a level just fine, but cannot resume.

We sincerely apologize for that, and will be sure it won't be happening with our future updates!! As our first venture into the iPhone world, we're definitely still learning lessons here and there.

Please let us know if there are any other issues, or what you think of the new stuff!
 

jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
Gemmed! is now in the "top 100 paid games" list under Puzzle and Arcade categories.

Thanks everyone who supported us!
 

imacdaddy

macrumors 6502a
Feb 2, 2006
661
0
This is now one of my fav games while commuting.

For your next release would be nice to be able to allow to set a time for tips? Thanks and keep up the excellent work and support.
 

darkpaw

macrumors 6502a
Sep 13, 2007
761
1,461
London, England
I downloaded the lite version and while it's a good game, I thought the exits for the monsters were a little dark. Could they be made more obvious? Maybe a slight glow, like a semi-circle shining onto the board?

Overall though, good game. Well done guys!

I'd like to know how you get on with the pricing. $2.99 seems too high for most people. They expect to pay $0.99 or nothing for apps. The problem with pricing something at $0.99 is that you can't then have a sale to promote your apps, because you can only go to 'free', which misses the point of having a sale.

It has certainly been my experience that your app has to be something damned special to be able to charge more than a dollar for it.
 

jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
We're planning on updating the look and feel of the gems with the next update, which should help the darker exits stand out more! We really love the color variety, when the whole look changes from board to board based on which random gem combination is chosen. :)

Though we were not as acutely aware of it when we started, apps with a higher price points come down to almost 100% marketing. Obviously if you're a known developer in the market, you have a much better chance with a higher price point. If you're starting out, like we did, with absolutely no name presence, it is a very tough battle to climb with a higher price. We believe there is a lot of quality and depth in Gemmed, and we priced it at $2.99 based on where we felt it stood relative to other titles at that price point.

We do realize though that with our uphill battle (mountain?), we need to be competitive in order to get our name out there, so with a higher price, we can try and provide sales when we release updates, and try to release quality updates as often as possible. (Right now, it's on sale for $0.99 until Feb 1st.) As we add quality updates, and if we can get the game in front of enough people, we may be able to justifiably (to them) keep it at $2.99.

Without a doubt, we're selling more right now at a lower price than we were before, but it's still low on the radar, and there may come a time when the difference in price will be negligible to the numbers. In the end, if Gemmed always does better at $0.99, it will certainly lay the groundwork for our future projects to be accepted exponentially faster. :)
 

jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
BTW, just tried out Linx, and that's quite a fun game! Pretty impressive, you've made drawing lines between blocks quite addicting. :) How has your own experience been with the $0.99 price point?
 

jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
Hey all, I wanted to post a couple screenshots from our next update showing the Trophies you can earn while you play:

trophy1.jpg
trophy2.jpg


The update will start with 15 trophies you can earn, and we'll increase that number with each update when we add more obstacles, challenges, and ways to earn points. In addition, the world scoreboard will display both the total game time and trophy count of each score.

We're hoping to be done with the update sometime this week!
 

jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
Well, Gemmed 1.2 is released! We were hoping it'd get approved in time for the previous weekend, but that didn't happen. :) I've already submitted a minor update 1.25 which will address some miscellaneous bugs and tweaks.

We're almost finished with our next big update, which will focus more on gameplay, adding obstacles and other interesting bits. Hopefully that will be ready soon after 1.25 is approved!

Here are some promo codes in no particular order:
39AFF4ELKK94
LFXXRE7P3EYH
96LAKHMX93M4
KLNN7WYMRKNY
W6RW7JF3YPWM

If anyone has given it a go and enjoys it, please take a minute to submit a decent review to iTunes! It helps us a lot! :)

I'll post more shots of our upcoming gameplay changes once they're a little more final.
 

iFerd

macrumors 6502a
Jul 20, 2007
927
0
I was playing the new version yesterday, which I do like. I experienced a complete screen freeze on one level. A forced exit worked and I was able to return to the same level again. But there is a lurking bug somewhere.

I have posted a positive review at the App Store. It's a very entertaining game. I am not in full control of how to plan to move the monsters, though, and I've come to believe that there is some luck involved. Someone correct me if I'm wrong. :)

Edit: Another complete screen freeze tonight, this time with chattering sounds from the music. Again I could force quit and return to the same level. I did have to redo the level from the beginning.
 

tdmom

macrumors newbie
Feb 10, 2009
20
0
I used KLNN7WYMRKNY
I love Bejeweled 2, so I will test this out and give feedback on iTunes.

THANK YOU VERY MUCH!!! :)
 

jwarrent

macrumors newbie
Original poster
Jan 24, 2009
15
0
Las Vegas
iFerd-

Sorry about the issues you're having. We haven't witnessed any freezing problems, but perhaps our new pending update will take care of your issues. There were a few crash-like-experiences that it will address. :)

I hear from time to time that restarting the iPhone / iPod can clear up some issues like this- perhaps that's worth a try?
 

writerevie

macrumors newbie
Dec 11, 2008
7
0
Thanks! I used LFXXRE7P3EYH

Will be posting review shortly, but I had tried out the Lite version and was addicted almost immediately. Great game!
 

darkpaw

macrumors 6502a
Sep 13, 2007
761
1,461
London, England
BTW, just tried out Linx, and that's quite a fun game! Pretty impressive, you've made drawing lines between blocks quite addicting. :) How has your own experience been with the $0.99 price point?
Sorry, completely missed this one.

Thanks for the comments! Glad you like the game.

My experience with this price point is that it doesn't really help. People don't want to pay for apps. If I price Linx at $1.99 I can go to $0.99 for a sale. Anyone who puts their app at $0.99 to start with cannot promote it by dropping the price. My advice, don't price it at $0.99. Some people have success at $0.99, but that's because they have somehow managed to get their app noticed. Apple putting it as a featured item always helps.

Here's an idea of how many sales I make at $0.99: In the last five days, I've sold three copies of Linx... worldwide. I have it advertised on six websites at the moment. Hundreds of hours put into a game should be worth more than a dollar. Why does no one complain that Xbox 360 games are $70? Why isn't the market demanding such games for $5? The markets are different, but independent developers cannot make demands for a reasonable return on their effort.
 

joseraul

macrumors newbie
Feb 16, 2009
2
0
I got this game when it first came out and played it for a while. Some of the colors were too dark for my taste.
After installing the update with the option to use an alternate theme, I was like :eek:! It was awesome, and made me retake the game once again. I recently finished it and am playing through it again.
Thanks for taking into account the opinions of the buyers in order to make the game even better! :D
I've yet to write a review, but will do so soon.
 
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