15% restocking fee:Anyone know what the Play Store's return policy is? I snagged a Note II for AT&T but would like to have this side by side for comparison.
Returns
If for any reason you do not wish to keep your device, you have up to 15 days from the date the device is delivered to you to cancel your purchase and intiate a refund. Please contact our support team by email to return your device. Once you fill out the form, the following will occur:
- We send a Return Merchandise Authorization (RMA) and a pre-paid UPS shipping label to your email address. These will be sent in two separate emails.
- Print the RMA (attached in the email) and place the form inside of the shipping box you're returning.
- Print the pre-paid UPS shipping label and attach the label to the outside of the shipping box.
For additional tips, please see information on preparing your device for return.
You can initiate a return within 15 days of delivery. Upon receipt of your returned device, we'll issue a refund to the original Google Wallet account minus a 15% restocking fee (if applicable). We may waive the fee for an unopened box in perfect condition. For damaged units, customers may be charged additional restocking fees based on the state of your returned device.
Refunds for returned devices will be issued to the credit card used when making the original purchase with your Google Wallet account. You may not be refunded for the shipping cost of the original purchase.
I hear you. I'm giddy over it, and I can't even fully explain why. I don't care, though - it's nice to be excited about a launch again... I think the last one that really got me this antsy was the iPhone 4. Must be phones with '4' names.
As am I!The iPhone 4 was the last one I was really excited about too. I just hope I can get this Nexus 4 in my hands quickly. Shocked to be saying that about android, dang.
I can't believe I'm this excited over an Android phone.
It's unnatural.
Likely in a way far more convoluted than need be.
First, I created an AppleScript (using AppleScript Editor) with the following contents:
where you'd replace YOUR_EMAIL_OR_TEXTING_ADDRESS with your actual address. Note you can copy and paste that "make new to recipient at..." line to send to multiple places, like a text address and a legitimate email address. This script just sends a simple email to the address. Feel free to change the subject or contents. Edit: be sure to test it by running the script within AppleScript Editor.Code:tell application "Mail" set theNewMessage to make new outgoing message with properties {subject:"Buy the N4!", content:"https://play.google.com/store/devices/details?id=nexus_4_16gb", visible:true} tell theNewMessage make new to recipient at end of to recipients with properties {address:"YOUR_EMAIL_OR_TEXTING_ADDRESS"} send end tell end tell
Then I have a simple script running in a loop. It looks like this:
It checks every 300 seconds (5 minutes) for a specific change to the N4 link (no more "Available for purchase on...") and exits once the site changes. You could reduce the time, but I'd not make it too small, lest you become noticed. 60 (seconds) seems like a minimum.Code:#!/bin/sh while (true) do if [ `curl -s https://play.google.com/store/devices/details?id=nexus_4_16gb | grep "Available for purchase on Tuesday, Nov. 13th" | wc -l` -eq 0 ] then osascript ~/Desktop/NexusEmail.scpt; exit fi sleep 300 done
You'd replace '~/Desktop/NexusEmail.scpt' with the location of your AppleScript, and be sure to make it executable ('chmod +x shell_file_name'). Then, leave it running in a Terminal shell.
Again, I'm sure there are vastly easier ways to do this. This way was just fastest for me.
No, sorry, the second script you could just paste into TextEdit and save (in ML - in Lion, there was a bug where it wouldn't let you make such things executable without jumping through hoops, but I think that's been fixed). Just make sure you set it to plain text, not RTF (rich text format). Traditionally, you'd name it whatever_you_want.sh (the ".sh" notes it as a shell script).Ok I got the first script made. And it is sending me an email every time I run it so that is working so far.
Now for the second script, did you make that in AppleScript Editor too? I am getting a Syntax error when trying to run it inside AppleScript Editor, so I am guessing that this just needs to run in Terminal?
And how exactly do I make the first script executable? (I have mine named the same as yours and in the same location)
chmod +x /Users/yourname/Desktop/checknex.sh
/Users/yourname/Desktop/checknex.sh
./chexnex.sh
I've never thought of that. Great point.
No, sorry, the second script you could just paste into TextEdit and save (in ML - in Lion, there was a bug where it wouldn't let you make such things executable without jumping through hoops, but I think that's been fixed). Just make sure you set it to plain text, not RTF (rich text format). Traditionally, you'd name it whatever_you_want.sh (the ".sh" notes it as a shell script).
To make it executable, open up Terminal, type "chmod +x " (without the quotes but note the trailing space) and drag the file from Finder into Terminal, then hit return. For example, you might end up with:
chmod +x /Users/yourname/Desktop/checknex.sh
Let me know if you have any other issues. Also, if you want to test it, change the '-eq 0' to '-eq 1' in the script, then run it - it should send out email. Then change it back to '-eq 0'. That change says to send email if the page has the current text about waiting until tomorrow, as opposed to sending it once it doesn't.
chmod +x /Volumes/CB\ 2TB\ 1/strausd/Desktop/secondScript.sh
Yup, you only need to change the non-Applescript one to be executable.Ok I just saved the second script to my desktop from text edit.
Now for the "chmod +x " part, do I do that for both files, or just the .sh file?
And I also changed it from "-eq 0" to "-eq 1" and changed the amount of time to 30 seconds but I am not getting anything.
Here is what I have in Terminal right now
/Volumes/CB\ 2TB\ 1/strausd/Desktop/secondScript.sh
Edit: I forgot to add: to run it, you use Terminal and just type the full name of the script:
Code:/Users/yourname/Desktop/checknex.sh
or, if you're in that directory, the name prefaced by './':
Code:./chexnex.sh
No - that's the way it's supposed to work! When the original script ('-eq 0') runs, you only want it to send mail once before exiting, or else you'll get a new email every few seconds.Ok I got it to run. I changed it to 3 seconds and -eq 1 but it never sends the email more than once. Is that supposed to happen? I am worried I did something wrong and it won't loop.
No - that's the way it's supposed to work! When the original script ('-eq 0') runs, you only want it to send mail once before exiting, or else you'll get a new email every few seconds.
I'd set it to 60 or better, and remember, you can likely use an email address for your phone's SMS (example: 1234567890@txt.att.net) if you'd prefer that.
Cool.Ya I realized I was being stupid and forgot the little I learned in my Java classes
I got it running right now. And it looks like it is continually looping since the terminal window never added another line so it looks good.
I am about to add every single email address I have along with my phone number email address as you suggested. Gotta be prepared
Nexus 4 Bumper added to the Play Store
https://play.google.com/store/devic...k?id=nexus_4_bumper_black&feature=accessories
Add another $20 to my bill
Cool.
Just test it again (by running the AppleScript file) to make sure you added them correctly.
Nexus 4 Bumper added to the Play Store
https://play.google.com/store/devic...k?id=nexus_4_bumper_black&feature=accessories
Add another $20 to my bill
Do you mind posting pictures please. It's not available for my country.
$20 isn't bad at all. I will definitely be getting that. And my guess is that it won't interfere with the wireless charging orb. Speaking of which, maybe that will come up on the Play Store soon?
16GB sold out in Australia apparently.
Sold out in Australia?! Oh no here comes another iPhone 4 fiasco for me! Up late pressing F5!